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Dying In Stealth Mech Breaks Capping Ability For Your Respawns


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#1 Spheroid

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Posted 28 March 2019 - 11:51 AM

This has been present for a while. I wanted to confirm it still exists before reporting it.

If you take say a stealth Javelin on Conquest and respawn in a non-stealth mech that later mech has no ability to cap.

I don't know whether it matters if you died with stealth active. I have confirmed that the "m" button does nothing on these later mech in case that was also bugged.

I usually spawn stealth first if you are attempting to repeat the error. Something like Javelin, T-bolt, Crab, Crab would be a typical drop.

Edited by Spheroid, 28 March 2019 - 11:53 AM.






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