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Artemis Still Worth It?


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#1 Reposter

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Posted 22 August 2018 - 02:15 AM

Hi guys, just wondering is Artemis still worth it to you? What are the statistics of Artemis LRM performance? I tried one game with Artemis LRM 30 with my Powerhouse Roughneck and won the battle, so I would not say that Artemis is useless totally now, but is it better to just buy a normal LRM now?

Need help and insight, thanks.

#2 Dragonporn

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Posted 22 August 2018 - 03:58 PM

Artemis wasn't really worth tonnage and slots pre-patch already, now it's downright useless. Just don't pick it anymore.

#3 Reposter

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Posted 22 August 2018 - 10:56 PM

How many games did you play to arrive at this conclusion?

#4 salkeee

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Posted 23 August 2018 - 01:36 AM

Artemis still reduces spread wich means U will spend less ammo to make a killing blow,specialy on larger LRMs without artemis U will miss with many missiles they will just hit the ground instead mech.
Id say if U can than use it,if U are dedicated LRMboat yes it is a must,no point in wasting ammo.

EDIT:
But than using TAG effectively U wont need artemis and ull get ur locking on speed and reduced spread but that requires U to search ur own target wich means U will share armor with ur team wich means ur team will take less dmg wich means U are doing great job and U can call U self good lurmer becouze U are contributing more than regular sit back guy who is expecting every1 else to take dmg only that U could do some.

Edited by salkeee, 23 August 2018 - 02:17 AM.


#5 Tier5ForLife

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Posted 23 August 2018 - 04:01 AM

I always carry a tag. I do not hide behind a hill.

And it is harder to get and hold a missile lock now.

#6 Reposter

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Posted 23 August 2018 - 05:55 AM

With the new patch changes to Artemis, does it create the existence of different breeds of LRM users? Is Artemis still a logical upgrade to normal LRMs or now you have to cater to a 3 different breeds of mech loadout builds? One for normal LRMs, One for Artemis LRMs, and the final for Streak SRM users?

#7 Dragonporn

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Posted 23 August 2018 - 07:24 AM

Artemis doesn't give hidden bonus for Streaks or ATMs anymore. Post-patch they also removed Lock Time Boost and Missile Tracking Strength Boost, while Spread bonus was quite insignificant in a first place, because LRMs still miss anyway. Now without these bonuses, it's A LOT more space efficient to pick TAG or NARC instead, it will give you better bonuses than Artemis, even pre-patch one could provide, so no, Artemis is total garbage now.

Just play ~10 matches with and without it, I'm pretty sure you won't notice any difference. That's the point.

#8 mad kat

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Posted 23 August 2018 - 07:56 AM

You really do have to wonder how many tumble weeds are rolling around in the collective PGI brain.

This collosal nerf to Artemis is both pointless and uncalled for and then they compound it with twice as difficult to get a lock.

It's still valid for SRM's however.

What they've failed to realise is depending on mechs removing Artemis has potentially removed 2-4 tons of weight meaning more missiles or better heat and consequently increased lrm spam at a lower invesent cost. Then of course with the increased critical slots they have potentially opened up just enough room for that endo, or ferrous upgrade to increase firepower or cooling a little more.

PGI = SNAFU

#9 Dragonporn

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Posted 23 August 2018 - 11:26 AM

The problem is, instead of nerfing LRM indirect fire (which IS an issue in pugfields) to prevent mindless spam, and buff Artemis, to make LRMs more efficient with LOS, they did it the other way around. Why? No idea. Artemis was never an issue, "plz get locks for me!" was, and still is biggest LRM issue.

#10 Reposter

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Posted 24 August 2018 - 06:10 AM

So anyone using Artemis like before the August 2018 patch and getting the same results? Any advice for new players and less familiar veterans to help in the aid of using Artemis LRMs and Artemis SRMs? I usually bring a TAG myself but NARC has been nerfed as well?

#11 salkeee

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Posted 25 August 2018 - 05:11 AM

Artemis SRMs didnt really got any change they do same thing as before and yes if U can than use Artemis.
About Streaks changed is locking time wich hurts streaks a lot more than LRMs and benefits lights mechs in general since streak light hunters will have harder time,it wanst easy before anyway to keep lock on somthing very fast.

My personal advice regarading LRMs is,U could get away without artemis onLRM5 and LRM10 but forLRM 15 and LRM 20 I say it is still a must have unless U have TAG or Narc or both,TAG+Narc stacks with each other,Artemsi doesnt stack with Narc or Tag (correct me some1 if artemis stacks with anything)
Even before this changes was better to use TAG+Narc or even only a TAG or Narc(so much tonage savings) so really much didnt changed at all.Anyway I would use Narc on faster LURmers maybe with a TAG too but on slower mech I personaly would use TAG only but doesnt hurt to have Narc too if U can spare it.

WIth all this said I prefer LRM10s or LRM 20s becouze 5and 10 like 15 and 20s share same spread out values and that is where artemis tag or Narc helps the most to reduce those spread out numbers wich in general reduces time to kill.

#12 B L O O D W I T C H

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Posted 25 August 2018 - 06:16 AM

I'd use artemis on srm 4's and 6's. also on big launcher if i can afford the tonnage. Like lrm20 actually hitting most of the missiles on an atlas compared to 5 to the left and 5 to the right without artemis.
If you run with a group and maybe a spotter/narcer don't bother with artemis and boat more ammo/heatsinks instead.

#13 Saint Dane Icaza

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Posted 25 August 2018 - 11:15 AM

Why on earth are you playing an LRM Powerhouse anyway, if you're interested enough in winning to post a question regarding build strengths?

#14 Uklistan

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Posted 25 August 2018 - 12:18 PM

LRM 5 - Don't bother, not worth it.
LRM 10 - depends
LRM 15/20 - PUT IT ON THERE!!!!

Artemis is still very useful. It does stack with tag and narc. You'll see more kills with Artemis then with out it.

Removal of Artemis from streaks blows big time (the lock on time for streaks should be reduced now IMO as LRM's lock faster) but it promotes light versus light hunting - instead of medium versus light.

#15 Reposter

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Posted 25 August 2018 - 08:23 PM

Its an experiment and I have won quite a few games with my Powerhouse.

#16 Mister Maf

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Posted 25 August 2018 - 09:22 PM

I would say it is still useful on smaller numbers of large launchers (like, say, a pair of LRM 20s, which have a big spread and only require 2 extra tons for Artemis). It's also very useful for SRM 6, which has a pretty wild spread without Artemis. I usually skip it on SRM 4s. But for a large number of small LRM launchers, TAG is way more useful, and you tbh should already have it in your LRM mech anyway. Bring your LRM mech to the testing grounds and observe the spread difference with and without TAG; it's pretty huge.

Remember that Artemis LRMs require you to get your own target locks for it to function, so if you're one of those frowned-upon players who sits behind cover and only uses indirect fire without sharing armor with the team (please don't do this), you should skip Artemis because it's doing nothing for you. This is also chiefly why the Artemis nerf was pretty pointless since it only hurts active players while doing nothing to passive players.

Edited by Mister Maf, 25 August 2018 - 09:34 PM.


#17 JC Daxion

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Posted 26 August 2018 - 02:49 AM

goto testing grounds, see for yourself. You can see how they fly, how tight they fly,. your heat and DPS. ect

#18 Reposter

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Posted 26 August 2018 - 03:28 AM

Yes I tried testing grounds myself, could not see the difference significantly between Artemis & Normal LRMs on a static target... so just trying to get different views and a wealth of experience to help new players and seasoned players alike, hope you do not mind.

#19 mad kat

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Posted 13 September 2018 - 02:06 PM

I've just binned Artemis from a couple of my lrm mechs. My pretty baby for example was using 2 x ALRM15, MRM20, LL, ML and TAG.

it's now a pure lrm rack on legs 2x LRM20'S + LRM15 2X ML and a TAG.

The increased quantity of missiles has more than made up for the extra 'quality' Artemis offered.

#20 KursedVixen

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Posted 06 January 2023 - 12:00 AM

View PostDragonporn, on 23 August 2018 - 07:24 AM, said:

Artemis doesn't give hidden bonus for Streaks or ATMs anymore. Post-patch they also removed Lock Time Boost and Missile Tracking Strength Boost, while Spread bonus was quite insignificant in a first place, because LRMs still miss anyway. Now without these bonuses, it's A LOT more space efficient to pick TAG or NARC instead, it will give you better bonuses than Artemis, even pre-patch one could provide, so no, Artemis is total garbage now.

Just play ~10 matches with and without it, I'm pretty sure you won't notice any difference. That's the point.
in tabletop ATM came with artemis built in so artemis should have never helped ATM at all.





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