Currently - 2 teams of up to 12. Sometimes, on our own time and in our own unit, we try to break up these 2 teams into smaller teams; maybe 4 teams of 6, or 6 teams of 4, or 3 teams of 8, or 12 teams of 2. WHATEVER HAVE YOU. The current main issue is that IF the "actual" team 1 destroys all of team 2, the round ends prematurely and it is all done.
Couldn't there be a quick and easy setting to make the team number higher than 2 and say ....on a lance level of color coded teams of up to 6 teams of 4 as independent lances?
"Full teams: NO" is already a thing, is this possible in order to run a battle royale in private groups?
Thanks in advance - and if this has been mentioned already in the past, I wouldn't mind just being linked to its thread. Cheers!
Blood
Edited by BloodEagle2985, 24 March 2018 - 09:02 PM.