Consumables are equal, always have been. Nowadays we don't even have to unlock skills anymore to improve c-bills consumables.
The only aspects i could see which can be remotely considered as p2w are "unnerfed" new mechs and dropdecks for pf (the ability to swiftly swap whole decks to min/max on certain maps/gamemodes).
Then again, you can quite literally beat a 30$ hero mech with a stupid 1,4 mil c-bills locust.
Edited by Toha Heavy Industries, 19 January 2018 - 05:26 PM.