Fix Hit Reg On Jungle Please, Pgi.
#1
Posted 30 April 2018 - 11:28 AM
#2
Posted 30 April 2018 - 11:59 AM
Edited by Throe, 11 December 2018 - 04:28 PM.
#3
Posted 30 April 2018 - 01:35 PM
Throe, on 30 April 2018 - 11:59 AM, said:
There are parts of the map near the walls you can back into that basically cover parts of the mech with the "wall shields", I've also seen this on boreal
#4
Posted 30 April 2018 - 01:38 PM
Edited by Throe, 11 December 2018 - 04:28 PM.
#5
Posted 30 April 2018 - 05:45 PM
Throe, on 30 April 2018 - 11:59 AM, said:
Hazeclaw, on 30 April 2018 - 01:35 PM, said:
The issue I was talking about is the bad hit-reg in Jungle in general. A lot of shots simply disappear, even if you shoot right at the center of the enemy, on any part of the map. Even xCico from Eon had complained about his AC20 shots disappearing, after I defeated him. Same with DrxAbstract.
Edited by El Bandito, 30 April 2018 - 05:51 PM.
#6
Posted 30 April 2018 - 07:42 PM
Edited by Throe, 11 December 2018 - 04:28 PM.
#7
Posted 30 April 2018 - 07:53 PM
Throe, on 30 April 2018 - 07:42 PM, said:
All I know is that Jungle eats up your shots more than the other maps, and the performance hit is noticeable. I even had a 2 second freeze near the middle of the map. Maybe it has something to do with all the foliage. Maybe. Unfortunately not everyone realizes that and as a result I was accused of cheating.
Edited by El Bandito, 30 April 2018 - 07:54 PM.
#8
Posted 30 April 2018 - 08:07 PM
Edited by Throe, 11 December 2018 - 04:28 PM.
#9
Posted 01 May 2018 - 08:11 AM
Throe, on 30 April 2018 - 08:07 PM, said:
The foliage in MWO seems to be always in the way, especially trees that 'absorb' my shots. Same goes to forest colony, so hard to see **** with them green leaves everywhere.
#10
Posted 01 May 2018 - 12:39 PM
Edited by Requiemking, 01 May 2018 - 12:39 PM.
#11
Posted 01 May 2018 - 01:16 PM
Edited by Throe, 11 December 2018 - 04:28 PM.
#12
Posted 02 May 2018 - 12:12 PM
Throe, on 01 May 2018 - 01:16 PM, said:
The same cannot be said of ballistics and missiles, even a single AC/2 round easily knocks down the small trees on the latest Forest Colony map, and others like it. I never suspected these small trees and such were capable of blocking these shots from going down range though...
It's not that their blocking shots, it's that there is so much foliage being loaded and processed that it causes lag, resulting in shots that you think you hit, but the server decides that you missed. It's simply clutter clogging things up.
#13
Posted 05 May 2018 - 07:26 AM
#14
Posted 05 May 2018 - 02:15 PM
Always voting it out first ever since.
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