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What Would Make You Spend Money On Mwo Again?


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#1 The6thMessenger

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Posted 31 May 2019 - 07:38 PM

- Better Balance by doing Community Suggestion to the letter (like Tarogato, and Navid A1's contribution)
- Mechanical Improvements, such as Ammo Switching and Crit Splitting
- Timeline Advancement
- New Weapons
- Urbanmech IIC
- MWO in Unreal Engine

Edited by The6thMessenger, 01 June 2019 - 12:22 AM.


#2 Khobai

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Posted 31 May 2019 - 08:07 PM

dinosaurs

#3 GuardDogg

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Posted 31 May 2019 - 08:12 PM

- A four legged mech, like the scorpion (or other 4 legged mech). Just one.
- A better Map, that doesn't support nascaring (but that is unlikely in QP)
- Better game types (one side defends base, other team attacks).
- Incursion needs defense pilots (points give), or it is just skirmish on Incursion and then tap a building with a weapon.
- Domination needs to be removed due to nascaring problem.
- Better cockpit environment. (have you seen modern military vehicles with their hud, cockpits, then comparing it to the 30th century). You just have to look at DCS World cockpit compared to Mechwarrior online. "Clickable"
- Some of the monitors in the cockpit doing nothing, one can have your computer specs/temp/FPS. Other monitor can have your webcam image/or live cam of you, so when pressing mic (VOIP), will show to other pilots. (optionable) "Mechcommander"
- Make Mechwarrior more of a simulator "Battletech", than a fast paced First Person Shooter game.

Some are requested way to much for MWO, but if MWO2.

Edited by GuardDogg, 16 June 2019 - 04:07 PM.


#4 Scout Derek

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Posted 31 May 2019 - 08:12 PM

never.

#5 Erebus01

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Posted 31 May 2019 - 08:13 PM

#FIXPSR

#6 0111101

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Posted 31 May 2019 - 08:16 PM

PGI handing off the game to another developer

#7 Phuhkiew

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Posted 31 May 2019 - 08:20 PM

Before of after the Dev Interview today?

#8 shaytalis

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Posted 31 May 2019 - 08:51 PM

Confidence that the money wont vanish in a year. Stuff to pitch to friends to get them into the game. Basically confidence.

#9 Cazador88

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Posted 31 May 2019 - 09:27 PM

A lot of things would get me to spend more but sadly PGI is not interested in implementing anything actually good so if they don't give a **** i don't give a ****.

#10 UnofficialOperator

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Posted 31 May 2019 - 09:28 PM

View PostThe6thMessenger, on 31 May 2019 - 07:38 PM, said:

- Better Balance by doing Community Suggestion to the letter (like Tarogato, and Navid A1's contribution)
- Mechanical Improvements, such as Ammo Switching and Crit Splitting
- Timeline Advancement
- New Weapons
- Urbanmech IIC


Lol you heard the dev talk right?

Press F bro

#11 Buster Machine 0

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Posted 31 May 2019 - 09:37 PM

MWO being the multiplayer PVP mode of MW5.

#12 Novakaine

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Posted 31 May 2019 - 09:40 PM

I spend money already however.........
Posted Image

#13 FireStoat

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Posted 31 May 2019 - 09:41 PM

Nothing. In a world of "show, don't tell" marketing to generate hype for a product, Mech*con gave us "I left my notes at home" and this dev update close to 5 months later gave us "MWO was used to fund MW: 5, and to be honest, mech packs don't generate funds to continue MWO so..."

A series of very, very poor business decisions has brought MWO to where it is when it had the most fanatical customer base for the Battletech product that the planet has ever seen. I'm happy that I've been able to play the game, and appreciate it. But I don't trust the upper management of PGI with their decisions with actual money at this point.

#14 Mcgral18

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Posted 31 May 2019 - 09:50 PM

Balance changes which make me enjoy the gameplay more


That has not happened in a long time

#15 Cazador88

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Posted 31 May 2019 - 09:56 PM

Other than what i already wrote before, i really don't see a real reason to keep spending. I mean what kind of insurence we get that the servers and development will keep going next year or for an MWO2 if we keep spending? Just asking because i haven't heard a word other than "keep buying mechpacks", but for what? For FP to stay the same buggy and flawed crap it became in the past week? For QP to stay the same rotation cancer it is? Solaris is non existent basically so they didn't even mention it and nobody even asked atleast i don't know about it. I say start looking around for another f2p title which you can play on a regular basis because a one time buy singleplayer game is not going to save their ignorant sorry asses. Not saying to quit the game right now but keep your eyes open.

Edited by tollas669, 31 May 2019 - 09:58 PM.


#16 Monkey Lover

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Posted 31 May 2019 - 09:59 PM

Mwo2

Pvp
Ai
Depth
Mods


#17 kapusta11

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Posted 31 May 2019 - 10:34 PM

Roll back mobility nerfs.

Rework rage inducing matchmaker/PSR system:
- Put top 0.5% players in tier 1
- 1% in tier 2
- 5% in tier 3
- 10% in tier 4
- 25% in tier 5
- 50% in tier 6
- 90% in tier 7
- and the buttom 10% in tier 8

Move to unreal engine.

#18 LordNothing

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Posted 31 May 2019 - 10:57 PM

a mechwarrior game

#19 FRAGTAST1C

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Posted 01 June 2019 - 12:29 AM

I do spend on the game regardless but it'd be great if PGI gave us...

1. A Better MM

2. A new Tier System

3. A way to let people play with their friends faster

4. Mechs that don't behave like trains with weapons

#20 MrMadguy

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Posted 01 June 2019 - 12:39 AM

View PostThe6thMessenger, on 31 May 2019 - 07:38 PM, said:

- Better Balance by doing Community Suggestion to the letter (like Tarogato, and Navid A1's contribution)
- Mechanical Improvements, such as Ammo Switching and Crit Splitting
- Timeline Advancement
- New Weapons
- Urbanmech IIC
- MWO in Unreal Engine

TL;DR Game should become more fair. Unfair game - is common problem of many PVP game. It's their scourge.

1) Biggest thing - is better and more transparent matchmaking. Even if we don't have enough players to play with, mid-avg-MS players, like me, should still be a majority of players. Therefore, only reason for bad matchmaking - is high or low Tier minority. This problem should be balanced somehow. If I have to play one match with low Tiers in my team or high Tiers in enemy team, next match should be better for me. And I should have some hard guarantee of better matches or some compensation for bad ones. Something like "call to arms" system. Players should have a choice between shorter queue and better matchmaking.
2) Next thing - is map design. As always, yeah, may be devs try to make different environments to make game more diverse. Problem is - this works for solo-games only. But it's wrong for Online games. In Online games maps should be balanced some way in order to be enjoyable. Every map should allow both long range and short range battles. This means, maps should have enough cover and open space. Maps shouldn't be too big. Distance should be short enough to change position quickly, not one big open space, where you have no chance to counter long range weapons, especially LRMs.
3) Next thing - balance. As always. It's just wrong, that Lights are the best brawlers in this game and some Assaults, especially IS ones, are just pieces of crap.
4) And one last thing. Regional currency support. I understand, that devs don't want to have lesser amount of revenue from some regions. But problem is - it's better to have lesser amount of money, than no money at all.





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