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Is Marauder Llc When?


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#21 CanadianCyrus

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Posted 13 February 2018 - 08:32 PM

From the pics on Sarna, it looks like it'll suffer the same fate as the Awesome and just be another walking wall.
Posted Image
Although, the cockpit sticks out so it does seem like it can shield a bit better than the Awesome could.

#22 FupDup

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Posted 13 February 2018 - 08:33 PM

View PostFunzo, on 13 February 2018 - 08:32 PM, said:

From the pics on Sarna, it looks like it'll suffer the same fate as the Awesome and just be another walking wall.
Posted Image
Although, the cockpit sticks out so it does seem like it can shield a bit better than the Awesome could.

High mounted RT at least...

Also keep in mind that Alex would obviously base the MWO art off of the classic Marauder rather than the reseen one, just like the current Marauder and Marauder IIC were.

#23 Verilligo

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Posted 13 February 2018 - 09:10 PM

View PostFupDup, on 13 February 2018 - 08:33 PM, said:

High mounted RT at least...

Also keep in mind that Alex would obviously base the MWO art off of the classic Marauder rather than the reseen one, just like the current Marauder and Marauder IIC were.

In other words it would look exactly the same as the regular Marauder, but Atlas-sized and with random plane wings stuck out the back? Well, at least it wouldn't have hand actuators.

#24 InvictusLee

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Posted 13 February 2018 - 09:16 PM

View PostFupDup, on 13 February 2018 - 07:11 PM, said:

More Marauders? I think we need more Urbies and Mad Cats.

There is more work to be done



#25 Spare Parts Bin

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Posted 14 February 2018 - 05:30 AM

View PostZergling, on 13 February 2018 - 07:11 PM, said:

I still want this Marauder:
Posted Image

View PostBombast, on 13 February 2018 - 08:26 PM, said:

I would love to see it in game, just so I can see how confusing it gets.

Maruader - 75 ton IS Mech
Maruader IIC - 85 ton Clan Mech
Marauder II - 100 ton IS Mech
Marauder II C - 100 ton Clan Mech

Would be fun.

More realistically though, never. Lawsuits and what not.


I would love to see this plus the Clan Deimos and IS Imp. As for the other picture I have never seen it before.

Edited by Spare Parts Bin, 14 February 2018 - 05:31 AM.


#26 Metus regem

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Posted 14 February 2018 - 08:19 AM

There is only one Marauder I want, the mighty MAD-4X

Posted Image

MAD-4X
  • This experimental variant was made at Ronin Incorporated's facility on Wallis in 3039. Techs removed the standard weaponry from a Marauder and replaced the arm mounted weapons with a Binary Laser Cannon in each arm, while the torso mounted autocannon was replaced by twin SRM-6 launchers backed by one ton of ammunition. The Marauder-4X was also noteworthy because it used a Prototype Endo Steel chassis. To keep the heat under control, technicians installed twelve single heat sinks and six prototype Double Heat Sinks.


#27 Fiachdubh

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Posted 14 February 2018 - 08:55 AM

I would love to see the Snow Raven designed Deimos and Omen as well as the IS Bandersnatch.

#28 Grus

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Posted 14 February 2018 - 10:35 AM

View PostBombast, on 13 February 2018 - 08:26 PM, said:

I would love to see it in game, just so I can see how confusing it gets.

Maruader - 75 ton IS Mech
Maruader IIC - 85 ton Clan Mech
Marauder II - 100 ton IS Mech
Marauder II C - 100 ton Clan Mech

Would be fun.

More realistically though, never. Lawsuits and what not.
did they run out of ideas for names or what?

#29 Metus regem

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Posted 14 February 2018 - 11:08 AM

View PostGrus, on 14 February 2018 - 10:35 AM, said:

did they run out of ideas for names or what?



The Marauder was the original...

The IIC is a Clan spec refinement of the original

The II is a complete IS overhaul of the original to a 100t monster, that is in many ways worse than the original...

The II C is an IS refit with clan spec weapons to the II

Does that make sense?

#30 Escef

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Posted 14 February 2018 - 11:55 AM

View PostFunzo, on 13 February 2018 - 08:32 PM, said:

From the pics on Sarna, it looks like it'll suffer the same fate as the Awesome and just be another walking wall.
Posted Image
Although, the cockpit sticks out so it does seem like it can shield a bit better than the Awesome could.


Yeah, that's the "ReSeen" version. This is the original:
Posted Image

#31 DFM

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Posted 14 February 2018 - 12:15 PM

As ugly as I thought the original was, Damn the re-seen is still being beaten with the uglycannon.

Some things could have remained Unseen imo :)

On a serious note, rather see a new chassis before a rehash of the same basic shape(yeah, heavier, but the same with JJ). Like if they gave us the Charger, then the Hatamoto-chi. Which sucks in some ways, because I'd like to see what they could do with the Akuma, but it's just way to similar to the Atlas.

#32 Brain Cancer

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Posted 14 February 2018 - 02:18 PM

View PostZergling, on 13 February 2018 - 07:11 PM, said:

I still want this Marauder:
Posted Image



That's actually powered armor, rather than a Battlemech.

http://www.sarna.net...r_(Battle_Armor)

#33 Metus regem

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Posted 14 February 2018 - 02:24 PM

View PostBrain Cancer, on 14 February 2018 - 02:18 PM, said:

That's actually powered armor, rather than a Battlemech.

http://www.sarna.net...r_(Battle_Armor)



I think he knew that... still I'd use Battle armour in MWO... then again I'd also take a vechile over a mech on most of these maps.... can you imagine an SRM carrier on a map like Mining Collective or River City? Let alone a Demolisher or Ontos....

#34 naterist

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Posted 14 February 2018 - 02:48 PM

View PostThoseWhoFearTomorrow, on 13 February 2018 - 07:07 PM, said:

We have enough Marauders.


you think this, but are incorrect.

#35 Brain Cancer

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Posted 14 February 2018 - 02:59 PM

View PostGrus, on 14 February 2018 - 10:35 AM, said:

did they run out of ideas for names or what?


Actually, it's an entire family of chassis. These are just the most recognizable, but the Nightstar in MWO is the same "family", along with not-yet-in machines like the Dragon Fire.

View PostMetus regem, on 14 February 2018 - 02:24 PM, said:



I think he knew that... still I'd use Battle armour in MWO... then again I'd also take a vechile over a mech on most of these maps.... can you imagine an SRM carrier on a map like Mining Collective or River City? Let alone a Demolisher or Ontos....


Oh, I'd take armor-a-plenty in this game. Sadly, we can't have super speed demons like the Savannah Master.

#36 Metus regem

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Posted 14 February 2018 - 03:05 PM

View PostBrain Cancer, on 14 February 2018 - 02:59 PM, said:




Oh, I'd take armor-a-plenty in this game. Sadly, we can't have super speed demons like the Savannah Master.


Oh I'd rock a Savannah Master if we had collision damage...

I love that because of that thing, they had to make a rule for hover vehicles not being able to ram things...

#37 Brain Cancer

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Posted 14 February 2018 - 03:27 PM

Actually, if you use the non-simple (read: we have computers, we don't need simple) rules for ramming, a 5-tonner actually tends to do much less damage than people would think. Especially against anything bigger than a light.

#38 Metus regem

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Posted 14 February 2018 - 03:35 PM

View PostBrain Cancer, on 14 February 2018 - 03:27 PM, said:

Actually, if you use the non-simple (read: we have computers, we don't need simple) rules for ramming, a 5-tonner actually tends to do much less damage than people would think. Especially against anything bigger than a light.


True, but I've seen some frighting combinations that lets 40 point charges happen....

#39 Spare Parts Bin

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Posted 14 February 2018 - 05:45 PM

View Postnaterist, on 14 February 2018 - 02:48 PM, said:


you think this, but are incorrect.


We need the 100 ton IS Marauder ll, then the number of Marauders will be enough.

#40 MW Waldorf Statler

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Posted 15 February 2018 - 04:56 AM

not more Assaults for Players thats make -150 Dmg with this monsters...Assaults the battleships in the Fleet ...big slow targets





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