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I. Reduce the health of UAVs from 10 hp to 5 hp.
A. Where as many pilots are unable to reliably locate UAVs.
B. Where as many pilots are often unable to reliably hit UAVs.
C. Where as UAVs are responsible for death from clouds of missiles.
D. Where as UAVs let they team be prepare for one shot kills when mechs of the other team poke out.
- Possible addendum -
Add two skill points to Auxiliary Branch increasing UAV hp by 50% (7.5 hp) and 100% (10 hp).
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II. Increase the ghost heat (not base heat) of ATMs and MRMs.
A. Where as unaware lights can be instantly killed by large groups of ATMs/MRMs at close range.
B. Where as PGI dislikes assault mechs and slow assault mechs are known to be able to boat large numbers (3-4) of heavy missile weapons.
C. Where as PGI wants to sell more Dervishes and Vapor Eagles.
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All kidding aside, would these small changes help, hurt, or not really make a difference in your opinion?
Edited by Remover of Obstacles, 22 June 2019 - 08:07 AM.