Too bad I'll have to wait for Strategic Operations until the core rule book reprint in Q3:
https://bg.battletec...oming-releases/
Not that I don't have enough new rules to learn for now...
Silly rule interaction I found:
Weapon delivered minefields always land on top of buildings.
Firing e.g. Thunder-LRM from inside a building into another hex of the same building magically warps the mines to the roof. Even when the building is higher than the maximum range of the weapon.
Imagine a Catapult walking into a street level shopping mall in a skyscraper, letting loose missiles straight at the mall security - only for the resulting minefield to litter the penthouse balcony. "Honey, why is there a vibromine in the Jacuzzi?"
I think I'll have to read that section again. Or use advanced building construction rules and designate the street level shopping mall of my skyscraper as a hangar structure.
Karl Streiger, on 25 April 2018 - 11:10 PM, said:
Wasn't there a BMR rule (based on City Tech) that allowed a Dual Cockpit (one pilot for moving the other for gunning) - the new Command Console just put both "items" together.
Indeed, according to
http://www.sarna.net/wiki/Dual_Cockpit
and
http://www.sarna.net...Command_Console
dual cockpits have been somewhat apocryphical and non-canon, but now got merged into the command console.