MischiefSC, on 02 January 2018 - 09:43 AM, said:
Remove pugs from FW.
There you go, then unit size isn't an issue.
Trying to force me to play with terribad players isn't balance, it's saying that we all have an obligation to carry bad players so they don't have to change but can win more often.
That's a terrible, terrible idea. All it would do is remove the bulk of units who still play in FW to stop, significantly removing another chunk of the modes population.
Just put FW maps/modes in QP and let people play it there with the QP matchmaker. Then remove pugging from FW, require people to be in a premade to drop in FW. That was its original design plan anyway. We talked PGI into letting us pug in FW back when we were not a bunch of mewling special snowflake little ******* who understood it was going to be harder and require us to put in extra effort. Clearly the population dynamic has changed, we no longer have the microscopic shred of character required to recognize that the teamwork focused segment of the game has a higher requirement for teamwork to do well in so cut the pugging out.
Sorry dude but this is just not true.
There was mewling and "I want to get something for nothing" even before CW came out.
Remember when there was no solo Queue ?
It was an all mixed queue and the perpetual solopugs mewled about "beeing forced to get sloughtered by groups"
Queues where separated in solo+groups up to 4 and Groupdrops.
Then CW came out and everything was fine till the solos mewled that they too want to be able to get some of the goodies from CW aka mechbays and C-bill rewards.
This went on for some time and
due to a lack of content to play and minmaxexploiting wannabe protrollz the population in CW dwindled away.
PGIs solution was to let the solo PuGs in that now got their faces smashed doubbletime....this appeaced the more normal Units because they got something like an averange gameplay experience but this soon faded.
Solopugs mewled on and the solo QPqueue was introduced (yea solo qp came AFTER CWqp).
And from there CW went perpetualy southwards.
And now...well actually I think the general population of the game changed in a way that the older Units where experienced players are amassed
ARE the problem.
The more serious players went the E-sports road and either drop solo to get some c-bills or drop in group queue where they are not a problem (large organized groups get low tonnage and smal organized groups may be paired with total scrubs....you have to think if you drop with other high tier players how much high tier guys you can afford before beeing paired with super potato players....that's ok for me)
Now the remaining few "bunchup and **** some pugs with every cheesy tool we got" that lurk in FP will do nothing but empty the FP queues outside of events.
I know I won't go there...not even with some seasoned guys that once where used to play FP back in the days there was actually a the chance to get adversarys between the "all trial mech" and "minmaxabusers" extremes.
Edited by The Basilisk, 03 January 2018 - 01:48 AM.