MechTech Dragoon, on 12 February 2019 - 07:27 AM, said:
Balance is not really the point of this post, but aight.
Pretty simple difference between IS and Clan, Grittiness+Adaptability VS Firepower+Speed, that's how they are balanced.
Like Terrans VS Protoss in starcraft. Or humans VS advanced aliens in literally every sci fi game ever. UNSC vs Covenant
The list kinda goes on.
It does not take a IS 100 tonner to match a clan 85-90, annihilators regularly beat the snot out of direwolves, so do kingcrabs.
A kodiak and atlas can match each other, depending on build.
Point of the post.
There are 2 clan 100 tonners.
There are about to be 5 IS ones.
Its getting close to 3 years since the last clan 100 ton mech.
Pretty simple difference between IS and Clan, Grittiness+Adaptability VS Firepower+Speed, that's how they are balanced.
Like Terrans VS Protoss in starcraft. Or humans VS advanced aliens in literally every sci fi game ever. UNSC vs Covenant
The list kinda goes on.
It does not take a IS 100 tonner to match a clan 85-90, annihilators regularly beat the snot out of direwolves, so do kingcrabs.
A kodiak and atlas can match each other, depending on build.
Point of the post.
There are 2 clan 100 tonners.
There are about to be 5 IS ones.
Its getting close to 3 years since the last clan 100 ton mech.
What, pray tell, is the win rate of C vs IS? I am wiling to bet that it doesn't fluctuate around the 45-55% range, like it does for PvT in SC2 (at least according to Blizzard - see http://us.battle.net...en/blog/5202424).
I have heard that evidence from Community Warfare would suggest that the situation is not so balanced in MWO.
Edited by Water Bear, 13 February 2019 - 06:47 PM.