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Domination Gametype Instructions


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#1 JeremiahRose

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Posted 23 February 2018 - 02:10 PM

The current descriptive text for Domination is a bit misleading.

It currently says that when you destroy Alpha/Beta, 15 seconds is added to the opponent's clock. This is only true if they have reduced their timer... up to a maximum of 1:00... but I still see a lot of players going after Alpha/Beta when the opponent's timer is full, and being puzzled when it has no effect.

When playing PUGs especially, there are enough challenges without having to have players running off to destroy bases for no effect... :)

Thank you.

#2 Ssamout

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Posted 24 February 2018 - 01:30 AM

View PostJeremiahRose, on 23 February 2018 - 02:10 PM, said:

The current descriptive text for Domination is a bit misleading.

It currently says that when you destroy Alpha/Beta, 15 seconds is added to the opponent's clock. This is only true if they have reduced their timer... up to a maximum of 1:00... but I still see a lot of players going after Alpha/Beta when the opponent's timer is full, and being puzzled when it has no effect.

When playing PUGs especially, there are enough challenges without having to have players running off to destroy bases for no effect... Posted Image

Thank you.

Wut?

Shooting inanimate objects that dont shoot back is best this game has to offer. Better jump at the chance when it presents itself!

Imagine a mode where you can run to the other end and just shoot stationary targets without any fear of them moving or twisting, and if said target happens to shoot back, you can destroy it with one of two shots?!! Could we have something like that??

Edited by Ssamout, 24 February 2018 - 01:31 AM.






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