While playing several matches during the day, my father and I got into a discussion about a possible new game mode. While it may have been asked about before, let me know. But the concept that he and I came up with is basically MechWarrior/BattleTech Hardcore style. Where as the game mode consists of more geographical modifiers applied to the player mechs, causing several kinds of different things to happen to it.
The first one I came up with was from Caustic Valley. Where in since the map is much hotter then some other maps, we all have the higher heat generation, but what if you put in random target interferance, where as randomly during the match your sensors would get pinged with a 'ghost', causing you to possilbly do a double take to confirm the sensors. Electromagnetic interferance causing in-game voice to stutter, lag or cut off entirely mid sentance.
Terra Therma: since the active lava flows would actively stop or even slow heat dissipation to a crawl. Causing you to have to shut down your mech to vent the built up heat generated.
Forest Colony: turning the light fog up to 11 on the dial, making impossible to see with any kind of vision modes, and causing sensors to to be the most effective way to find the OPFOR.
Rubelite Oasis: Since the crystal veins are exposed along most of the map, using a laser weapon on it would in turn cause the beam to ricochet and possibly hit something else
Don't forget to rely on your lancemates more often
Let me know your thoughts about this idea/concept.
Thanks for reading fellow Mechwarriors
Edited by Asterion Aurelius, 13 December 2018 - 06:08 PM.