If anyone asks me, what assault mech has the worst geometry, I answer: a nightstar. It has such a wide arms, so you can hardly shoot without hitting your allies, blocking your allies from shooting from behind you, such a GIANT cockpit (this is the only mech I was headshotted in by LBX), and really bad side torso hitboxes. According to PGI, quirks are intended to compensate mech's bad geometry. Funny to state, that with such bad geometry, quirks are virtually nonexistent. Anni, atlas, banshee, KGC - everyone has a way better hitboxes and hardpoints with way better quirks. It also has THE WORST mobility of all similar assaults - which doesn't actually help too. The recent PTS didn't really adress that problems, a little increase in mobility was way too small to change anything.
So write down your opinion here.
Edited by GweNTLeR, 14 September 2018 - 10:57 PM.