HammerMaster, on 08 January 2019 - 10:11 PM, said:
Nice respectful disagree sir.
Look. I gave this video the time of day and watched the whole thing. This guys posts rubbed me the wrong way for a while and I still let him have his forum. I didn't denigrate his opinion, merely disagreed.
And you're accusing someone of bias?
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The thing that sticks out for me is this LRM issue.
He puts up the troll super nova lrm build.
There is 100 other lrm rigs besides that broken one.
That isn't even the trolliest troll build, just the most common. All LRMboats right now are broken because they encourage sand bagging your team for higher numbers. The mechanics that barely encouraged users to move up were nerfed.
Personally, I think the solution to that is to create an Artemis variant of streaks and ATMs that bakes in a longer lock time to compensate for the artemis exploit. This doesn't even have to be revealed to the player, it can work just like the difference between SRM and SRMa.
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No case was made for a lore style machine with a single launcher.
No case was made for the removal of the free c3 style lock.
No case was made for huge spread for that out of LOS lock.
NOTHING WAS STATED FOR THE FACT THAT LRMS TODAY ARE SHUT DOWN BY THE CURRENT COUNTERS.
No one wants to play lore mechs in a game that offers nigh-unlimited mechlab. Furthermore, lore loadouts are terrible. They aren't even that fun to play See: Worlds 2018, its low turnout, and the frustration voiced by the community.
I also believe you may be conflating the content of novels, which barely have a central cannon, and the board game.
LURMS have been LURMS since Roger Wilco on the internet gaming zone. Accusing someone of being biased because of the way they choose to pronounce an acronym is dumb.
Taking away C3 isn't going to fix the game. If anything, that would be a huge disadvantage to players who generally lack situational awareness.
No case needed to be made for a bigger spread on IDF lrms. Its a small component of a very necessary series of nerfs to discourage parastic play. The goal here isn't to make IDF completely unviable, the goal is discouraging parastic play.
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These things require a rework plain and simple. Calling for just a roll-back is not enough.
Any rework of LURMS are going to be a series of what mainline users are going to portray as nerfs. They like sitting in the back and farming damage. They enjoy sandbagging their team mates. They refuse to acknowledge Health and fire pooling.
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Sean also tried to point out to you, and I'll bring it up. You at your current level don't see it as we do.
Take your psr picture you put up. You're sitting at your 1%.
Oh look, a little bit the ol' anti-comp bias.
Ash spends a lot of time trying to teach people, listening to complaints, and plays with people of all different skill levels. I'm more than sure he has a better understanding of what the community wants/needs than you do.
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The rest of the tiers 2-4 are 90% of people who are seeing different gameplay.
Most of the userbase plays in the same matches (tiers 1 down to 3). They see the same gameplay. Most of the people playing this game have no interest in learning how to actually play better. And thats cool, they making a game just for these people, its called "MechWarrior 5."
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Lets say half agree with you fine. But you are not experiencing what I am. From the video you just laugh at lrm. Doesn't feel like you want to give it the time of day.
Once again, the people we are talking about are the people who HIDE IN THE BACK. That is the whole issue. I don't give those people the time of day either.
You are in Tier 1. You see literally the same gameplay as every other Tier 1 player in the game.
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LRM IS NOT A "NOOB TUBE". Please stop trying to treat it as such.
The weapon aims for you, it absolutely is a noob tube, and that is okay.
That isn't the issue. The issue is that the weapons are too strong for their ease of use and lack of meaningful risk vs reward.