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Finally Got It! 6 Ac2 Kgc


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#1 gooddragon2

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Posted 18 November 2017 - 06:41 PM

Took a lot of event farming (got the last victory on ruby).

Posted Image

Got a bit of farming to get to here:
Posted Image

But it was totally worth it. They said it was crazy. That it couldn't be done! Mwa ha ha ha!!!! Now I have never jamming rac2 effectively!

Nickname... nickname... ! Mr. McBlasty

Edited by gooddragon2, 18 November 2017 - 06:42 PM.


#2 FupDup

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Posted 18 November 2017 - 06:44 PM

Don't use CASE with an XL engine, you're still going to die if your ammo explodes. Frankly I think you ought to move some of that ammo to the arms, since most of the enemy's fire will aim for your torso parts by default.

Also, you really need to not use SHS on so many mechs. Especially not this thing, there's no way SHS can handle that. Even with DHS that looks a bit hot.

Too much rear armor as well...

Edited by FupDup, 18 November 2017 - 06:47 PM.


#3 The Lighthouse

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Posted 18 November 2017 - 06:56 PM

1) Do not put too much ammo on certain part of the mech.
2) Never, NEVER use XL engine on Inner Sphere assault mechs in general unless you are on mechs like Victor.

Here, I made better build for you. You do not need that many ammo in the first place. Get extra ammo from Skill Tree if you need more ammo... but I feel you don't need more than 10 tons.

KGC-000

Click the link to see the build.

It is good to have heatsink on arms so in case the arm loses armor, the heatsink can eat the critical hit instead of weapons or ammo.

Edited by The Lighthouse, 18 November 2017 - 06:58 PM.


#4 Levi Porphyrogenitus

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Posted 18 November 2017 - 06:59 PM

KGC-000 might work a little better for you. All that ammo does no good if you can't actually use it without shutting down or exploding.

#5 Troa Barton

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Posted 18 November 2017 - 07:11 PM

Please please please don't put an XL on a 100 ton assault mech.
A light engine is fine but not an XL.

Try this instead, http://mwo.smurfy-ne...b531ab57c667bd1
I put the back armor at a safe level because I don't know your skill level so adjust accordingly.
Leg day was skipped this is intentional as once you get the armor skills it will be more than sufficient.
The SRMs are backup weapons if something gets uncomfortably close.
AC2s heat up relatively fast adding lasers will only hamstring your dps which is why the build does not have them.
You will need skills in armor first followed by cool run, torso speed, cooldown, and heat gen. Ammo nodes is also advised, as are the missile nodes but after the priorities salt and pepper to taste.

King crabs are tanky mechs putting an XL in them only neuters them the extra speed is not worth it on this chassis.

When you get the ammo nodes remove one ton of AC2 ammo and replace it with another heat sink.
http://mwo.smurfy-ne...9cd82785ebf5550

Edited by Troa Barton, 18 November 2017 - 07:16 PM.


#6 Mole

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Posted 18 November 2017 - 07:15 PM

>MFW I saw OP's build

[Redacted]

Edited by draiocht, 19 November 2017 - 11:32 AM.
extreme content, replies removed


#7 N0ni

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Posted 18 November 2017 - 07:24 PM

Keeping the integrity of the OP's build while still being manageable: KGC-000

When going through the skill tree, if you take both the ballistic ammo skills you'll have more than enough.

#8 The6thMessenger

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Posted 18 November 2017 - 07:27 PM

I'd build it as this: KGC-000 6x AC2 + 2x ERML

#9 gooddragon2

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Posted 18 November 2017 - 07:30 PM

Okay, I'll meet you part way:
Posted Image

You have to understand, my pilot rating is negative. I'm not tier 4. That's an upside down H. That's why i pilot assault mechs.

Edited by gooddragon2, 18 November 2017 - 07:30 PM.


#10 FupDup

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Posted 18 November 2017 - 07:31 PM

View Postgooddragon2, on 18 November 2017 - 07:30 PM, said:

...That's why i pilot assault mechs.

Then what about that RAC/2 Raven? :P

#11 The6thMessenger

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Posted 18 November 2017 - 07:35 PM

View Postgooddragon2, on 18 November 2017 - 07:30 PM, said:

Okay, I'll meet you part way:
Posted Image

You have to understand, my pilot rating is negative. I'm not tier 4. That's an upside down H. That's why i pilot assault mechs.


My god. Dat rear armor.

#12 Alkabides

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Posted 18 November 2017 - 07:42 PM

You need a direwold, king crabs are good for eating.... with butter. [Redacted] You might want to think of that before you crawl into one of these poorly engineered mechs.

Edited by draiocht, 19 November 2017 - 12:24 PM.
inappropriate content


#13 gooddragon2

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Posted 18 November 2017 - 07:42 PM

View PostMole, on 18 November 2017 - 07:15 PM, said:

>MFW I saw OP's build


Exactly. People won't be able to shoot at me once they see the build.

View PostFupDup, on 18 November 2017 - 07:31 PM, said:

Then what about that RAC/2 Raven? Posted Image


I wasn't planning on firing it for most of the match. I was just planning on spotting enemies. The rac2 is if i have to help.

View PostThe6thMessenger, on 18 November 2017 - 07:35 PM, said:

My god. Dat rear armor.


Aka. Junk in the trunk.

#14 The Lighthouse

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Posted 18 November 2017 - 07:45 PM

View Postgooddragon2, on 18 November 2017 - 07:30 PM, said:

Okay, I'll meet you part way:
Posted Image

You have to understand, my pilot rating is negative. I'm not tier 4. That's an upside down H. That's why i pilot assault mechs.


1) Move the AC2 ammos from side torsos to arms. Trust me, King Crab rarely loses its arms for a reason.
2) Cut down rear armor by half and put that remaining armor to the front.

Otherwise this is so much better build. Though now you have to grind 6.6m cbills... Well, at least we have bunch of events going on to get extra cbills.

#15 Escef

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Posted 18 November 2017 - 08:07 PM

I'd go with something more like this.

http://mwo.smurfy-ne...ef81902d79aab9f

The LB2X is slightly cooler running, and has significantly better range (which equates to less damage drop off past optimum range). Standard medium lasers run cooler, and you don't actually need the extra range when you're rocking six AC2s. The Rocket Launchers are nice poops'n'giggles weapons, and give you some extra punch in an emergency; if they don't work for you feel free to strip them for extra ammo or another heat sink.

View PostMole, on 18 November 2017 - 07:53 PM, said:

[Redacted]

[Redacted]

Edited by draiocht, 19 November 2017 - 11:49 AM.
Quote Clean-up, reference


#16 gooddragon2

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Posted 18 November 2017 - 08:10 PM

View PostThe Lighthouse, on 18 November 2017 - 07:45 PM, said:


1) Move the AC2 ammos from side torsos to arms. Trust me, King Crab rarely loses its arms for a reason.
2) Cut down rear armor by half and put that remaining armor to the front.

Otherwise this is so much better build. Though now you have to grind 6.6m cbills... Well, at least we have bunch of events going on to get extra cbills.


1) Sounds good
2) I need it so much.
3) I don't have the presence of mind and piloting skills to fire the lasers until after I run out of ammo. So the extra heat isn't bad.

This is a light mech hunter mech. {Posted Image

LBX is weird.

Edited by gooddragon2, 18 November 2017 - 08:11 PM.


#17 gooddragon2

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Posted 18 November 2017 - 08:29 PM

It works somehow?
Posted Image

#18 Champion of Khorne Lord of Blood

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Posted 18 November 2017 - 08:32 PM

View PostEscef, on 18 November 2017 - 08:07 PM, said:

I'd go with something more like this.

http://mwo.smurfy-ne...ef81902d79aab9f

The LB2X is slightly cooler running, and has significantly better range (which equates to less damage drop off past optimum range). Standard medium lasers run cooler, and you don't actually need the extra range when you're rocking six AC2s. The Rocket Launchers are nice poops'n'giggles weapons, and give you some extra punch in an emergency; if they don't work for you feel free to strip them for extra ammo or another heat sink.

[Redacted]


LBX2 has a much lower effective range than AC2s even though their on paper range is higher. The spread just means that at even the optimal range of an AC2 you'd have pellets missing the target and many more missing the component you aim at.

Edited by draiocht, 19 November 2017 - 11:51 AM.
Quote Clean-up


#19 Escef

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Posted 18 November 2017 - 08:33 PM

View PostDakota1000, on 18 November 2017 - 08:32 PM, said:


LBX2 has a much lower effective range than AC2s even though their on paper range is higher. The spread just means that at even the optimal range of an AC2 you'd have pellets missing the target and many more missing the component you aim at.


There's very little spread on the LB2X, the extra range is worth it.

#20 The Lighthouse

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Posted 18 November 2017 - 08:35 PM

View Postgooddragon2, on 18 November 2017 - 08:10 PM, said:


1) Sounds good
2) I need it so much.
3) I don't have the presence of mind and piloting skills to fire the lasers until after I run out of ammo. So the extra heat isn't bad.

This is a light mech hunter mech. {Posted Image

LBX is weird.


Argh.... If you want a light mech hunter, you should get streak, LBX-10 or something.



View PostEscef, on 18 November 2017 - 08:27 PM, said:

[Redacted]

[Redacted]

Edited by draiocht, 19 November 2017 - 11:53 AM.
Quote Clean-up, reference






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