Second, I have been experimenting with builds. I should warn you many are very similar, as I am trying to figure out what works best for me.
Please share improvements and completely different, most likely better, builds.
I will start with the Roughneck Powerhouse.
Powerhouse LPL & MRM Builds:
Build 1: I enjoy this build and with the LXL I can use the entire right side as a shield
Build 2: Adds HMGs and switches to an XL. A bit squishy IMO, and hoped the HMGs would help me sustain fire at closer ranges as the cooldowns on the LPL and MRM are a bit long unskilled.
Build 3: Switches the HMGs for MGs and adds DHS. Preferred over Build 2.
Powerhouse UAC & ASRM Builds:
Build 4: Decent build, but the UAC facetime and XL make this one a bit squishy for me.
Build 5: Swaps out MPLs in Build 4 for ERML. There is a difference, but being able to run a LXL has increased my survivability.
Powerhouse Splat Build: I LOVE SPLAT BUILDS (which makes me odd)
Build 6: My favorite so far. I started using splat builds on my shadowhawks and always enjoy when I can duplicate that somewhere else.
Powerhouse Dakka Builds: I'm not so hot at DAKKA, but I try.
Build 7: AC5, no backup weapons, and an LXL. Decent survival and it is decently effective for me, but not great.
Build 8: RAC2, Fun. It is amazing how little damage you due, but how often people abandon the encounter when you sustain fire.
Build 9: RAC5 with two RAC2's. A little extra damage, but runs through ammo fast.
Build 10: AC2;s with some backup MPLs. Should work, but I stink in this one.
Now for my Vanguard builds. When first using a Clan Omni I only build with the base pods. I did try one build so far that used pods from other variants. At this point I am going to start down that road. So far I am have not been super impressed with my builds. The LRM builds work well pugging, but I am not an LRM fan, so I am struggling a little more to find what I like with this one.
Vanguard Builds:
Build 1: SRM4s, UAC5s, and a HLL. Sustains fire well. Very cool. Requires a bit to much face time and the HLL recycle rate is just too slow unskilled.
Build 2: ATM9s and LPL. I like this build a lot. But smart players rush you and you just don't have enough firepower up close. If you can stick with the group and stay outside of 200m lookout!
Build 3: ALRM15 and HLL. It works well, but it LRMs, not a fan, but great for grinding.
Build 4: ASRM6s, LPL, and LBX10. This is splattish and is my preferred build so far!
Build 5: Another LRM build, with MPLs for backup. Better LRMer than build 3, and has ECM. Good grinder as well, but not a fan.
Any suggestions, changes, improvements, etc you can give would be much appreciated!
Edited by PeeWrinkle, 21 March 2018 - 09:37 AM.