Triple Hppc Awesome Is A Disappointing Novelty
#21
Posted 18 October 2018 - 09:00 AM
#22
Posted 18 October 2018 - 09:16 AM
Edited by MechaBattler, 18 October 2018 - 09:16 AM.
#23
Posted 18 October 2018 - 09:20 AM
#24
Posted 18 October 2018 - 09:42 AM
Nightbird, on 18 October 2018 - 09:20 AM, said:
lol, 30 tons and 12 slots for 45 points of damage with a 5 second cycle. I mean, that's not even that great considering 9 ERML would be technically better without a Hardpoint or GH restriction.
#25
Posted 18 October 2018 - 09:55 AM
Viking Yelling, on 18 October 2018 - 09:42 AM, said:
lol, 30 tons and 12 slots for 45 points of damage with a 5 second cycle. I mean, that's not even that great considering 9 ERML would be technically better without a Hardpoint or GH restriction.
If you truly don't understand why 3 HPPC is better than 9 ERML if neither had ghost heat or hardpoint restrictions, then you need to spend some time getting more experience using both weapon systems.
#27
Posted 18 October 2018 - 09:59 AM
#28
Posted 18 October 2018 - 10:06 AM
Nightbird, on 18 October 2018 - 09:59 AM, said:
Well, except in the Nightstar... it can do 45 PPFLD at gauss rifle ranges. I'm gonna have to get one of those to try it out.
* edit - 40 PPFLD apparently, only gauss + erppc, not gauss + hppc.
Edited by Eisenhorne, 18 October 2018 - 10:09 AM.
#30
Posted 18 October 2018 - 10:10 AM
Yeonne Greene, on 18 October 2018 - 12:13 AM, said:
Lul.
Rather than try it with the old standard of DHS, have you tried it with SHS? I managed to get mine up to ~26 SHS, a heat efficiency of 0.06 worse than with DHS, but with a higher threshold enough to be able to alpha three times before needing to cool down rather than two (on Tourmaline testing grounds). (Oh, and it also has two MLs for that 90m mini.)
A>0802L1|Lg|h^|h^pl0|H@|h^|h^|h^|h^|h^|Y?ql0|H@|H@|h^|h^r50|h^|h^s50|h^t41|h^|h^u41|h^|h^vB0|Y?w808080
I will mention I have not yet tried the build in live combat, mostly because of Champion... and with the new changes there may be a more optimized way of doing this... Just was a quick throw together to compare things with the "new" Awesome.
#31
Posted 18 October 2018 - 10:12 AM
Eisenhorne, on 18 October 2018 - 10:06 AM, said:
Well, except in the Nightstar... it can do 45 PPFLD at gauss rifle ranges. I'm gonna have to get one of those to try it out.
* edit - 40 PPFLD apparently, only gauss + erppc, not gauss + hppc.
Not quite enough to drive that piece of **** though but good point.
I'm gonna buy an Awesome just to do 3HPPCs with the expectation that it'll be nerfed next patch.
#32
Posted 18 October 2018 - 10:15 AM
Eisenhorne, on 18 October 2018 - 10:06 AM, said:
Well, except in the Nightstar... it can do 45 PPFLD at gauss rifle ranges. I'm gonna have to get one of those to try it out.
* edit - 40 PPFLD apparently, only gauss + erppc, not gauss + hppc.
Twin AC10, + twin PPC (or 1 PPC/1 HPPC for 45 PPFLD) also is a thing, has worked reasonably well for a long time, and works for a variety of mechs. People forget that, mostly because most of the same mechs that mount that particular build can also mount twin H-Gauss, overshadowing it.
45 ranged PPFLD from 500ish is certainly available outside of the awesome, if one is creative.
Edited by Daurock, 18 October 2018 - 10:25 AM.
#33
Posted 18 October 2018 - 10:16 AM
Tesunie, on 18 October 2018 - 10:10 AM, said:
Rather than try it with the old standard of DHS, have you tried it with SHS? I managed to get mine up to ~26 SHS, a heat efficiency of 0.06 worse than with DHS, but with a higher threshold enough to be able to alpha three times before needing to cool down rather than two (on Tourmaline testing grounds). (Oh, and it also has two MLs for that 90m mini.)
A>0802L1|Lg|h^|h^pl0|H@|h^|h^|h^|h^|h^|Y?ql0|H@|H@|h^|h^r50|h^|h^s50|h^t41|h^|h^u41|h^|h^vB0|Y?w808080
I will mention I have not yet tried the build in live combat, mostly because of Champion... and with the new changes there may be a more optimized way of doing this... Just was a quick throw together to compare things with the "new" Awesome.
It's not a threshold issue, it's an issue with continuing to sustain fire once capped. I don't care if I can fire two shots in quick succession, I care about how long it takes to get the third, fourth, fifth shots out.
Poke and fade with big damage and high heat is basically dead...has been for most of the year. Triple HPPC is modest damage for high heat, so...
Edited by Yeonne Greene, 18 October 2018 - 10:18 AM.
#34
Posted 18 October 2018 - 10:22 AM
Daurock, on 18 October 2018 - 10:15 AM, said:
Twin AC10, + twin PPC (or 1 PPC/1 HPPC for 45 PPFLD) also is a thing, has worked reasonably well for a long time, and works for a variety of mechs. People forget that, mostly because most of the same mechs that mount that particular build can also mount twin Gauss, overshadowing it.
What mechs can actually mount twin AC10 + twin PPC though? That's a super heavy loadout for IS, I think you'd need like a Mauler to pull that off.
Yeonne Greene, on 18 October 2018 - 10:16 AM, said:
Poke and fade with big damage and high heat is basically dead...has been for most of the year. Triple HPPC is modest damage for high heat, so...
My 3 HPPC AWS-8Q can alpha strike 3 times in a row, without any issue. It can get the fourth alpha off with a short wait (or can fire 2 HPPC on the 4th volley). No medium lasers, just HPPC's.
#35
Posted 18 October 2018 - 10:24 AM
Yeonne Greene, on 18 October 2018 - 10:16 AM, said:
Poke and fade with big damage and high heat is basically dead...has been for most of the year. Triple HPPC is modest damage for high heat, so...
I was about to edit my original post when I made the 19 DHS build... The 19 DHS build (on Tourmaline) still gets only two alphas before shut down, where as SHS can get three. It does have a better heat efficiency (1.5ish? vs 1.3), but I feel the SHS seemed to perform better in my testing.
And, I'm not sure where you are going from with "Poke and fade with big damage and high heat is basically dead...has been for most of the year" when that's one of the biggest and most common metas I've been seeing. So I'm a little confused about your statement here...
Anyway, I'm just comparing the DHS Awesome vs the SHS Awesome with as similar of builds as possible. All I was doing here.
Daurock, on 18 October 2018 - 10:15 AM, said:
Twin AC10, + twin PPC (or 1 PPC/1 HPPC for 45 PPFLD) also is a thing, has worked reasonably well for a long time, and works for a variety of mechs. People forget that, mostly because most of the same mechs that mount that particular build can also mount twin H-Gauss, overshadowing it.
45 ranged PPFLD from 500ish is certainly available outside of the awesome, if one is creative.
Maybe not that high of an Alpha, but my Uziel has been enjoying an AC10 and dual LPPC build for some time now (with JJ). Mixing PPCs and AC10s works well in my experience. (Not to say something else might not work better, but just saying it works well as a weapon combo.)
#36
Posted 18 October 2018 - 10:25 AM
Eisenhorne, on 18 October 2018 - 10:20 AM, said:
What mechs can actually mount twin AC10 + twin PPC though? That's a super heavy loadout for IS, I think you'd need like a Mauler to pull that off.
Mauler
Nightstar (9S is best)
Fafnir (5B is best)
Victor (Hooot)
Cyclops (Slepnir, also spicy)
Annihilator (y tho)
#37
Posted 18 October 2018 - 10:32 AM
Yeonne Greene, on 18 October 2018 - 10:25 AM, said:
Nightstar (9S is best)
Fafnir (5B is best)
Victor (Hooot)
Cyclops (Slepnir, also spicy)
Annihilator (y tho)
You can also pull off 40 from an ancient-but-heatsink-revived Warhammer build, or 35 from a Catapult.
#40
Posted 18 October 2018 - 10:42 AM
Yeonne Greene, on 18 October 2018 - 10:35 AM, said:
With the new changes, possibly. I remember trying that particular variation a couple patches ago, and found that the extra heat load by the HPPCs torched the sustainability to uncomfortable levels, even with a few extra heatsinks loaded up. It's probably worth investigating though, I agree, as if that same memory serves, it could fit in a bigger engine too.
Edited by Daurock, 18 October 2018 - 10:46 AM.
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