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Clan Vs Is Tech-How Did We Get Here?


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#1 mrmike5234

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Posted 29 April 2019 - 10:46 AM

Just got out of a FW match where I was lrmed constantly on caustic. I'm feeling salty so bear with me.

Stealth commando was narcing everyone. Tanky as heck, hard to hit, and a tag is a waste of time.

I alpha'd a flea in my madcat with 2uac 5's and 2 uac 10's. He stood there and looked at me like I was stupid. I would also say along with the flea the assassin is also broken, still. Clan has the linebackers? Weak legs and arms come off.

I'm not a lore nerd but isn't clan supposed to have better....something?

The Kodiak was nerfed several times, lets not talk about the poor timber wolf. May he rest in peace. All the clan pulse lasers have been hit with the nerf bat.

But we have the pirhana you say? Squishy and doesn't do well against streaks.


So lets go over the IS tech clan doesn't have, off the top of my head.

Better lrms, clan lrms stream in and ams is more effective.
Rac's
Stealth
Armor Quirks
In FW, tonnage advantage. Why? I'm not sure, makes no sense to me.

If I missed something I apologize, I'm venting.

31HR has made the above into a science while gen rushing. Only an experienced and organized clan group can repel such a rush. 31HR love doing it to pugs. What'd that 31HR guy say to me..."If you can't push back you don't deserve to win". Sigh, HHOD lives again.

Thank you for your time.

mrmike5234

#2 RustyBolts

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Posted 29 April 2019 - 11:29 AM

Stand by for the "But clans have high alphas, lower weight and the ever OP XL engines", all the while disregarding the incredible heat and burn times and ******** ballistics. Just watch. IS fan boys in 5.....4.....3....

#3 Johnathan Tanner

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Posted 29 April 2019 - 12:30 PM

View PostRustyBolts, on 29 April 2019 - 11:29 AM, said:

Just watch. IS fan boys in 5.....4.....3....
Posted Image

#4 K O Z A K

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Posted 29 April 2019 - 01:15 PM

IS is mildly easier to gen rush with, but lets not pretend anyone but top players in a large organized group can do anything against 12 linebackers objective rushing, and even then it's a maybe

it's kind of a shame this late in the game there are still teams who think running in and shooting buildings is winning, but it is what it is, I hope they enjoy their PVE in MW5

we used to have good performing weapons/mechs/playstyles on both sides, nowadays everything is kind of equally garbage, all the fun has been nerfed out of the game and I'm really struggling to find a reason to play anymore

#5 Pain G0D

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Posted 29 April 2019 - 01:27 PM

Clan

XL engines don't explode
Weapons are lighter , have more range.
Weapons and equipment take up less slots
Clan mechs pack enough fire power to be one category higher weight class
More energy weapon variety
Clan IIc and clan Battlemechs combine light weight weapons of the clans with full custom options of the IS.
Clan mechs are more noob friendly .


#6 Yondu Udonta

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Posted 29 April 2019 - 08:36 PM

Heed not the braindead gen-rushing ******* that can't shoot mechs for nuts, they will be gone come MW5 to shoot more static objects.

#7 justcallme A S H

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Posted 29 April 2019 - 09:19 PM

View Postmrmike5234, on 29 April 2019 - 10:46 AM, said:

I alpha'd a flea in my madcat with 2uac 5's and 2 uac 10's. He stood there and looked at me like I was stupid.


I'd stand there and look at you stupid too if you alpha'd that and missed - which you clearly did (missed) otherwise the fleas would have been sent to another dimension.

Edited by justcallme A S H, 29 April 2019 - 09:20 PM.


#8 KhanBhacKeD

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Posted 29 April 2019 - 09:53 PM

View Postjustcallme A S H, on 29 April 2019 - 09:19 PM, said:


I'd stand there and look at you stupid too if you alpha'd that and missed - which you clearly did (missed) otherwise the fleas would have been sent to another dimension.


Poor flee :( You have no heart ASH :)

But I think he's right you should have missed a lot of your alpha, cause a flea cannot survive in anyway a 60 alpha damage even a bit spreaded.

Edited by KhanBhacKeD, 29 April 2019 - 09:54 PM.


#9 Roland09

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Posted 29 April 2019 - 10:09 PM

View Postmrmike5234, on 29 April 2019 - 10:46 AM, said:

So lets go over the IS tech clan doesn't have, off the top of my head.

Better lrms, clan lrms stream in and ams is more effective.
Rac's
Stealth
Armor Quirks
In FW, tonnage advantage. Why? I'm not sure, makes no sense to me.

View PostRustyBolts, on 29 April 2019 - 11:29 AM, said:

Stand by for the "But clans have high alphas, lower weight and the ever OP XL engines", all the while disregarding the incredible heat and burn times and ******** ballistics. Just watch. IS fan boys in 5.....4.....3....

You forgot to mention how Clans can't brawl.
And IS got faster mechs.
And Clan pulse lasers get outranged by over-quirked Battlemasters.

It is known.

#10 GweNTLeR

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Posted 29 April 2019 - 11:36 PM

Those are just examples of broken, poorly implemented mechanics. Stealth? Broken as ****. LRM? Just broken. Narc? Broken. Etc etc.
Faction play itself is broken too - you are either playing on the maps, designed for 12x12 (not 4*12 vs 4*12) in case of quick play maps, or playing with outdated rules in invasion(example - generator/turret health, which was the same for several years. However, overall DPS has increased with introduction of skill tree and new weapons, which led to dramatically lower destruction times).
There is no such thing as honor in MWO, so it is natural for people to abuse those mechanics.

#11 Bishop Six

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Posted 30 April 2019 - 12:40 AM

View PostRustyBolts, on 29 April 2019 - 11:29 AM, said:

IS fan boys in 5.....4.....3....


Then thank you for the conversation.

BTW Mike, your team won this match on Caustic...so what the f and why?

Edit:
You guys are all whining all the time...personally i think you should more concentrate on fun things, it is better for health and mood.

The amount of salt got really high recently.

we use Assassins - cry, salt, all chat war
we use lurms - cry, salt, all chat wars
we use stealth - cry, salt....
we use mechs - IS OP REEEEEEEEEEEEEE

Edited by Bishop Six, 30 April 2019 - 12:51 AM.


#12 Feral Clown

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Posted 30 April 2019 - 03:00 AM

Mr. Mike please redact unit name and moving forward refer to these units as "Scrub unit" or NSR unit. Everyone will know who you are talking about and you won't get a holiday from PGI.

#13 Yondu Udonta

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Posted 30 April 2019 - 03:26 AM

View PostRoland09, on 29 April 2019 - 10:09 PM, said:

over-quirked Battlemasters

???

#14 Roland09

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Posted 30 April 2019 - 09:00 AM

View PostYondu Udonta, on 30 April 2019 - 03:26 AM, said:

???

Don't get him started about those OP Stalkers!

#15 Jman5

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Posted 30 April 2019 - 10:07 AM

Siege, and Incursion are just very poorly balanced against the objective rush for both factions. The skill it takes for a team to rush versus the skill it takes to stop the rush are just completely out of wack. In a way I think it's unfortunate that all teams do not objective rush more because then it would force PGI to notice and actually do something. Instead, most teams unofficially agree to at least try to fight it out in the beginning.

Edited by Jman5, 30 April 2019 - 10:38 AM.


#16 Brauer

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Posted 30 April 2019 - 01:40 PM

View PostRoland09, on 29 April 2019 - 10:09 PM, said:

You forgot to mention how Clans can't brawl.
And IS got faster mechs.
And Clan pulse lasers get outranged by over-quirked Battlemasters.

It is known.


It is not known.

Clans can brawl (Linebackers, Orion IICs, Scorch, and a few others), it's just that in FW clan usually want to go mid-range or beyond.
Clanners get some pretty quick mechs (see Linebacker) and at the very least take an XL almost all of the time because they don't die after losing one ST, so they save on tonnage compared to many IS mechs.
Are you saying Clan pulse lasers get outranged by ERLL BLR-1Gs? Cause that's what it sounds like, and uhhhh of course short to mid-range pulse boats get outranged by a long-range specialist.... For super long range Claners have the Virago, which gets insane range for CERLL, and the clans have a several good ERPPC boats for long-range trades.

#17 Spheroid

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Posted 30 April 2019 - 02:57 PM

View Postmrmike5234, on 29 April 2019 - 10:46 AM, said:

Clan has the linebackers? Weak legs and arms come off.


Posted Image

#18 SeventhSL

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Posted 30 April 2019 - 06:33 PM

View PostBishop Six, on 30 April 2019 - 12:40 AM, said:


The amount of salt got really high recently.

we use Assassins - cry, salt, all chat war
we use lurms - cry, salt, all chat wars
we use stealth - cry, salt....
we use mechs - IS OP REEEEEEEEEEEEEE


G’day,

I saw you guys getting a lot of salt a while ago and it was mostly deserved. This isn’t a personal attack just thought I’d provide the other perspective incase you are sick of the all chat wars following you arround.

Personally I don’t have any issue with any of the strats you listed and most people don’t but..... time and place.

For example, faction warfare is dead until you guys jump in the queue. Great!!! Then after a considerable wait we finally get enough PUGs together to have a game. Ya!!! You guys have a rep for cheese, so as soon as the experienced PUGs see your names we start to warn the others. Game starts, Assassin rush happens as predicted and, despite the warnings, the game is over a few minutes latter. So much for all that time in queue. Exact same thing next game and the one after. Naturally the salts flowing and people start dropping out of the queue.

I think the strats are fun and add to the game when it’s premade vs premade. Premades vs PUGs though????? Put it this way, when I’m part of a coordinate group dropping vs PUGs I don’t base rush, gen rush, drop camp etc. I’ll use the opportunity to take lore builds which are more challenging for me and more fun for the PUGs.

Anyway, reap what you sow I guess. GL FH and see you in FW. :)





#19 Bishop Six

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Posted 01 May 2019 - 12:44 AM

View PostSeventhSL, on 30 April 2019 - 06:33 PM, said:


I think the strats are fun and add to the game when it’s premade vs premade. Premades vs PUGs though????? Put it this way, when I’m part of a coordinate group dropping vs PUGs I don’t base rush, gen rush, drop camp etc. I’ll use the opportunity to take lore builds which are more challenging for me and more fun for the PUGs.

Anyway, reap what you sow I guess. GL FH and see you in FW. Posted Image


Ah ok.
I base rush Pugs? Not true.
Drop camp? Whats this?

How can i stop a strategy after lobby when we finally see that the enemy is pug?

And thats all me? Mh ok.

But thank you for your words.

They are proofing my statement a few weeks ago as i said Clanners are running away all the time and hiding everywhere. I got salt there too. "BS" they said. Here you go. When you "warn them" they all dont want to play a normas match, not even trying.

And its my fault when you guys are not able to group up?

"Ok Guys, today we make no group and jump into FP solo because maybe there are some super special solo Clanner on the other side who are gettting salty when we are grouping up."

"But Clan premades are totally fine, just lets get slaughtered."


@McGoat
Thank you.

So i "blubber" but OP is right and has a right to name & shame?

"IS fan boys in 5.....4.....3...."

Ok.

Well, i sow hate and salt, my fault to play a game like i think i have too. My fault to take beginners with me and we try our best to give them fun. Im such a bad person.

You guys make me sad, really. I think this is not good, this much seriousness and tbh, the hate against me is surprising me. Im sad and have to think about your accusations and Goats and mikes all all the other's behaviour and reactions.

#20 K O Z A K

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Posted 01 May 2019 - 06:29 AM

View PostBishop Six, on 01 May 2019 - 12:44 AM, said:

Gawd darn clammers! Git off my lawn


Love it, it's almost like a caricature of what fp IS vs Clam forumwarrioring was like a long time ago





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