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Pve Faction Play - Radiant Quests And Junk


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#1 The6thMessenger

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Posted 01 August 2018 - 05:33 PM

Anybody tired of the Usual Solaris, scouting and invasion, quickplay, and comp play? I feel that, MWO could at least have PVE, and implement a better Faction Play system. Here's three other systems that could have been put in place together for an adequate PVE.

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Repair System in Faction Play

Mechs when used at Faction Play, actually needs time to be repaired between subsequent missions. This is where having multiple mechs have an advantage because other mechs can just fill in for the old mechs. Weapons can be destroyed permanently, or just in need of repairs depending on the damage.

Repair may just need CBills, maybe even add extra waiting time ranging from either a whole day, or just a few minutes.

Also the requirement to replace missing weapons provides an opportunity to add one-use better weapons. Like specific weapons and ammo with innate +% on range, velocity, accuracy, CD, or even Damage.

Note that Repair System is only active on Faction Play. QP, Comp, and Solaris would have no such system, and wouldn't be another CBill sink. If you got broke, then stop playing Faction for a while and just play QP or Solaris.

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PAY FOR CONVENIENCE and wait times.

I don't like the micro-pay style, but i do see some more way of income if they use MCs as a way to circumvent wait times they might put in place. As in you might need to wait travel time between planets or jobs, wait for those repairs.

I do think it's cancerous, but hey that's Online Game for you.

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RADIANT QUESTS

Aren't you tired of the usual game modes? Couldn't we just play like a damn merc, and go on some jobs? Play as premade group of 4, and just do a specific job.

Like just "Last Stand" where waves of enemy NPC mechs could be moving towards an objective you're supposed to defend, and being attacked in the process. Since they are just stock mechs -- or if they are just stock mechs -- with simple AI, they should be relatively easy right?

Maybe destroy a premade base like a one-sided incursion with only 4 v 12 npcs. Or kill a specific, hardened high-quality AI in assassin quests. etc.

With the current maps, the AI that is already in the game through the Academy, this should be possible right?

Job Rewards, aside from CBills could be in the form of Salvages, as in you could get an AC10 or AC20 depending on the mechs you destroyed. Certain jobs can directly give you certain rewards like a free mechbay.


There's just so many things MWO could have been. I get that MW5 and HBS BattleTech could serve me better in what i want, but this is just sad.

Edited by The6thMessenger, 01 August 2018 - 05:44 PM.


#2 El Bandito

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Posted 01 August 2018 - 05:58 PM

PGI is not listening to us in regards to modes, unless there is a riot, like during FP phase 3.





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