Can we have a random map selection for Solaris? Its pretty easy for a mech with long range weaponry (particularly those that boat ac 5's and 2's) to downvote certain maps more suited for short-range weapons, park up against a wall with good line of sight and rip incoming mechs to shreds - or provide more cover on the more open maps for a bit more "hide and seek" gameplay. The maps with more cover seem like so much more fun, involving a bit more tactical gameplay rather than just a "my mech has more dps so I usually win" scenario. It might encourage a bit more mech diversity as well, people mixing up weapons for short and long-range combat, as you cant be sure of what type of map you will be fighting on?
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Random Map Selection?
Started by nobbyhodgekins, Apr 30 2018 08:16 AM
2 replies to this topic
#1
Posted 30 April 2018 - 08:16 AM
#2
Posted 30 April 2018 - 10:15 AM
[redacted]
Edited by Throe, 11 December 2018 - 04:36 PM.
#3
Posted 30 April 2018 - 11:21 AM
Jungle and Mech Factory are unplayable for me. They drop my frames down to like 19.
Borreal is a ******** map with zero cover.
There are only 2 good maps left.
Borreal is a ******** map with zero cover.
There are only 2 good maps left.
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