Location: In an actual Match
Reproduction Rate: 100% -- ALWAYS REPRODUCIBLE!!!
Steps To Reproduce:
- Enter Match, intending to play well and win.
- Get involved in combat, preferably NOT in a suicidal manner.
- Fire your personal Artillery Strike into cluster of Enemy Mechs
- Die before your personal Artillery Strike hits Enemy Mechs
- Your personal Artillery Strike hits Enemy Mechs, running your Kill Assist count up hard
- Your personal Artillery Strike Damage on Enemy Mechs is NOT credited to you
- Your personal Stats at the End Of Match Screen show extremely low total, such as '11 Kill Assists' but only '37 Damage'
- Get angry and realize there's a bug to be fixed
What SHOULD be happening: Your personal Artillery Strike Damage on Enemy Mechs credits to you even if you're Dead
Comments: I believe there was an issue like this in the last few months? Have we had a Regression occur? If you want to check the Most Recent Match that I encountered this in, please check the 15 minutes prior to 2017-11-19 @ 06:30 AM PST (GMT -08:00) for the Match Data. You'll find a complete visual of what I'm talking about in the Match's progression. Please fix this soon, because it really sucks to see '11 Kill Assist' with only '37 Damage' having been done.
~Mr. D. V. "I hate Bugs that ruin a Game... It doesn't matter what type they are." Devnull
[Edits by Post Author to fix Tags for later additions by PGI Staff, and to correct a bleeding formatting issue.]
Edited by D V Devnull, 19 November 2017 - 07:15 AM.