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#61 NocturnalBeast

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Posted 11 April 2018 - 04:39 PM

View PostKingCobra, on 02 February 2018 - 09:38 AM, said:


The lords of MWO have this E-SPORT CRAPPOLA thought in there mind to turn MWO into a FPS E-SPORT WANNABE GAME to compete with like WOT or some other lame MOBA game so it has been a downward spiral ever since the end of closed beta with MWO bleeding out players to satisfy the lords of MWO and there crowny 10% pals that play in organised groups.

Can you imagine a company that gives up 90% of there playerbase (500,000 players) for the 10%(10,000 players)? I cant think of one but PGI.

MWO must be a write-off for PGI because in my mind that's now way to make profits.


MWO is just a means to an end (MW5).

#62 Jon Gotham

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Posted 30 April 2018 - 02:51 PM

View PostKingCobra, on 02 February 2018 - 11:28 AM, said:


It does not matter anymore if your a elitist or not the game is dying from lack of new players and incompetent management of both groups of MWO players those groups are organized meta team players and pugs/casuals .PGI has made many mistakes in the past we all know this and there is basically nothing that can be about that.

Looking ahead the question is (PGI are you willing to fix your game MWO and rebuild the community or let the game die in favor of a new game MW5?) those are my thoughts on what is going to happen to MWO once MW5 becomes a reality.

I cant say that PGI is listing to anyone anymore on a direction for QP/FP or MWO on these forums twitter or rededit not real answers anyway.SO we all know what would fix the game in many respects but no one is listening to reason and the mech pack charade goes on and on luring in what left of the cash cows money not fixing the real underlying problems with this game.

I'm not sure why you separate casuals from group players. Grouping doesn't make you not casual. I don't get where the "if you ain't solo pugging, you ain't a casual" comes from.
Making friends and teamwork isn't elitist or esports stuff. It's basic, ground level stuff in online games.
Best fix for the game would be for the players to stop all the super solo nonsense and talk to each other, insane as that sounds:)

#63 MovinTarget

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Posted 30 April 2018 - 03:39 PM

View PostJon Gotham, on 30 April 2018 - 02:51 PM, said:

I'm not sure why you separate casuals from group players. Grouping doesn't make you not casual. I don't get where the "if you ain't solo pugging, you ain't a casual" comes from.
Making friends and teamwork isn't elitist or esports stuff. It's basic, ground level stuff in online games.
Best fix for the game would be for the players to stop all the super solo nonsense and talk to each other, insane as that sounds:)


Agreed. Once he acknowledges that his generalizations are rather over-simplified, perhaps he'll realize that it would be rather difficult to make a single game that can be all things to all players... especially when they have disparate biases as to how things should happen (i.e. TT vs FPS vs Casual vs Comp vs Solo vs Grouped vs Republican vs Democrat vs Libertarian vs Socialist vs etc etc etc)

Bottom line is that no one group is gonna be entirely happy with this game especially when it is so rich in varied history which yields divisive expectations.

#64 SCHLIMMER BESTIMMER XXX

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Posted 05 June 2018 - 12:52 AM

View PostYondu Udonta, on 21 February 2018 - 08:55 PM, said:

Ffs bloody pampered OP. I dropped solo when I started this account. I suggest you git gud such that people will add you to drop with them in FP. Either that or you go TS and find people to play with. Stop crying about not having a split queue. You know why we can't have a split queue? Because we don't have a large player base for FP. And why is that so? It's due to you newbs refusing to group up and learn from the better players, getting 48-12ed and quitting FP just because you aren't good enough.

smh and arrogance q(-_-)p.
woud love to see you starting up with this game, having no clue and be thrown into the mayhem called FW.
Its quite obvious that new players to any game tend to participate in the game mode that offers a campaign like
experience with teritorrial progression for a faction you choose rather then the seemingly simplistic and meaningles
"quick play" mode (which woud be more fun when you starting with this game, and still is when you are a long time player.
Instead of their FW new player warning PGI shoud clearly state that QP is the heart of MWO and delivers an even playground for all skill/equipment levels of players)

#65 Bishop Six

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Posted 05 June 2018 - 12:57 AM

View PostSHRedo, on 05 June 2018 - 12:52 AM, said:

smh and arrogance q(Posted Image)p.
woud love to see you starting up with this game, having no clue and be thrown into the mayhem called FW.
Its quite obvious that new players to any game tend to participate in the game mode that offers a campaign like
experience with teritorrial progression for a faction you choose rather then the seemingly simplistic and meaningles
"quick play" mode (which woud be more fun when you starting with this game, and still is when you are a long time player.
Instead of their FW new player warning PGI shoud clearly state that QP is the heart of MWO and delivers an even playground for all skill/equipment levels of players)


Well...the heart of this game is where we are <3

#66 SCHLIMMER BESTIMMER XXX

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Posted 05 June 2018 - 12:58 AM

View PostJon Gotham, on 30 April 2018 - 02:51 PM, said:

I'm not sure why you separate casuals from group players. Grouping doesn't make you not casual. I don't get where the "if you ain't solo pugging, you ain't a casual" comes from.
Making friends and teamwork isn't elitist or esports stuff. It's basic, ground level stuff in online games.
Best fix for the game would be for the players to stop all the super solo nonsense and talk to each other, insane as that sounds:)

i woudnt call it basic because solo players forming the biggest group in any online game, yet (mostly) unwilling to communicate.

#67 Arch Heretek

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Posted 12 June 2018 - 02:02 AM

Just axe FP. Hardly anyone plays it, groups or pugs. It's a dead gamemode with unattainable rewards.

Most units just use QP to fight other premades for... reasons. Fun, I guess? There's no like, progression or end goal so that must be it.

OR maybe just clinging to this game since its the only MW out there currently and about to jump ship when MW5 comes out (for real this time, no really, it won't get turned into a multiplayer-only mmo somehow this time).

While we're at it we should probably axe the divide between pugs and groups too, since even with an 8 person premade you can be waiting up to ten minutes. Wonder what wonders that will do to the playerbase, especially when the response is 'git gud.'

#68 Lyons De Flamand

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Posted 12 June 2018 - 02:08 AM

BS. Dropped FP in the European Timezone yesterday and in Oceanic last Saturday. Didn't have a problem finding matches

#69 Johnathan Tanner

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Posted 12 June 2018 - 02:24 AM

View PostArch Heretek, on 12 June 2018 - 02:02 AM, said:

Just axe FP. Hardly anyone plays it, groups or pugs. It's a dead gamemode with unattainable rewards.

Most units just use QP to fight other premades for... reasons. Fun, I guess? There's no like, progression or end goal so that must be it.

OR maybe just clinging to this game since its the only MW out there currently and about to jump ship when MW5 comes out (for real this time, no really, it won't get turned into a multiplayer-only mmo somehow this time).

While we're at it we should probably axe the divide between pugs and groups too, since even with an 8 person premade you can be waiting up to ten minutes. Wonder what wonders that will do to the playerbase, especially when the response is 'git gud.'

As far as CW goes, You really are an arch heretic.

#70 Spare Parts Bin

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Posted 12 June 2018 - 02:34 AM

FP is great when you drop with a group. I had a drop with CCRider that was flat out awesome. Got 2 Kills,39 Kill Assists and over a million C-Bill payout. I need to download team speak next. To the OP good luck and happy hunting.

#71 TWIAFU

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Posted 12 June 2018 - 03:49 AM

View PostLyons De Flamand, on 12 June 2018 - 02:08 AM, said:

BS. Dropped FP in the European Timezone yesterday and in Oceanic last Saturday. Didn't have a problem finding matches


You mean you cannot believe someone with one post and only joined in May as a reliable source on the condition of CW?

Not to mention a post littered with falsehoods?

#72 HammerMaster

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Posted 12 June 2018 - 04:04 AM

Pretty sure he's upset with GOON syncdrops. I've blocked every one I've encountered.

#73 Horseman

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Posted 12 June 2018 - 05:35 AM

That doesn't prevent them from being in match with you (nor even on your team), just blocks their comms.

#74 HammerMaster

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Posted 12 June 2018 - 05:49 AM

Well everything else I want to do is against TOS/COC/law. Don't want to stoop to their level.

#75 Zephrym

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Posted 12 June 2018 - 07:42 AM

It makes me wonder if there could be an intermittent stage between qp and fp. Maybe a use for the 8v8 format, a sort of training ground? I appreciate that this would just generate another queue (but we could always drop Solaris right?)

As to the OP, yes, soloing in fp is rough to new players (as warned), but finding a group can be incredibly rewarding. I've met some fantastic people across the globe and expanded my horizons at the same time. You'll also benefit from a wealth of experience and knowledge including build tips, tactics and which whisky to try next!

Wrt population, I don't have the figures so can only speak from my perspective, but I feel that the fp population would be larger if fp were more enticing/rewarding.

Z

Edit: post truncated.

Edited by Zephrym, 12 June 2018 - 07:44 AM.


#76 NaturalBornGriller

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Posted 12 June 2018 - 11:26 AM

This game is a group game, but it's hard to play with groups. Ironic isn't it.
____________________
Imagine new player X goes to his buddy "hey you should get this game its fun" he says ok and downloads it.

Lets play together!

Group of two players is formed and drops

Wow this game is really bloody hard and I hate it. Quit game.

____________________


That's the problem. There is no reasonable way for a new/beginner player to play with HIS REAL FRIENDS and not get absolutely ****** in group queue every single drop. They are forced to play quick play for any reasonable expectation of success, and even in a group of 12 players you are for all intents and purposes 'alone'.

This is why you get streamers like b33f doing sync drops. This enables them to (sorta) play together (for OR against) and have fun together.

I don't know the answer. In a huge playerbase/population base you would just enable the matchmaker to match groups based on their average ELO but with a MWO sized player base this wouldn't fly.

Maybe the answer is for top tier/comp players to limit themselves to 4 man groups and the match maker to make sure they get pitted against each other? that would allow lower tier 4 mans to get in for some cannon fodder+learning time.

#77 HammerMaster

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Posted 12 June 2018 - 01:19 PM

We all love B33f. His videos are great. I appreciate what the community benefits from him. But a d*ck move is a d*ck move. Don't defend sync drops for the "friends" outlier. Honestly I wish there was a way to support that request. Unfortunately the population is no longer viable.

#78 B0oN

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Posted 12 June 2018 - 01:30 PM

View PostChairoff, on 30 December 2017 - 06:55 PM, said:

Why so premades cue in the same fights as pugs? In Warcraft at least premades went into cues with other premades. Having to even "try" to pug versus 11 (MS) and one other is just laughable.


Well then, ...
WHY DID YOU GO INTO THE PREMADE QUEUE THEN ?
Go back to QP if you cant stomach it and get your training wheels off there .

Bah ...

#79 Alreech

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Posted 12 June 2018 - 01:34 PM

View PostNaturalBornGriller, on 12 June 2018 - 11:26 AM, said:

This game is a group game, but it's hard to play with groups. Ironic isn't it.
____________________
Imagine new player X goes to his buddy "hey you should get this game its fun" he says ok and downloads it.

Lets play together!

Group of two players is formed and drops

Wow this game is really bloody hard and I hate it. Quit game.

____________________

Solaris has 2 vs. 2 and the Solaris Matchmaker should sort by Mech and Player Tier.

It's also possible to make a private match with a new player to get them through the basics without going into a real fight.


Quote

Maybe the answer is for top tier/comp players to limit themselves to 4 man groups and the match maker to make sure they get pitted against each other? that would allow lower tier 4 mans to get in for some cannon fodder+learning time.

First of all:
MWO needs VOIP in the frontend - the Mechhangar and the Group Screen.
At the moment you need access to a Teamspeak Server to talk to your friends between the actual games.
And between the games you need to discuss the mechs you want to play and answer questions of new players, ect...

Fact: MWOs Ingame VOIP solution is based on Teamspeak 3.
At the moment the matchmaker creates a channel for each team in the match and connects the players to that channel. After the match the channel is deleted.
Creating a Subchannel for the group, connect the players to it and moving that sub channel or the players for the match into a team channel with a script should be possible (because it's possible in Teamspeak 3 for an admin).

Second:
A 4 vs 4 mode besides Scouting would be really helpful.
Maybe with a 3 Mech dropdeck to make the balancing easier (by max tonnage instead of mech class) and to give the player the chance to choose a fitting mech for the map.
A single lance of 4 Mechs don't need that much of coordination and the respawns allow a player to risk a Mech without risking a game over.
Respawns also improve the importance of winning by fulfilling the objective instead of winning by killing all enemies.
Some game modes like Escort & Incursion won’t work with only 4 players, but Domination, Skirmish or Assault and even Conquest (with less control points) should work. Even a 4 vs 4 Rush or Attack/Counter Attack mode with spawn waves and a new objective for each Wave should be possible.

#80 Arch Heretek

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Posted 19 June 2018 - 01:38 AM

View PostTWIAFU, on 12 June 2018 - 03:49 AM, said:


You mean you cannot believe someone with one post and only joined in May as a reliable source on the condition of CW?

Not to mention a post littered with falsehoods?

Try not to die in that righteous fire of yours.

Played the game for like a year two-3 years ago and abandoned it. Joined again when BT came out since it was doing more PR than PGI ever will for MWO.

Sure, sure, you can get a quick match, occassionaly, when the reinforcement button decides to work, of pugs vs premades. Personally though, when that little "get stomped" button isn't flashing, I can run the queue for up to an hour without a hit. But that's just me, I'd rather not be running at 300 trying to link with a server on the other side of the world then ultimately DCing to stab the team further in the foot, though surely this is rarely an issue since people presumbably sleep or have jobs they have to do at what are other servers prime times.

Groups have a tendency to avoid one another if they are dropping at the same time, for the same reasons pugs have; don't feel like getting stomped, and an additional reason, they may not feel like losing the ongoing conflict. So its almost always pugs vs premades unless the groups messed up their friends list spying and searched at the same time. Less of an issue if you're part of the better units like EVIL, KCOM, MS, 420, 228 etc. since it leans towards stomp regardless of what shows up, but assuming you're with anyone else you'll avoid these and other "well known" teams like the plague.

If you don't think everyone who plays this is cynical take a long hard look at your own comment, itself a response to a post so heavily laced with sarcasm I'm surprised the screen didn't sneer when you looked at it, then go into a few TS servers and simply mention something PGI and MWO is doing and see how many groans and complaints it gets. Sun Spider, Solaris, FW without a big event since November, IS only event, Flea releasing in the middle of an event that doesn't reward it, FW left as a shell with only IS vs Clans to make up for the negligible playerbase, the fact that over the last 3-4 ish months only a handful of FW conlficts have even been "won" by either side even with full premade ghost drops, (hint: it's cause it gets bloody boring and time consuming) etc. The list goes on.





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