Bud Crue, on 09 January 2018 - 04:09 AM, said:
Finally as to the grind, I think many of you are looking at the new system through tinted lenses that are colored by all your refund GSP and HSP. Under the old system one good match and you could go from elite to mastery in 1-2 good matches.
Nail on the head right there mate.
I could basic a mech in 2 games almost every time. Granted I'm above average so make it 5 games for a average player.
I am lucky to get more than 1 skill point, per game, at my level of play. So I've gotta play some 100 matches to spec out a mech (assuming I have some btr matches, and worse). Where I could have a mech mastered in under 20 matches previously.
No grind they say?
Lupis Volk, on 09 January 2018 - 03:42 AM, said:
Quite frankly it always pisses me off when people spout that the old system was better while omitting the rule of three.
What I said was...
justcallme A S H, on 09 January 2018 - 01:13 AM, said:
Except for the fact it takes about 1.5x longer to skill a single mech...
I was never omitting the rule of 3 at all. I was acknowledging the different between them. There have people that have done the math - it's longer per mech. 2 mechs it's the same as 3 (used to be). 3 or more? You're in for the grind of your life.
The cbill for module argument isn't really valid as you could move modules -
#cheapskate - anyone???
Now if you un-equip a node, you gotta spend XP to get it back? Come on...
Added to that the last laser/SRM pass, it's not only a case of changing mech loadouts. It is also a adjustment to skill tree. Just from that one patch I had to go back and alter some 40 odd mechs because IS LPL was killed, cSPL was killed, SRMs needed spread nodes as mandatory etc etc.
None of this happened under the old system. You changed a loadout and you were done. Not sitting there working out where to pinch a dozen nodes from on 40 different mechs to get the most out of them.
I'm not against Skill Tree. I'm just against the Skill Maze as it's implemented right now for reasons outlined earlier.
justcallme A S H, on 09 January 2018 - 01:13 AM, said:
Plus with such small increments you don't really notice a mech "improving" or "feeling" better.
is a longer grind and feels less rewarding.