The Amazing Thanatos Disappearing Act!
#21
Posted 18 November 2017 - 07:37 PM
#22
Posted 18 November 2017 - 07:45 PM
#23
Posted 18 November 2017 - 08:46 PM
So I guess wallet closed after this pack again.
#DeadWhaleForever!
#24
Posted 18 November 2017 - 08:54 PM
#27
Posted 19 November 2017 - 07:36 AM
JackalBeast, on 18 November 2017 - 08:54 PM, said:
A good pilot can make any mech work. The concern is the level of work for the level of payoff, and the Thanatos definitely doesn't have a good ratio of work to performance.
#28
Posted 19 November 2017 - 10:23 AM
#29
Posted 19 November 2017 - 12:50 PM
This is the first (any maybe only) true sneaky Gauss Sniper in the game.
It has sufficient range.
It has ECM to be sneaky.
It has JJs to get into good positions.
Tank with the right side. But normally you shouldn't get shot at too much in the first place.
Modify depending on taste (e.g. switch JJs and some ammo for 2 SRMs or whatever)
Tech-wise, this is pretty much a Clan Mech.
And please don't whine about the Light Gauss. It has comparable DPS and damage-per-ammo-ton to the normal Gauss, but more range, no charge-up and less weight. If Clans had one, I would switch the normal Gauss' for them every day.
Edited by Paigan, 19 November 2017 - 12:55 PM.
#30
Posted 19 November 2017 - 12:52 PM
Edited by Nightbird, 19 November 2017 - 12:52 PM.
#31
Posted 19 November 2017 - 01:06 PM
JackalBeast, on 18 November 2017 - 08:54 PM, said:
I wanna play! Someone gift me one! I'm no shiat on the verge of buying them just to try it out lol.
Edited by Humpday, 19 November 2017 - 01:06 PM.
#32
Posted 19 November 2017 - 01:10 PM
Paigan, on 19 November 2017 - 12:50 PM, said:
waht? since when its no charge up?
#34
Posted 19 November 2017 - 05:57 PM
Clan Gauss, by the way, is 12 tons and 6 slots. So is Light Gauss is almost exactly 1/2 the damage of Clan gauss but is.... the same tonnage and just 1 slot less.
Light gauss is ****.
#35
Posted 19 November 2017 - 06:08 PM
#36
Posted 19 November 2017 - 06:26 PM
PurplePuke, on 17 November 2017 - 04:22 PM, said:
With other mechs, you saw them in significant numbers for a week or so after their release.
Thanatos? Not so much.
Because it sucks.
wow I had three on my side in one game last night and probably saw at least one every second game.
#37
Posted 19 November 2017 - 07:08 PM
Edited by Lightfoot, 19 November 2017 - 07:10 PM.
#38
Posted 19 November 2017 - 07:13 PM
MischiefSC, on 19 November 2017 - 05:57 PM, said:
Clan Gauss, by the way, is 12 tons and 6 slots. So is Light Gauss is almost exactly 1/2 the damage of Clan gauss but is.... the same tonnage and just 1 slot less.
Light gauss is ****.
Well Light Gauss is supposed to have much longer range, I guess range should be bumped since we are not playing on a hex-map like in PnP.
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