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Raven/timberwolf/highlander


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#1 Inatu Elimor

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Posted 20 October 2018 - 06:51 AM

These iconic mechs are not in the meta realm anymore.
They deserve better.
Please PGI, bring them back to the status they had once before.

Post your consent here. Also, post other mechs you believe deserve better.

#2 El Bandito

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Posted 20 October 2018 - 06:56 AM

Raven-3L is actually pretty meta right now as a dedicated Narcer.

#3 Inatu Elimor

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Posted 20 October 2018 - 07:07 AM

View PostEl Bandito, on 20 October 2018 - 06:56 AM, said:

Raven-3L is actually pretty meta right now as a dedicated Narcer.


But then you are dependent on lrm carriers. I must confess I only play QP where coms are not always ideal.
And how about the Huggin, not mentioning the 2x and 4x.

Edited by Inatu Elimor, 20 October 2018 - 07:14 AM.


#4 Bombast

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Posted 20 October 2018 - 07:23 AM

Mechs should not be balanced based on iconic status.

#5 Inatu Elimor

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Posted 20 October 2018 - 07:31 AM

View PostBombast, on 20 October 2018 - 07:23 AM, said:

Mechs should not be balanced based on iconic status.


As developer you can cannot create well performing "meta" mechs, they become " iconic" for that very virtue, or the lore, and later on just kill it. People payed for those mechs, more over, they connected emotionally with it.
I personally resent this.

Edited by Inatu Elimor, 20 October 2018 - 07:35 AM.


#6 Jay Leon Hart

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Posted 20 October 2018 - 07:44 AM

View PostInatu Elimor, on 20 October 2018 - 07:31 AM, said:

As developer you can cannot create well performing "meta" mechs, they become " iconic" for that very virtue, or the lore, and later on just kill it. People payed for those mechs, more over, they connected emotionally with it.
I personally resent this.

They killed the Uziel
They killed the Nova Cat
They killed the Blood Asp
They killed the Fafnir

I got over it, you should too.

Edited by Jay Leon Hart, 20 October 2018 - 07:44 AM.


#7 Inatu Elimor

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Posted 20 October 2018 - 07:48 AM

View PostJay Leon Hart, on 20 October 2018 - 07:44 AM, said:

They killed the Uziel
They killed the Nova Cat
They killed the Blood Asp
They killed the Fafnir

I got over it, you should too.


No I'm not. Thats why the post.

#8 Bombast

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Posted 20 October 2018 - 07:58 AM

View PostInatu Elimor, on 20 October 2018 - 07:31 AM, said:

As developer you can cannot create well performing "meta" mechs, they become " iconic" for that very virtue, or the lore, and later on just kill it. People payed for those mechs, more over, they connected emotionally with it.
I personally resent this.


All the 'iconic' mechs in Battletech/Mechwarrior were determined by lore decades before MWO was a glint in anyone's eyes. And not a single one, to my knowledge, became iconic through ingame performance.

Edited by Bombast, 20 October 2018 - 07:59 AM.


#9 FLG 01

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Posted 20 October 2018 - 08:05 AM

...also, you cannot objectively measure emotions. And debating what is an icon is very subjective, too. For some, every Mech that accidentally popped up on the screen in MW:4 is oh-so-iconic, no matter how little actual canon lore there is. That's ok for them, but it is a poor balancing yardstick.

#10 Inatu Elimor

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Posted 20 October 2018 - 08:11 AM

View PostBombast, on 20 October 2018 - 07:58 AM, said:


All the 'iconic' mechs in Battletech/Mechwarrior were determined by lore decades before MWO was a glint in anyone's eyes. And not a single one, to my knowledge, became iconic through ingame performance.


But this is where we are in MWO, now aren't we? MWO has become an universe on it's own.

Edited by Inatu Elimor, 20 October 2018 - 08:16 AM.


#11 East Indy

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Posted 20 October 2018 - 08:11 AM

Depends on what you want to do with them. MWO, like most games, suffers from the 10% bias where a noticeable performance delta persuades players to totally dismiss a 'Mech, especially if it can't support the current lowest-risk-highest-reward meta. But if you commit to a concept you can often make it work. I recently built a brawler HGN-732B; the Highlander was one of those chassis I'd just never tried. After about a month K/D is 2.50, average damage is 540. For the average player that's plenty good to keep dropping for an enjoyable match.

#12 Inatu Elimor

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Posted 20 October 2018 - 08:12 AM

View PostFLG 01, on 20 October 2018 - 08:05 AM, said:

...also, you cannot objectively measure emotions. And debating what is an icon is very subjective, too. For some, every Mech that accidentally popped up on the screen in MW:4 is oh-so-iconic, no matter how little actual canon lore there is. That's ok for them, but it is a poor balancing yardstick.


Emotions are not to be measured but they are there and not to be ignored.

#13 Bombast

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Posted 20 October 2018 - 08:21 AM

View PostInatu Elimor, on 20 October 2018 - 08:11 AM, said:

But this is where we are in MWO, now aren't we? MWO has become an universe on it's own.


That has nothing to due with iconic status though, and even if it did, it makes little sense to buff mechs just because they were the face of the franchise X years ago.

#14 Inatu Elimor

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Posted 20 October 2018 - 08:25 AM

View PostBombast, on 20 October 2018 - 08:21 AM, said:


That has nothing to due with iconic status though, and even if it did, it makes little sense to buff mechs just because they were the face of the franchise X years ago.


They still should be the face of the franchise.

#15 Bombast

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Posted 20 October 2018 - 08:26 AM

View PostInatu Elimor, on 20 October 2018 - 08:25 AM, said:


They still should be the face of the franchise.


By buffing them.

They didn't need to be buffed, or the meta, to be iconic back then. Why do they need it now?

#16 Kalleballe

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Posted 20 October 2018 - 08:27 AM

Careful about placing your happiness in the hands of others.
Free to play also implies you have not bought anything and therefore have no right to expect anything other than them working for their own interests.

#17 Bombast

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Posted 20 October 2018 - 08:41 AM

As an exercise, here's a list of what I believe everyone will agree are the iconic mechs present in MWO. I have excluded the 'in universe' iconic mechs (Faction mechs like the Highlander's Highlander, or the Steiner's Zeus, and so on) and hero mechs (Morgan Kell's Archer, etc). This is the franchise as a whole's iconic mechs.

Bushwacker: Mechwarrior 3
Uziel: Mechwarrior 4
Timber Wolf/Mad Cat: Clan, Clan Invasion
Warhammer: Battletech
Atlas: Battletech, Inner Sphere

#18 Spheroid

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Posted 20 October 2018 - 09:19 AM

Raven was never iconic. Why would you expect a Liao specific support mech that is assigned on the regimental level to be present in every quick match game?

What you really want is faction specific mechs favored through bonuses inside a working and viable faction warfare mode.

#19 Gristle Missile

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Posted 20 October 2018 - 09:44 AM

View PostBombast, on 20 October 2018 - 07:58 AM, said:


All the 'iconic' mechs in Battletech/Mechwarrior were determined by lore decades before MWO was a glint in anyone's eyes. And not a single one, to my knowledge, became iconic through ingame performance.


I would say the Urbie is the one mech that became iconic through MWO

#20 FupDup

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Posted 20 October 2018 - 09:46 AM

View PostGristle Missile, on 20 October 2018 - 09:44 AM, said:

I would say the Urbie is the one mech that became iconic through MWO

It was always iconic.





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