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2 Vs. 2 Empty Queues


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#1 ActionCal

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Posted 26 April 2018 - 09:01 PM

Now, I really haven't tried polling all hours of the day, but I have noticed that population in the 2 vs. 2 divisions are nearly zero. They mostly say 0 in queue, rarely see 1.

I get that 2 vs. 2 is a bit niche, but what else might be the cause of this? Do you think popularity with this game mode will increase with time?

Will there be attempts to make smaller buckets (reduce number of divisions) or something?


I was really looking forward to it; I was so excited to play on a team with my brother, dialling down tactics on a small scale.

#2 Bleh

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Posted 26 April 2018 - 11:04 PM

I feel the same way, Really enjoyed 2v2 with a friend it can get very frantic and exciting. But like you trying to get a game can be a real chore, I did make a suggestion on how to improve the matchmaker in a suggestion thread, but its gotten pretty much zero traction: https://mwomercs.com...especially-2v2/

#3 Nesutizale

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Posted 26 April 2018 - 11:41 PM

Thats because most people don't play 2v2.
My friend I startet playing with is now playing Battletech so I do the Han.

#4 Alexandros

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Posted 27 April 2018 - 01:15 AM

Ill tell you why people don't play 2v2. On Div 1 2 3 (the ones I played most solo and duets) ,people tend to camp the base with long range ballistics which aren't affected by any map and they execute the average Solaris nostalgic player that came with a medium /brawler build to fight honorably. When you see that circus happening time after time you quit. I stoped fighting new players with 0 matches just to give them the joy of winning one match, cause it would be impossible on this meta circus for them to see a victory.

#5 Dionnsai

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Posted 27 April 2018 - 06:57 AM

As hard as it is to beat a solid pilot with your potato mech in 1v1, its so much harder to beat 2 solid COMMUNICATING pilots who utilize a coordinated team strategy. 2v2's cleared out real quick.

#6 live1991

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Posted 27 April 2018 - 08:43 PM

99% of friends list is playing battletech :P

#7 Nesutizale

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Posted 28 April 2018 - 02:27 PM

And that has itzs reasons. Its new and its pretty good...also it overdoes it a bit with the heatshoots ^_^

#8 NNQM

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Posted 29 April 2018 - 12:54 AM

Some players (like me) just do not have any friends to participate in a 2x2 match. Why not auto-fill teams with random players like in quick play?

#9 Nesutizale

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Posted 29 April 2018 - 03:38 AM

How about a 2v2 Subforum where people can find others to play with?

For example leave a short playercard there with:
- Name
- Division you want to play in
- Playstyle (Fun, Meta, Competetive)
- Timezone and when you mostly play
- SSR (because matches are made only counting the highst SSR IIRC and you don't wnat to be to different)
- Type of communication TS / Discord / ingame chat....

Maybe that way people could find each other.

Else I would also vote for haveing the option to be paired with someone random.

#10 ActionCal

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Posted 29 April 2018 - 02:06 PM

Okay so it seems like many people say it is low due to Battletech release coinciding, that can make sense.
Others really dislike Solaris for metagaming.
So then Solaris needs time and a lot of rebalancing. Although, I thought the Elo rating thing would do that.

1 vs. 1 looked like it was still popping off, which is odd, because I would think that 2 vs. 2 is more interesting as there are waaaay more tactical options available.

Ah, well, thanks for the input, folks.


View PostAlexandros, on 27 April 2018 - 01:15 AM, said:

[...] people tend to camp the base with long range ballistics which aren't affected by any map [...]

As a side note, I would figure that the maps are small, so long range would be inefficient, as medium/short range mechs can just cover hop right up and start dancing around in close range.

#11 TheMightySpin

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Posted 29 April 2018 - 02:47 PM

Div 1 is ruled by duel heavy Gauss. Div 2 is ruled by Atlas and Kodiak, Div 3 is the King Crab; point is that it took all of 1 week for S7 to get meta'ed to death regardless of 1v1 or 2v2. People don't want to play when they just keep seeing the same mech (or even just the same players) every game.

This kind of Meta spamming is what helped lead to the failure of Faction Play.

On a secondary note, there IS always LFG to find a partner for 2v's

Edited by TheMightySpin, 29 April 2018 - 02:48 PM.


#12 Throe

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Posted 30 April 2018 - 09:26 AM

View PostTheMightySpin, on 29 April 2018 - 02:47 PM, said:

Div 1 is ruled by duel heavy Gauss.

I have not known this to be the case, and I think I'm ranked about 350 in Division 1 currently. Maybe you only mean 2v2 queue?

View PostTheMightySpin, on 29 April 2018 - 02:47 PM, said:

Div 2 is ruled by Atlas and Kodiak, Div 3 is the King Crab; point is that it took all of 1 week for S7 to get meta'ed to death regardless of 1v1 or 2v2.

Again, I've beaten many KGC, Atlas, and Kodiak in these Divisions. I can't claim to know the top meta in this case, but I rather doubt any of these can consistently win against fast, high-alpha Mediums. I don't have any trouble, simply using peek and fade strategies.

View PostTheMightySpin, on 29 April 2018 - 02:47 PM, said:

People don't want to play when they just keep seeing the same mech (or even just the same players) every game.

This kind of Meta spamming is what helped lead to the failure of Faction Play.

On a secondary note, there IS always LFG to find a partner for 2v's

Faction Play didn't die because of Meta-builds ruling it... It isn't even true that folks were "meta-spamming" in Faction Play. Organized units usually bring drop decks customized to the maps they're on, and mostly ignore meta-builds, unless they happen to fit the map well.

Anywho, my response to the OP is this: 1v1 is extremely easy to get into currently, compared to 2v2. There is *no way* to queue for 2v2 without having a preformed group. Thus far in MWO, those modes requiring a preformed group have historically had the lowest population(someone correct me if I'm wrong) among the queues.

I'm not sure what their reasoning was for avoiding a "Quick" 2v2 queue, but I think it was misguided. I wouldn't have any problem playing against the occasional preformed 2-man group if I could get matches more easily in 2v2 without having to find a specific person to run with for several matches at a time.

Edited by Throe, 30 April 2018 - 09:38 AM.


#13 Yondu Udonta

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Posted 30 April 2018 - 10:14 AM

View PostTheMightySpin, on 29 April 2018 - 02:47 PM, said:

Div 1 is ruled by duel heavy Gauss. Div 2 is ruled by Atlas and Kodiak, Div 3 is the King Crab; point is that it took all of 1 week for S7 to get meta'ed to death regardless of 1v1 or 2v2. People don't want to play when they just keep seeing the same mech (or even just the same players) every game.

This kind of Meta spamming is what helped lead to the failure of Faction Play.

On a secondary note, there IS always LFG to find a partner for 2v's

Half the things you said didn't make sense.

#14 Monkey Lover

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Posted 30 April 2018 - 10:49 PM

Maybe its because were all jumping from div to div looking for someone to play? Haha. Someone has to sit in q :P

#15 Shadfly

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Posted 02 May 2018 - 08:15 AM

Really would like to see something done about this, if anything can be done.

S7 was getting me back into MWO. Being able to sit down and play several games in the time it takes for one normal QP, with a much bigger say personally in whether I win or lose, is a huge difference for me. I adored Scouting with it's 4v4 format - but even a four man team can be hard to assemble on the wrong night. 2v2 is just about the perfect format for me to enjoy the game.

Too bad the queues are always empty! Weeknights, weekend afternoons and evenings, I can't find any teams online. Just really want to be able to play 2v2, but apparently *nobody* else is. I actually thought there was an issue with the matchmaking for a while before I googled it and found people haven't been able to get a game of 2v2 since S7 launched!

Money's on the table for Piranha if they want to figure this out, I'm itching to play more but the game unfortunately won't let me. Very disappointing. Still a little while left before the next game comes out and we're all gone for good! ;)

#16 Throe

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Posted 02 May 2018 - 01:48 PM

View PostShadfly, on 02 May 2018 - 08:15 AM, said:

Really would like to see something done about this, if anything can be done.

S7 was getting me back into MWO. Being able to sit down and play several games in the time it takes for one normal QP, with a much bigger say personally in whether I win or lose, is a huge difference for me. I adored Scouting with it's 4v4 format - but even a four man team can be hard to assemble on the wrong night. 2v2 is just about the perfect format for me to enjoy the game.

Too bad the queues are always empty! Weeknights, weekend afternoons and evenings, I can't find any teams online. Just really want to be able to play 2v2, but apparently *nobody* else is. I actually thought there was an issue with the matchmaking for a while before I googled it and found people haven't been able to get a game of 2v2 since S7 launched!

Money's on the table for Piranha if they want to figure this out, I'm itching to play more but the game unfortunately won't let me. Very disappointing. Still a little while left before the next game comes out and we're all gone for good! Posted Image

I know I'm beating a dead horse to say so, but the obvious solution here is just a "Quick" 2v2 queue, where it'll automatically form 2 groups of 2 players each from players who want to play 2v2.





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