I quit playing and buying mech packs due to the following:
1) The movement and speed nerfs that took out most assaults from being viable in the game, especially the highlander. Historically nimble mechs are complete bubba's in this game.
2) Lights are more powerful than assaults. Its too easy to take a pirhanna or flea and pawn assaults face to face. Get Gud is the dumbest answer to the problem when any light can simply step out of the way of a gauss or PPC which are the best defenses since stealth armor made them immortal vs any locking weapon. Move like your on C0K41N and the only shots that hit you are mostly luck.
3) clan xl nerfs made the clan mech with an xl just as broken as an IS mech. You can't fire a single laser more than once if you lose a torso... dumb and therefore worthless.
4) The Nascar mechanic in QP in game has been rewarded far too long through all of the above. The viability of a mech goes down proportionally to its weight.
5) the hardpoint system was broken from the beginning of the game and devs ignored a WHOLLLLE lot of MW experience from many players who called out that a gauss cannon should not fit where a mg was originally placed in a mech. The K2 gauss cat should have redirected them then, but we were told that the founders were not the core targets of this game after we were suckered into funding it.
For all the above, I did not purchase MW5, which is sad. I love the MW/BT universe over all other sci fi and game genre's. Its potential was discussed but never achieved here. I still hope to live long enough to see it reach that potential. I've been a fan and participant since the 90's. GLHF
Edited by Mechsniper, 01 June 2019 - 07:06 AM.