Which is why I suggest replacing those event conditions with "Get 1+ kill per match, YYY times". This won't prevent some players from suiciding just after their first kill, but it would make sure they try to take down an enemy mech with them.
Other type of event conditions :
- Easy : Get the most kills of your team, YYY times.
- Medium : Get X kills in one match, YY times.
- Hard : Get the highest score of your team, Y times.
These event conditions are a whole lot better, at avoiding players from suiciding as soon as they think they've completed the event conditions so they can chain the next match faster. And as a bonus can be completed even if your team got totally stomped.
Edited by Humble Dexter, 30 October 2018 - 12:45 AM.