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Error 61 & Error 66


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#1 Mr C Fodder

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Posted 15 March 2018 - 09:41 PM

Currently, my game does not crash. However, I can't seem to choose new mechs, I hit quick play and it will put me in a match, sometimes multiple ones. I won't join these matches. It gives me error code 66 & 61, but like I said, I stay logged in the entire time.

Really weird. Don't know what the problem is.

#2 NARC BAIT

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Posted 15 March 2018 - 11:57 PM

execute order 66 .... networking issues, the weirdest to resolve .... using wifi perchance ?

#3 Mr C Fodder

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Posted 16 March 2018 - 08:43 AM

Yeppers. I'm about to execute order 66 or just mwo. Got into two games last night before I got pissed about having to wait for "dc'ing from a game". I get this when I get into one game, leave get into another that I apparently should have been, but apparently couldn't make into the 3rd on time!

#4 NARC BAIT

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Posted 17 March 2018 - 03:46 AM

yeah, in my experience, these issues tend to happen when the 'client' doesnt receive the magoc packet that tells it that you got into a game .... and i've been in the situation where you get dumped into multiple games at once ... no matter how much some networking guy will tell you thats not possible with tcpip ( check comms guys, its primarily UDP traffic ) ....

so ... lets assume wifi for now, what type of adaptor do you use, does it have antenna is it plugged directly into the front / back of your case ... one of the best things you can do generally do, is get that antenna, away from the electromagnetic interference caused, by your pc ... with a USB dongle, alot of the time you can just grab a 1m usb extension cord, and locate it somewhere that it gets a slightly better signal, 1m in the direction of the router isnt always 1m better .... usually I'd go vertical, to get the radio transmission clear of more objects .... you might want to clear clutter that may be 'in the way', if thats a possibility ....

sometimes, its just stuck in a noisy environment ... like an apartment building, where everybody has a wifi router, multiple mobile phones are always 'connected' and someone uses their microwave, randomly .... in this instance, things can get tough to make better .... you could try other 'channels' or just keep attacking your neighbours wifi's until they turn them all off ... assuming your in the states, you could try changing the country code to be somewhere else ... like bolivia (code BO) ... where you can access channel 13, that no one else will be using .... it also tends to be a bit further away from alot of the other potential 'noise' .... sometimes, that might be against the law in your country, but when the police are checking for misconfigured wifi, you must be living somewhere too nice, where they dont have enough 'work' to keep them occupied ... bolivia also allows higher transmission power than most other countries, which is why it tends to be a go to .... if JP is an option, you can potentially use channels that no one else is also ....

but, even when you get everything perfect at your pc end of the network ... maybe its just the router in use .... most that are supplied by ISP's tend to be, really crappy ... no matter how much they told you its retail value was .... whenever you hear them say a retail value for the piece of equipment, ask them about buying it outright, you'll usually find, that its not for sale .... meaning its not actually a retail item, and anything else they tell you is highly likely to be FOS .... i tend to like netgear routers, because they are backdoor-able ... letting me load up non standard software, which alot of the time, wont support the 'features' that lead to the back doors ... and if its older than a few years, its probably vulnerable to multiple attacks .... and the last thing most people will want is the police kicking down their door conducting a raid, looking for the child porn your neighbour likes .... personally I much prefer to replace wifi with 'ethernet over power' type devices, especially if it goes to a PC .... wifi is great for mobile devices, but, generally, a PC is not mobile ...

if your pc / wifi is right next to the router, that can cause other issues .... you'd think 100% signal strength both ways would be a good thing ... but it isnt always .... if you've got the option to test with a ethernet cable, do that, as it will tell you, one way or the other, if its going to be a viable solution ...

#5 JoshMaxii

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Posted 31 March 2018 - 09:34 AM

I'm suddenly experiencing this situation as well. I went from having a dying network card with horrible ping to an upgraded one; and while my ping issues have been solved and I have no connectivity problems DURING matches; getting into matches and swapping mech bays to look at mechs in the lab results in an Error code 61. Group play is hell, and trying to even get into a quickplay match is a chore because the game doesn't register me finding a match, so I have to log in and log out just to get into the match by rejoining.

Once I actually get to that point I have no issues during matches aside from some slightly sketchy hit registration, but that's beside the point.

The error message that I almost always get has to do with something about the game being unable to load my account data, and for me to try again and contact support if this issue persists. Currently day 3 of this problem, and it's getting very annoying; especially since it's cutting into my premium time.

#6 Tarl Cabot

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Posted 31 March 2018 - 11:54 AM

Your location? Try using/testing a VPN to bypass potential problematic router systems. VPN may increase your ping but it is more important to have a non-problematic connection than to have a lower ping. Check off what servers you are using, testing with one server at a time. The one thing to remember is that your account information is in a NA location, and having a sketchy connection to that location may likely be the primary cause of that issue.

Edited by Tarl Cabot, 31 March 2018 - 11:57 AM.


#7 NARC BAIT

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Posted 01 April 2018 - 08:16 AM

View PostJoshMaxii, on 31 March 2018 - 09:34 AM, said:

The error message that I almost always get has to do with something about the game being unable to load my account data, and for me to try again and contact support if this issue persists. Currently day 3 of this problem, and it's getting very annoying; especially since it's cutting into my premium time.


the game needs to be able to maintain a constant connection to the MWO auth servers, from memory, at the same IP as the forums, not the NA game servers ... you should do some traceroute stuff and see if your connection is suffering packetloss along the pathway, outside of your own network

#8 JoshMaxii

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Posted 01 April 2018 - 09:56 AM

View PostTarl Cabot, on 31 March 2018 - 11:54 AM, said:

Your location? Try using/testing a VPN to bypass potential problematic router systems. VPN may increase your ping but it is more important to have a non-problematic connection than to have a lower ping. Check off what servers you are using, testing with one server at a time. The one thing to remember is that your account information is in a NA location, and having a sketchy connection to that location may likely be the primary cause of that issue.


I only tend to play on the NA servers, though at Narc's suggestion I did a Tracert test and it looks like I'm getting time out requests 2 hops before entering the server.

View PostNARC BAIT, on 01 April 2018 - 08:16 AM, said:


the game needs to be able to maintain a constant connection to the MWO auth servers, from memory, at the same IP as the forums, not the NA game servers ... you should do some traceroute stuff and see if your connection is suffering packetloss along the pathway, outside of your own network

1 7 ms 4 ms 6 ms 192.168.1.1
2 12 ms 13 ms 7 ms 96.120.13.133
3 12 ms 10 ms 9 ms ae-105-rur102.aurora.co.denver.comcast.net [162.151.38.37]
4 10 ms 13 ms 11 ms ae-2-rur101.aurora.co.denver.comcast.net [68.86.128.33]
5 15 ms 9 ms 9 ms ae-24-ar01.denver.co.denver.comcast.net [68.86.103.13]
6 18 ms 14 ms 12 ms be-33652-cr02.1601milehigh.co.ibone.comcast.net [68.86.92.121]
7 15 ms 14 ms 14 ms be-11721-cr02.denver.co.ibone.comcast.net [68.86.86.77]
8 34 ms 34 ms 33 ms be-10517-cr02.350ecermak.il.ibone.comcast.net [68.86.85.169]
9 34 ms 41 ms 33 ms be-10563-pe01.350ecermak.il.ibone.comcast.net [68.86.82.158]
10 32 ms 33 ms 32 ms be100-153.chi-5-a9.il.us [192.99.146.62]
11 50 ms 52 ms 50 ms be100-1324.bhs-g2-nc5.qc.ca [192.99.146.140]
12 * * * Request timed out.
13 49 ms 50 ms 56 ms be9-6.bhs-g5-a9.qc.ca [178.32.135.196]
14 53 ms 53 ms 49 ms 192.99.109.129

Not sure what the sudden trouble is; as I mentioned before that the game worked perfectly fine 4 days ago aside from my terrible ping spikes; but now this new issue has arisen from nowhere; not sure why that is.

*Edit* I did upgrade my wireless card to deal with the ping; old one was dying and this card is even more powerful. Question is, how would that effect everything when said card is better than the old one?

Edited by JoshMaxii, 01 April 2018 - 10:15 AM.


#9 NARC BAIT

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Posted 01 April 2018 - 08:13 PM

sorry, I probably should have elaborated a bit further on this, but it was pretty late in my neck of the woods ... grab this program mentioned here

View PostAlexander Garden, on 05 August 2015 - 11:08 AM, said:

  • Download and install WinMTR from http://winmtr.net/download-winmtr/
  • Run WinMTR.exe from your install location
  • In the 'Host' field, paste or type 101.100.201.86
  • Click the 'Start' button

but you'll need to plug in a different IP / host name than the one mentioned there .... ideally, you should have the program running while the error occurs, because its only at that point that it really becomes useful ....

in your list, where it says 'no response from host' it *generally* means that the host is configured to not supply you with its information ... occasionally it might not respond due to server load, but its usually a non accidental configuration .... when you see that happening at multiple 'legs' then its a sign that the expected pathway is severed ....

so in the program 'WinMTR', any point that says %100 loss, is probably ignorable, what your looking for are values between 0 and 100, if a point along the way loses 5% of your packets, then thats generally going to cause at least minor drama, and network corrections .... an 'in game experience' should look like :


it should also be able to show you if the lost packets happen between your pc, and the router, upgrading the wireless card in your pc, is only 'half' of that 'connection' ... and it has the very real potential to be 'obscured' by other 'noisy' things in your local environment, cordless phones, a kid with a remote control car, your neighbours microwave, the kids on an xbox one ... theres all sorts of things that can provide interference, and the only real way to 'beat' those elements is with well aligned and over the top antenna setups .... particularly useful when a PC is not moving, and its connection is more likely to be affected by something else, than have the two 'end points' change characteristics .... I stole a picture and drew some ****** lines over it to illustrate some points
Posted Image
black arrows represent likely places a 'normal' person would put a PC in this house layout
orange stars represent where a router is likely to be installed, mostly because techs are lazy
the purple stars represent areas likely to 'dampen' or interfere with the radio signals
the triangles show the vague pathways, color coded for 'likely to cause trouble'
the giant orange circle (3), is representative where an 'omni directional' antenna will try to give coverage to ... the point is, that alot of it probably represents no 'value' to your use scenario ... it is possible to 'reflect' the signal on a dead side back towards your target, but this can bring more issues than benefits, and the distance can be a BIG factor on how useful it is ... if your router has two antenna, then you can usually just cheat and align distances based on how far apart they are ... if they have 6 inches of seperation, then your 'sweet spot' is probably 4-6 inches away from the wall (depending on age / methods during construction, its possible to have a bigger reflection behind plaster, than plaster itself for instance) .... I've had good experiences using stainless steel of varying degrees as reflectors .... you may wonder why red triangle 2 is much different to green triangle two, and the reason for this is the angle the signal hits the wall dividing the bedrooms ... crossing walls at a nearly 90 degree angle is fine, but when they are less than 45 degree's the signals can degrade like the walls become thicker and thicker ... that being said, its possible to use the effect to your advantage, and have a signal 'bouncing' along a wall, like in green triangle two to pc position 4 ....

sorry if my ramblings make your head want to implode .... but, wifi is complex, honestly sometimes I'm amazed it ever works at all ... sometimes, small chances can yield big improvements ....





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