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#1 Commander A9

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Posted 21 January 2019 - 04:40 PM

Hello, warriors.

It's been awhile...

I've been considering reinstalling MWO after a year-long hiatus...but I've heard mixed things about the state of the game, Faction Warfare, and which units are still active.

What's everyone's take? Will I find a purpose or point to Faction Warfare if I return?

#2 K O Z A K

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Posted 21 January 2019 - 05:02 PM

it's basically exactly the same it was a year ago with about 3/4 of the population

#3 justcallme A S H

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Posted 21 January 2019 - 05:15 PM

^ as above.

Literally zero changes just lower population. That said it's not just FP suffering from that, all modes are. Even QP matches take a while and are utterly diluted with 30% players in T1 matches.

Feb should see some of the FP changes coming at least and then Mar/Apr some more.

#4 Commander A9

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Posted 21 January 2019 - 05:16 PM

Ah, Ash, I was hoping you'd contribute. I tried PMing you, too. :P

#5 Commander A9

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Posted 21 January 2019 - 06:25 PM

Alright...I'll give it a shot.

Here's some rope, MWO-just don't hang me with it.

#6 dante245

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Posted 21 January 2019 - 09:10 PM

View PostCommander A9, on 21 January 2019 - 04:40 PM, said:

Hello, warriors.

It's been awhile...

I've been considering reinstalling MWO after a year-long hiatus...but I've heard mixed things about the state of the game, Faction Warfare, and which units are still active.

What's everyone's take? Will I find a purpose or point to Faction Warfare if I return?

there have been some major changes that have improved gameplay considerably...im suprized no one hear bothered to mention the last 2 or so patches we have had " major heat changes making alpha strike nerfed but brawling with lazers buffed, armor tweeks to some IS mechs, big proposed changes for LRMS being good only when used in line of sight and **** other wise, and there are others" all this is going on now and has been happening the last 2 to 4 months. and if people say it has not changed game play at all they are full of it. all in all, im hopeful for the direction there going, and with funding coming from the future release of MW5, things like a new graphics engine and other deep changes could be coming. not to mention all the things that Ashs and paul have been discussing about how to improve faction play " they removed incursion completely for now " BIG CHANGE" for the better, and major FW changes coming.

#7 justcallme A S H

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Posted 21 January 2019 - 10:12 PM

View Postdante245, on 21 January 2019 - 09:10 PM, said:

there have been some major changes that have improved gameplay considerably...im suprized no one hear bothered to mention the last 2 or so patches we have had " major heat changes making alpha strike nerfed but brawling with lazers buffed


Alpha strikes were not nerfed at all. You can still drop a 90pt alpha in a DWF and only hit 80%. In fact you can drop more than that with ATMs... 108pt Alpha and not even hit 70% heat, from a 55T mech.

So tell us all where these alpha's were nerfed exactly?

Also brawling, if anything, was nerfed with the torso change recently. Definately not a buff in any way, shape or form.

So I guess no one bothered to mention it because it hasn't had that much of an affect and certainly not in terms of Faction Play and how the games are played out in the real world.

View Postdante245, on 21 January 2019 - 09:10 PM, said:

big proposed changes for LRMS being good only when used in line of sight and **** other wise,


Keyword: Proposed. They haven't come in and going from the PTS... NO-LoS is more powerful than LoS by a significant margin because the spread is supremely bugged making LoS some 30% worse (it's been tested/documented before you claim something else wildly inaccurate).

So how a Public Test Server, that has clear issues, giving an indication on the state of the game right now... I have no idea.

View Postdante245, on 21 January 2019 - 09:10 PM, said:

if people say it has not changed game play at all they are full of it.


It hasn't change that much. My FP drops are the same, my mech builds are the same and my scores are the same. More importantly the game still play, basically, the same. But I mean when you play at a higher level you tend to pick up on what does and does not actually really change things.

View Postdante245, on 21 January 2019 - 09:10 PM, said:

things like a new graphics engine and other deep changes could be coming.


Posted Image

Yeah that definately isn't happening.

Edited by justcallme A S H, 21 January 2019 - 10:13 PM.


#8 justcallme A S H

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Posted 21 January 2019 - 10:25 PM

Also for the - in the future* stuff - Just read THIS


*being Late Feb patch through to probably May/Jun.

#9 mad kat

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Posted 21 January 2019 - 10:47 PM

I would honestly say don't bother the game is getting seriously worse.

It seems only idiots or newbies are left (not essentialy the same I must add) and half of the players I watch couldn't aim for ****. Hit reg is very broken at the moment I've seen SRM's, ac10's and RAC2 rounds literally go straight through enemies on top of the long time ropy ppc's.

There are times when everything just works and players are decent but it's the exception not the rule.

Oh and NASCAR is worse now then it's ever been. HPG is like a redneck race track.

Edited by mad kat, 21 January 2019 - 10:48 PM.


#10 justcallme A S H

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Posted 22 January 2019 - 12:13 AM

View Postmad kat, on 21 January 2019 - 10:47 PM, said:

Hit reg is very broken at the moment I've seen SRM's, ac10's and RAC2 rounds literally go straight through enemies on top of the long time ropy ppc's.


That would be a issue on your end with packet loss or something.

I play with anywhere from 230-400ms ping, even while streaming - have no such issues to any decent/regular occurence.

#11 vonJerg

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Posted 22 January 2019 - 12:53 AM

View Postdante245, on 21 January 2019 - 09:10 PM, said:

... " they removed incursion completely for now " BIG CHANGE" for the better, and major FW changes coming.


They have not removed the incursion, at least not yet.

Also, NARC+LRMs is now very powerful, as LRMs got multiple buffs(velocity, ammo, heat) making them cold and spamy as hell

#12 dante245

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Posted 22 January 2019 - 01:24 AM

View Postjustcallme A S H, on 21 January 2019 - 10:12 PM, said:


Alpha strikes were not nerfed at all. You can still drop a 90pt alpha in a DWF and only hit 80%. In fact you can drop more than that with ATMs... 108pt Alpha and not even hit 70% heat, from a 55T mech.

So tell us all where these alpha's were nerfed exactly?

Also brawling, if anything, was nerfed with the torso change recently. Definately not a buff in any way, shape or form.

So I guess no one bothered to mention it because it hasn't had that much of an affect and certainly not in terms of Faction Play and how the games are played out in the real world.



Keyword: Proposed. They haven't come in and going from the PTS... NO-LoS is more powerful than LoS by a significant margin because the spread is supremely bugged making LoS some 30% worse (it's been tested/documented before you claim something else wildly inaccurate).

So how a Public Test Server, that has clear issues, giving an indication on the state of the game right now... I have no idea.



It hasn't change that much. My FP drops are the same, my mech builds are the same and my scores are the same. More importantly the game still play, basically, the same. But I mean when you play at a higher level you tend to pick up on what does and does not actually really change things.



Posted Image

Yeah that definately isn't happening.

[redacted] ....going down the list..

1. alphas still can happen ,but RARELY do. cause there not viable. not in the capacity and format they were. you can not 2 Gauss, 2 heavy LRG and 6 ERM on the dire wolf anymore. if you say you can show proof cause i know you would be lying otherwise. latest example of POTENTIAL viable alphas are not TRUE alphas, or lack "range, reliability, pinpoint, etc" you could do 2 lbx 20, 1 ultra 20, and 3 srm 6 on a dire wolf or similar mech. and get 116 damage "just checked" IF you double tap the ultra. that comes from level, some one YOU KNOW. i suppose if you use rockets, or mrms " big splash" or similar you can hit above 100 damage aplhas. but with heat limit caps, i doubt you can fire all at once and not over heat. the point of an alpha is one...getting damage on target " can not do that with rockets or mrms" at ok range " can not get that with ultra or srms" and with reliable heat management " ability to one not over heat and two dissipate that heat quick enough to fire again in reasonable time"

none of which can be done on the "alpha" builds you mentioned. everything else is subjective and situational, not COMPETITIVE OR RELIABLE. stop "twisting" the truth to "be right" about everything. always got something to prove. instead you tell people the game is mostly ****, not getting better, and prob never will, and act like your HELPING when you do it. all your doing is turning people away who MIGHT be interested or considering coming back "like this good fellow". and when you said 90 point alpha. thats from 108. that is a drop. and im guessing you have to get allot closer then before if running some ballistic lazer combo to achieve it "as explained above". as for "FW not changed much" yes..that is true...but the community aspect has IMPROVED, new teams have appeared, and more interested in it with the various FW related events that happened, as well as HOPEFUL " you know, that word that makes the world a better place that you seem incapable of using" changes coming from PAUL him self, via YOUR THREAD that YOU CREATED to get positive change to FW. and was, actually kinda a success " it was announced on twitter by head members of PGI that changes ARE coming to FW on a considerable level, when and to what extent, dont know" but to say NEVER or UNLIKELY is false information and killing any hope people might have.

finally, with ownership of unreal engine for MW5, and mentions of a "continued interested and investment" into MWO "there will be NO "never" multiplayer beyond co op in MW5. it has been stated by russ as much that MW5 will not replace MWO" that being said, they need to keep it profitable and relevant to keep it in play with MW5. thus changing over to a new graphics engine "been done with many other game companies like wargaming and WOT" and is quite reasonable. i also said POSSIBLE when mentioning all of these, never said it was 100% confirmed. but as a business major, it would be a smart, profitable move to update the engine " cry engine license is set to expire, and to hold onto TWO at the same time when one is A easyer to yous and B better it would make sense to let the cryengine expire and convert over to unreal." this is BASIC logic economically, and cryengine is so heavily modded " all of this was stated from the mouth of russ or one of his team at one point or another". that its much harder to work with. there is so MANY reasons why they will convert to unreal , and so few it will "stay the same" as you like to put it. the odds are not in your favor.

but most importantly..you should WANT these changes and being willing to HOPE for them, if not for your toxic self, then for the many others who need that ray of hope cause they love and support this game, which is a quality game in the world of greed and selfishness that has consumed most triple A titles and other MMOs " play world of tanks where it is common to pay 50 dollars US for a single tank and garage slot" and you will know what i mean. this game is a GREAT deal, with a team who have been trying " much smaller team then most other games you would compare it with " and constant, almost NON STOP events, rewards, free MC "in game CASH currency, which is UNHEARD OF in many other games" community events, etc that is endearing, a good value, and enjoyable. so politely, you can take your pessimism and shove it. i will not be replying back since i know this argument could drag on for ages. and you dont like to be wrong. since you believe your never wrong. and thats ok. again...you do you. but dont drag others down with you. PGI keep up the good work. Posted Image I BELIEVE IN YOU.

as for Commander A9
..come back...give the game a shot, check out the changes, maybe drop with us and have a good time. we are not the best, we dont care to be, but DAMIT we do have allot of fun and enjoy this game to its fullest. which , as its a game, thats what really matters right? Posted Image hope to see you on the battlefield!

#13 dante245

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Posted 22 January 2019 - 01:28 AM

View PostvonJerg, on 22 January 2019 - 12:53 AM, said:


They have not removed the incursion, at least not yet.

Also, NARC+LRMs is now very powerful, as LRMs got multiple buffs(velocity, ammo, heat) making them cold and spamy as hell

thank you...i can admit to being wrong...it was escort..not incursion. my bad. :) but a annoying, broken game mode was removed and THATS A FACT. message russ if you dont believe me " or countless others" and LRM are getting NURFS for the most part not BUFFS. but yess currently are too spammy, thus nerfing indirect fire BIG TIME "CHECK PTS NOTES" while promoting holding your OWN locks and having line of sight on a target "so 400 to 600 mm range give or take" and not spamming at the back. will know more when the changes take place " almost all PTS changes end up being implemented if the lazer and heat changes are to show"

#14 justcallme A S H

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Posted 22 January 2019 - 02:00 AM

View Postdante245, on 22 January 2019 - 01:24 AM, said:

Spoiler


Well given I play all levels of the game... Quick Play, Group Play, Faction Play, Solaris, Private Lobbies, Competitive Leagues and playing with one of the best teams in the game - I'm pretty sure my experiece speaks for itself.

Oh and also add on the fact I gladly train new players when I get time. I don't teach them poor habits that many low-to-mid skill units concoct as gospel in their 'training' guides.

You and your unit could use some yourself.

View Postdante245, on 22 January 2019 - 01:24 AM, said:

1. alphas still can happen ,but RARELY do. cause there not viable. not in the capacity and format they were. you can not 2 Gauss, 2 heavy LRG and 6 ERM on the dire wolf anymore... waffelwafflewafflewaffle....


Umm.. That wasn't the alpha boogey-man build that PGI referenced as their target. The build was/is 6 ERML / 2ERL and 2 Gauss @ 94pt. Now it's 90pt since the cERML nerf but that's made basically zero difference. The patch circa 6 months ago actually stopped it, however what you dont understand, the heat dissipation patch brought it back. So literally back where we started.

View Postdante245, on 22 January 2019 - 01:24 AM, said:

If you say you can show proof cause i know you would be lying otherwise.


DWF-B - 80%, single alpha when skilled. It's back to 40% by the weapon cooldown is done so it can fire it again ~1.5 second later.

Once they fix heat containment (which is currently bugged, do you even know about that?) you will be able to fire it twice in a row just like you could before. So unfortunately no lies for you to cling to there. The evidence is here for ALLLLLLL to see.

View Postdante245, on 22 January 2019 - 01:24 AM, said:

Spoiler


What truth have I twisted in the above clear and repeatable example? You seem yet again unhinged and resorting to throwing words around that you appear not to understand what they actually mean.

View Postdante245, on 22 January 2019 - 01:24 AM, said:

Spoiler


Between you and me, I'm pretty sure Commander is going to take anything I say as far more accurate than anything you waffle up. We've dropped together many a time and he knows, as I know, that I understand the game very well and to a level that he too understands.

View Postdante245, on 22 January 2019 - 01:24 AM, said:

Spoiler


Well from a multi-business owner (currently a director of 4) - all in the real world... If that is what they are teaching you in "business major" sunday school. You should ask for a refund as that is bad business. Very bad. You would start again, simple as that. Same as PGI have for MW5 and Unreal - use what assets they can and go from there.

Updating MWO to Unreal, with all the coding issues, assset rebuilds and having lost a LOT of the knowledge years ago from those who wrote it... It's not hard to work that out.

Edited by justcallme A S H, 22 January 2019 - 02:24 AM.


#15 denAirwalkerrr

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Posted 22 January 2019 - 05:04 AM

I really wonder who of these guys knows game better: https://leaderboard....ustcallme+A+S+H

#16 Bud Crue

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Posted 22 January 2019 - 05:28 AM

View PostCommander A9, on 21 January 2019 - 04:40 PM, said:

What's everyone's take? Will I find a purpose or point to Faction Warfare if I return?


Hey Commander. Long time. In answer to your question it’s pretty much as Hazeclaw stated above. I note also though that when there is a rare CW event, the rewards are often enough to give it a hint of the old days as most of the population ends up playing at least for a few drops (ah, remember when Russ promised frequent clan v clan and IS v IS events back int 2017...we’ve had three since then). But from the perspective as one who is forced to drop as a singleton or in a small group (my unit mates nowadays tend to avoid CW like the plague so I admit I only drop when everyone else has gone to bed) it is nearly impossible find a drop. I don’t think I am alone in this experience as many folks -including many of the old CW regulars (even KCOM) are more and more frequently ending up in GQ to get drops (there were a bunch last night during NA prime time).

So if FP doesn’t trip your trigger (still/any more) give GQ a try. You can almost always get a match during peak times through the waits seem to go up if you are in an odd number group. In any case, welcome back

#17 K O Z A K

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Posted 22 January 2019 - 08:30 AM

Meh, these major changes you're talking about haven't actually changed much. I had to deselect 1 laser from the alpha firing group on ERLL battlemasters and replaced HLLs with LPLs on a few hellbringers......that's about it. It had no effect on how the game is played. You can still alpha 2lpl 6erml just fine. And the 100 w/e alpha bs people complained about was never really anything more than a meme imo anyways so...

I guess you can mention the heat loss change that blows out your cxl/lfe, it's annoying and dumb. But it comes up like once every 10 drops so, once again meh

#18 Xannatharr

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Posted 23 January 2019 - 10:09 AM

View PostdenAirwalkerrr, on 22 January 2019 - 05:04 AM, said:

I really wonder who of these guys knows game better: https://leaderboard....ustcallme+A+S+H



That was a little bit mean... but a whole lot accurate.

#19 Draven Darkshadow

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Posted 23 January 2019 - 12:34 PM

dante.. if you are truly interested in mwo and improving yourself just stop commenting about the game about what you mistakenly believe in and perhaps join ash and some of the others for FP training. There are many people that help and answer questions there..

#20 Vxheous

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Posted 27 January 2019 - 04:29 AM

View PostDraven Darkshadow, on 23 January 2019 - 12:34 PM, said:

dante.. if you are truly interested in mwo and improving yourself just stop commenting about the game about what you mistakenly believe in and perhaps join ash and some of the others for FP training. There are many people that help and answer questions there..


LOL, Dante would rather commit sudoku than play with ash





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