Jump to content

For Christmas I'd Love It If The Couger's Arm-Mounted Lasers Were Fixed!

BattleMechs

21 replies to this topic

#1 TELEFORCE

    Member

  • PipPipPipPipPipPipPipPip
  • The Ardent
  • The Ardent
  • 1,554 posts

Posted 16 December 2018 - 08:21 AM

It's been a long time since the Cougar was released with the Civil War pack. Here is its concept art, which looks pretty awesome:

Posted Image

And here's what we have in-game:

Posted Image

The lasers in the arms are at least a third of the length they should be. They are also mounted in the wrong arm hardpoints; they should be in the lower-slung hardpoint. Here are a couple more pictures for comparison:

From the TRO:

Posted Image

The mini:

Posted Image


The lasers should be about nose-length and should be mounted lower. Sure people will say realism this and hill humping that, but this is MechWarrior, which has always followed the Rule of Cool. Fixing the way the lasers look in the arms would go a long way in improving the way the 'mech looks.

#2 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 16 December 2018 - 08:31 AM

It would be nice to give the Cougar the Urbie treatment (in terms of quirks) as well...

Edited by FupDup, 16 December 2018 - 08:32 AM.


#3 VonBruinwald

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Undisputed
  • The Undisputed
  • 3,460 posts
  • LocationRandis IV

Posted 16 December 2018 - 09:52 AM

View PostFupDup, on 16 December 2018 - 08:31 AM, said:

It would be nice to give the Cougar the Urbie treatment (in terms of quirks) as well...


As much as I agree with giving it defensive quirks, it sports too much laser vomit for this to be practical./balanced. Maybe mild ones but nothing on an Urbie's level.

#4 admiralbenbow123

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 442 posts
  • LocationMoscow

Posted 16 December 2018 - 10:00 AM

I believe the pre-release model of the cougar that they showed pictures of on a stream before the new tech update actually had a gun barrel-like design for the arm mounted lasers, but they changed it for some reason.

EDIT: Also, just out of interest, why has everyone started complaining about these arm mounted lasers now if the cougar has been in the game for a year and a half?

Edited by admiralbenbow123, 16 December 2018 - 10:12 AM.


#5 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 16 December 2018 - 10:02 AM

View PostVonBruinwald, on 16 December 2018 - 09:52 AM, said:

As much as I agree with giving it defensive quirks, it sports too much laser vomit for this to be practical./balanced. Maybe mild ones but nothing on an Urbie's level.

Easy fix is to have it depend on the Omnipods installed. Obviously the pods with 3-4 hardpoints would get only tiny adjustments if any.

#6 Jay Leon Hart

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 4,669 posts

Posted 16 December 2018 - 10:05 AM

View PostVonBruinwald, on 16 December 2018 - 09:52 AM, said:

As much as I agree with giving it defensive quirks, it sports too much laser vomit for this to be practical./balanced. Maybe mild ones but nothing on an Urbie's level.

Just have them only on the pods without an E hardpoint? It can fit Class 10 ACs in the STs, but not with enough armour or ammo. It can just about manage 2 class 5 ACs, so maybe don't overquirk the Hero ST pods?

#7 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 16 December 2018 - 10:07 AM

View PostJay Leon Hart, on 16 December 2018 - 10:05 AM, said:

Just have them only on the pods without an E hardpoint? It can fit Class 10 ACs in the STs, but not with enough armour or ammo. It can just about manage 2 class 5 ACs, so maybe don't overquirk the Hero ST pods?

Pods with only a single E hardpoint should be eligible for quarks, that's basically Adder-level firepower which is nothing to write home about.

#8 Jackal Noble

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,863 posts
  • LocationTerra

Posted 16 December 2018 - 12:35 PM

Of the multitude of things wrong with that mech, this is what you want? Does OCD compell you to make multiple threads over the exact same topic?
https://mwomercs.com...cougar-edition/ (What I find really funny, is that you never actually spent real money on the mechpack and yet have the gall to act like it's in your vested interest for this game to have this fixed. @#$% please.)
More effectively, fixing the ginormous side torsos that scream please kill me I'm a derpy Clan light, would make sense. Or some decent mobility quirks because at 81 kph the Cougar really is a -16kph more sluggish Adder.


Finally, longer barrels are cool and all but then they better receive some hefty armor points ala Phoenix Hawk. (which btw has ~17 more points of armor in each arm than my Vapor Eagle which weighs 10 tons heavier. GG.)

View PostVonBruinwald, on 16 December 2018 - 09:52 AM, said:

As much as I agree with giving it defensive quirks, it sports too much laser vomit for this to be practical./balanced. Maybe mild ones but nothing on an Urbie's level.

Meanwhile the wolfhound....

Edited by Jackal Noble, 16 December 2018 - 12:51 PM.


#9 Kaeb Odellas

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,934 posts
  • LocationKill the meat, save the metal

Posted 16 December 2018 - 04:05 PM

The Cougar's awful enough already. Why would you want to make it perform even worse by having to expose even more of itself to shoot?

#10 TELEFORCE

    Member

  • PipPipPipPipPipPipPipPip
  • The Ardent
  • The Ardent
  • 1,554 posts

Posted 16 December 2018 - 05:03 PM

View PostKaeb Odellas, on 16 December 2018 - 04:05 PM, said:

The Cougar's awful enough already. Why would you want to make it perform even worse by having to expose even more of itself to shoot?


Quirks are in-game to make up for stuff like that. Again, Rule of Cool is what has made MechWarrior and BattleTech work despite the shape of any 'mech. I've been playing BattleTech and MechWarrior for years and I like all my 'mechs to have visual character, and not all of them to look like JagerMechs or Riflemen as much as RL combat survivability design may disagree. After all, 'mechs would be much more situational IRL than tanks and combat VTOLs.

I started skipping some 'mech packs after the Night Gyr due to other RL priorities. For subsequent 'mech pack releases, I started seeing the in-game 3D models consistently deviating in canon characteristics compared to Alex's concept art, like the Nightstar, Blood Asp, the Marauder IIC to a degree, and the Cougar. It became clear to me that PGI's 3D art direction doesn't care enough about either Alex's work or the BattleTech source material to bring good 3D representations of 'mechs into the game. That's one of the reasons I stopped buying more 'mech packs for MWO.

This problem isn't new either. The Mad Dog and Warhawk were both released with laser and PPC barrels, respectively, much shorter than they have canonically had. Alex got it right, but the 3D guys did not for whatever reason. Fortunately, they were fixed this past year and look much better. Despite some mumbling around the forum, the Cougar only got its side torso-mounted laser geometry fixed, but not the arms Posted Image It's pretty disappointing to me because I expect a MechWarrior licensee to have more respect for the IP they're making the game for. And don't get me started with the lack of fluff in-game. After all, I started this topic to hopefully get someone to fix the Cougar's arm-mounted laser geometry.

Edited by TELEFORCE, 16 December 2018 - 05:05 PM.


#11 VonBruinwald

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Undisputed
  • The Undisputed
  • 3,460 posts
  • LocationRandis IV

Posted 16 December 2018 - 05:05 PM

View PostJackal Noble, on 16 December 2018 - 12:35 PM, said:

(What I find really funny, is that you never actually spent real money on the mechpack and yet have the gall to act like it's in your vested interest for this game to have this fixed. @#$% please.)


Just cause he hasn't paid out doesn't mean he's prohibited from criticising.

Look at all the salt for Escort, none of those folks paid for it.

#12 Blockwart

    Member

  • PipPipPipPipPip
  • 118 posts

Posted 16 December 2018 - 05:41 PM

View PostTELEFORCE, on 16 December 2018 - 08:21 AM, said:

For Christmas I'd Love It If The Couger's Arm-Mounted Lasers Were Fixed!

For Christmas I'd love it if MWO becomes a Battletech Game.

You can't always get what you want.

#13 HammerMaster

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Benefactor
  • The Benefactor
  • 2,516 posts
  • LocationNew Hampshire, USA

Posted 16 December 2018 - 05:53 PM

View PostBlockwart, on 16 December 2018 - 05:41 PM, said:

For Christmas I'd love it if MWO becomes a Battletech Game.

You can't always get what you want.



Truth
"A BattleTech Game" died long ago.

#14 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,872 posts

Posted 17 February 2019 - 04:26 PM

View PostVonBruinwald, on 16 December 2018 - 09:52 AM, said:

As much as I agree with giving it defensive quirks, it sports too much laser vomit for this to be practical./balanced. Maybe mild ones but nothing on an Urbie's level.


But it is slow as hell and extremely wide, two major issues for a mech with this little amount of armor. I mean if they can give the Wolfhound massive armor quirks when it has pretty decent hit boxes to begin with, why can't they give the cougar armor quirks when it has about the most horrible hit boxes around.

#15 TELEFORCE

    Member

  • PipPipPipPipPipPipPipPip
  • The Ardent
  • The Ardent
  • 1,554 posts

Posted 21 April 2021 - 09:33 AM

Necro'ing my own thread because it's been over two years and the Cougar's arm weapon boxes still aren't fixed Posted Image I love the attention paid to details here!

Yeah yeah MW5 resources and stuff, but can't this be fixed in under a day with something like Blender or MeshMixer?

#16 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,684 posts
  • LocationOutreach

Posted 21 April 2021 - 10:10 AM

View PostTELEFORCE, on 21 April 2021 - 09:33 AM, said:

Necro'ing my own thread because it's been over two years and the Cougar's arm weapon boxes still aren't fixed Posted Image I love the attention paid to details here!

Yeah yeah MW5 resources and stuff, but can't this be fixed in under a day with something like Blender or MeshMixer?


I think it's trickier than that, but yes 100% pls fix.

While we're at it, the clan slow lights are mediocre forever because they're slow. Hang the lore and let them go faster. Give them the love they need.

#17 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 21 April 2021 - 01:28 PM

View Postpbiggz, on 21 April 2021 - 10:10 AM, said:

I think it's trickier than that, but yes 100% pls fix.

While we're at it, the clan slow lights are mediocre forever because they're slow. Hang the lore and let them go faster. Give them the love they need.

The Urbanmech has the same speed as the Adder and Kit Fox but it's a legit meta mech. Slow lights can work but they need good quirks, which all of the Clan slow lights just so happen to lack (and Clan lights in general lack them, really).

#18 Alex Morgaine

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,044 posts

Posted 21 April 2021 - 03:55 PM

Insert mrs. Puff here

All but 1 set of arms has no hand. Why can't you move the laser down there pretty please?

Edited by Alex Morgaine, 21 April 2021 - 03:56 PM.


#19 cougurt

    Member

  • PipPipPipPipPipPipPip
  • CS 2023 Silver Champ
  • CS 2023 Silver Champ
  • 671 posts

Posted 21 April 2021 - 04:41 PM

View Postpbiggz, on 21 April 2021 - 10:10 AM, said:


I think it's trickier than that, but yes 100% pls fix.

While we're at it, the clan slow lights are mediocre forever because they're slow. Hang the lore and let them go faster. Give them the love they need.

it's not so much the speed as it is the god awful hitboxes and minimal defensive quirks.

#20 Meep Meep

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 2,754 posts
  • LocationBehind You

Posted 22 April 2021 - 04:45 AM

Who uses the arms for lasers when you have those awesome high mounts on the shoulders?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users