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The Real Purpose Of Lrms

Gameplay Weapons

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#41 Revis Volek

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Posted 15 July 2018 - 07:59 AM

View PostToothless, on 15 July 2018 - 07:54 AM, said:

I occasionally take an LRM Cougar out when Im feeling antisocial and want to watch the world burn.

Other than that, I say let people use LRM's if they want. There are so many shenanigans in this arena shooter that its really hard to pick a favorite one to hate on.



Id actually agree with this Novakaine guy. Lasers are a "See target, point and click, hit scan". LRMs, to ACTUALLY be used WELL (again a HUGE emphasis on that part) requires positioning, awareness, and commitment to your attacks, as well as the knowledge of what to do when rushed and my favorite part, the Scarlet Letter it makes you carry.

With my laser boats I just shoot lasers and position to avoid being pushed when overheated.





I see now that its just an intelligence problem, or lack there of. That is not hot lasers work but it is how LRMS work.

Laser are not a HIGH SKILL weapon either, nothing in a VIDEO GAME is and you all need to get over yourselves if you think turning on a PC and pressing buttons takes ANY skill at all because it doesnt. But i digress.

Lasers require you to hold your dmg on ONE SINGLE COMPONENT to get the best efficiency out of each burn. You must position your mech before and during the weapon being fired or dmg is lost.

LRMS are a fire and forget weapon much like Streaks. You only need a lock for one seconds and your dont even need to have your aim anywhere close to where you wanna hit the missiles make it on their own. You also have a much wider area to postion yourself in and still be able to delvier your dmg. IF you are standing behind a rock LRMS can be shot from almost anywhere where as a laser mech can only deal his dmg by MOVING and poking out the side or over the top and he also must move back behind cover once said mech has dealt it dmg.

The LRM mech never has to move it if doesnt want to. Im not saying that LRM takes no effort because you still have to click the button but this argument is stupid to begin with. None of it is hard guys...its like painting a wall with a brush or a roller, they both get the job done, takes a tiny bit of skill and coordination one just has more coverage then the other one.

The only true weapon system that took a bit of skill (and still not much) was Poptarting but because that was too hard for most the player base PGI took it away.

Edited by Revis Volek, 15 July 2018 - 08:06 AM.


#42 Novakaine

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Posted 15 July 2018 - 08:03 AM

IndeedPosted Image

#43 Kroete

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Posted 15 July 2018 - 08:06 AM

View PostMischiefSC, on 15 July 2018 - 07:02 AM, said:

What's crazy is how upset people get over pointing out that fact, like somehow it is "mean" to make the observation because people want to preserve the illusion that LRMs are not bad and drive losses overall.

Murican fact or fact based on numbers?

Edited by Kroete, 15 July 2018 - 08:07 AM.


#44 Revis Volek

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Posted 15 July 2018 - 08:08 AM

View PostKroete, on 15 July 2018 - 08:06 AM, said:

Murican fact or fact based on numbers?




PGI is from Canada! LUL

#45 Toothless

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Posted 15 July 2018 - 08:10 AM

View PostRevis Volek, on 15 July 2018 - 07:59 AM, said:


I see now that its just an intelligence problem, or lack there of. That is not hot lasers work but it is how LRMS work.


I know Im a dumb, hurr

#46 Kroete

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Posted 15 July 2018 - 08:11 AM

View PostRevis Volek, on 15 July 2018 - 08:08 AM, said:




PGI is from Canada! LUL

I ask mischiechsc based on his post.


View PostNovakaine, on 15 July 2018 - 08:03 AM, said:

IndeedPosted Image

I would agree too,
if he has not edited the post.

Edited by Kroete, 15 July 2018 - 08:12 AM.


#47 Revis Volek

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Posted 15 July 2018 - 08:12 AM

View PostToothless, on 15 July 2018 - 08:10 AM, said:


I know Im a dumb, hurr



Saying you lack intelligence over the matter doesn't mean you are dumb, it meant you were ignorant to the ways things work. Based on how you stated the mechanics its was kinda obvious. Just because you are not privy to all of a games mechanics does not mean you are outright dumb.

#48 Fae Puka

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Posted 15 July 2018 - 08:14 AM

The REAL purpose of LRMs is to give me loads of C-Bills and easy match scores for events when I run around with a FW deck of NVA-S(C) with their 3 AMS and ridiculous number of AMS rounds - staving off 5-6k worth or lrm damage by good positioning works wonders for me and my team mates.

About the only good thing coming up on the next patch, is even more AMS for my tonne . . . . . !

#49 Anastasius Foht

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Posted 15 July 2018 - 08:17 AM

Yeah, 10% velocity its insane buff, added 3 months ago, and everyone notice how godly LRMs are only after EMP spamming it in twitch

#50 Kroete

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Posted 15 July 2018 - 08:17 AM

View PostRevis Volek, on 15 July 2018 - 08:12 AM, said:

Just because you are not privy to all of a games mechanics does not mean you are outright dumb.


View PostRevis Volek, on 15 July 2018 - 07:59 AM, said:

LRMS are a fire and forget weapon much like Streaks.

Posted Image

#51 Revis Volek

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Posted 15 July 2018 - 08:23 AM

View PostKroete, on 15 July 2018 - 08:17 AM, said:



Posted Image



Care to elaborate?


You still have not shown me you understand anything about this game other then how to quote things on the forums. I guess a discussion is too much for you.

#52 Toothless

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Posted 15 July 2018 - 08:39 AM

I mean yea Ive been playing the game non stop since closed Beta (my soon to be six year old wasnt even born!) and Im pretty confident in saying that Im versed in the mechanics of the game. So you can count on it that I was mocking you.

#53 HammerMaster

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Posted 15 July 2018 - 08:43 AM

Devolved into name calling and further shaming.
Innane and embarrassing indeed.
Keep proving my point of marginalizing those who disagree or chose different than you.
AntiLRMfascisim.
At least the guy touting the 3AMS Nova is doing it right.

#54 Toothless

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Posted 15 July 2018 - 08:49 AM

*launches in my dual AMS Stormcrow

#55 Kroete

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Posted 15 July 2018 - 09:20 AM

View PostRevis Volek, on 15 July 2018 - 08:23 AM, said:

Care to elaborate?

You can use lrms as fireandforget missiles if you dumbfire them, but its only one of three options. The whine here comes not from dumbfiring, but from the lockonoptions, which not work as fireandforget.

If you talk about game mechanics you should know that, especially if you try to shame others about their knowlegde about game mechanics.

I just showed you, your condraticting posts. Posted Image

Edited by Kroete, 15 July 2018 - 09:25 AM.


#56 Wicked Gaming

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Posted 15 July 2018 - 09:29 AM

you guys do know there's people with disability's that play this game and the only weapon system they can have a chance with is lrms?

#57 HammerMaster

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Posted 15 July 2018 - 09:39 AM

Poor example.
You basically said people who use Long Range Missiles are disabled.
AntiLRMfascism.

Edited by HammerMaster, 15 July 2018 - 11:08 AM.


#58 MischiefSC

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Posted 15 July 2018 - 10:08 AM

View PostKroete, on 15 July 2018 - 08:06 AM, said:

Murican fact or fact based on numbers?


Murican "fact" isnt fact.

Fact is based on numbers where numbers are relevant. A fact is simply what is proven to be true. It is objective, not subjective.

The only thing LRMs let you do that other weapons dont do better is shoot while hiding at a target you're team is potentially taking damage from. It's a weapon that works by not being as useful a contributor to your teams success.

I suppress brawlers with direct fire and do so by crippling or killing them in less time than it takes lRMs to even arrive to do sporadic and inconsistent damage. LRMs are bad compared to all the alternatives unless the role you're wanting to play is hiding and making your teammates do all the risk taking so you can farm inefficient damage while hiding. Consistently and demonstrativelt this reduces your teams odds of success.

This isnt a moral judgement it's an observation of demonstrative fact - LRMs are a bad weapon compared to all their direct fire alternatives and using them decreases your teams odds of winning while inflating your damage score.

View PostWicked Gaming, on 15 July 2018 - 09:29 AM, said:

you guys do know there's people with disability's that play this game and the only weapon system they can have a chance with is lrms?


Irrelevant to the efficacy of LRMs. If someone has health issues that make effectively using direct fire weapons that's it's own thing and I hope they play and have fun. That's irrelevant to LRMs being bad and promoting bad habits that drive losses.

#59 Cosantoir

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Posted 15 July 2018 - 11:06 AM

My experiences are almost entirely limited to Medium mechs, as they are my favorite, and entirely limited to Inner Sphere - I own no Clan tech and have only played the trial Clan mechs a few times over the years. I only play QP these days.

I prefer brawling IS Mediums by a long way, and I have taken to bringing Laser AMS, which I enjoy toggling on when it can help my team and turn off when I am in combat because I run hot most of the time. After a pet stats project last season running the same brawler for way too many games for a different account, I decided to take this season off from serious play to just experiment. What I have settled on for a majority of games is a Griffin-2N with 2x Artemis LRM-15 and 2 medium lasers, jump jets and 83kph.

What I have seen, this season: My brawler Griffin still has higher match score than my LRM Griffin, it wins more consistently but not by a large margin. Even so, the LRM Griffin has a decent win ratio for all solo QP and a 300+ match score average, which seems fine to me. That said, the LRM Griffin does not have the same impact on games as the brawler unless the map favors the weapon system, Polar or Alpine or similar. Distributed damage makes for fewer dynamic, decisive plays. As a brawler, I am never concerned with LRMs - they are never the primary threat in my mind, outside the aforementioned LRM maps. On those maps, brawling is a matter of patience and finding my opportunity to support teammates when the brief window to do so finally opens, which is just a different way to play the game.

I have often found MischiefSC to represent my thoughts in posting (making me wonder if SC stands for Special Circumstances, and whether we are both Iain Banks fans). That applies in this situation as well - the LRM weapon system is subpar for making an impact in Solo QP, at least at the IS Medium level of deployment, compared to direct fire weapons. As a brawler, I am far more concerned and diverted by heavy direct weapons fire and the dynamics around it than I am LRMs or ATMs.

I see from Jarl's List that you are a player that contributes consistently to your teams, NobleSavage, more so than me - I would be ready to concede that you are a better player overall. I suspect that LRMs don't ruin your day so much as you feel they degrade the quality of the game overall, as Mischief detailed. I wonder though if there is a way to include LRMs as a concept and execution in the kind of game we have that would be more satisfying. Given the nature of the complaint here specifically, I have doubts that such a thing could be implemented. Having said all of that, and with my experiences, my perspective on LRMs is very much, "Ah, Forget It."

Edited by Cosantoir, 15 July 2018 - 12:34 PM.


#60 El Bandito

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Posted 15 July 2018 - 11:55 AM

View PostRevis Volek, on 15 July 2018 - 07:59 AM, said:

LRMS are a fire and forget weapon much like Streaks. You only need a lock for one seconds and your dont even need to have your aim anywhere close to where you wanna hit the missiles make it on their own.


MWO LRMs are not fire-and-forget, as it requires the lock to be unbroken. MW4 LRMs are fire-and-forget. There is a distinct difference.

View PostAnastasius Foht, on 15 July 2018 - 08:17 AM, said:

Yeah, 10% velocity its insane buff, added 3 months ago, and everyone notice how godly LRMs are only after EMP spamming it in twitch


Just +10% velocity is not insane. It was needed, if anything. LRMs are not godly, if the team lacks a good Narcer. Not to mention that even with Narcers running around only select maps truly favor LRMs. I blame the inadequacy of the pugs to counter LRMs to be the chief cause of recent LRM hate.

Edited by El Bandito, 15 July 2018 - 12:00 PM.






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