And on the other side I have enemy lights who spend their time running all over the place and refuse to fight...
And the solution to both those problems and more, as in any successful MMO Battle Royale game I'm aware of, would be to : Reduce the map size over time.
This could be done by having a heat wave (or laser grid) come from the borders that progressively forces the mechs to move towards the center of the map.
Another solution would be to have some kind of objective in the center of the map (the closer you are, the better), and in case of a tie the Mech that occupied that objective the longest (or closest) wins.
But basically any working solution to get the mechs fighting, would do.
Also maybe NOT showing the enemy mech(s) at the beginning of each fight might help (or not).
Edited by Humble Dexter, 25 April 2018 - 01:02 AM.