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Nascar Worst Tactic


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#41 Moochachoo

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Posted 01 July 2019 - 04:59 PM

View PostSirSmokes, on 01 July 2019 - 04:17 PM, said:

Sometimes you can rally anti nascar sometimes...


And get smoked, I can see the appeal of nascaring, catching an assault or heavy out of position early on in a match is huge.

#42 LordNothing

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Posted 01 July 2019 - 05:03 PM

View PostChristophe Ivanov, on 30 June 2019 - 07:47 PM, said:

When you get toxic emotional replies instead of constructed and well meaning ones, it just shows how bad things are in this forum. YES NASCARing is BAD if it's won ton running just for the sake of it. It works only if it's done right for the whole team to use everyone against the enemy. In the last week, I have not seen one coordination done before dropping to this end.
Does not mean it's gonna fail, but in my experience, it does. But the several times it;s been coordinated, it's a joy to be part of even in assaults.
The trick is getting EVERYONE ON BOARD and doing it right. QP is not a ideal place for that. My advise is when it happens, just do your best and let it go.


the trouble is when the possibility of a nascar starts affecting operations. like the other day i spawned in the left most drop in a slow 100 tonner. anticipating nascar, i proceed to the right at the best possible speed so as not to die, the other assaults followed. while i was doing this the rest of team pushed forward, a once in a blue moon occurrence. then after promptly getting butchered they complained that the assaults were nascaring. which goes to show that nothing is a tactic if you don't tell people what you are doing. i still stand by my actions because in 99/100 games thats the right call because of all the damn nascaring.

Edited by LordNothing, 01 July 2019 - 05:04 PM.


#43 FLG 01

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Posted 01 July 2019 - 05:45 PM

View PostMoochachoo, on 01 July 2019 - 04:59 PM, said:

And get smoked, I can see the appeal of nascaring, catching an assault or heavy out of position early on in a match is huge.

... especially considering assaults are the favourite class of beginners (for reasons I never understood since they are rather hard to master).

#44 R Valentine

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Posted 01 July 2019 - 05:46 PM

NASCAR really robs the fun out of this game. If nothing else it's just boring. Start game, begin immediate right handed circle. I'm really just considering quitting at this point. Even tic-tac-toe is more dynamic.

#45 RickySpanish

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Posted 01 July 2019 - 05:57 PM

View PostMoochachoo, on 01 July 2019 - 04:59 PM, said:


And get smoked, I can see the appeal of nascaring, catching an assault or heavy out of position early on in a match is huge.


See this is why Nascar is popular. You have the option of both teams forming a firing line, or you have the option of attempting a flank. The thing is, Nascar has actually evolved from the older firing line tactic.

First, you had people sniping away at each other, slowly plinking the enemy down and then making a push.

Then, you had the pop tarting variant, where people moved between cover while taking pot shots from unexpected positions (the air).

Now you have Nascar - an attempt by both teams to, instead of getting demolished by a firing line, flank the weak side of the enemy thereby scoring some easy kills while avoiding direct return fire.

Honestly, who wants to stand in a line and get shot?

#46 LordNothing

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Posted 01 July 2019 - 06:33 PM

i think a sand dunes map would make nascar go away. dunes are mostly parallel to each other and would be perfect for hill humping if they are lined up crosswise to the line between drop zones. if they are long enough, they would be impossible to nascar as you would have to crest multiple dunes to do it, giving the enemy who went for hill humping something to shoot at. get away from central feature maps and just do natural environments.

#47 FRAGTAST1C

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Posted 01 July 2019 - 07:50 PM

View PostRickySpanish, on 01 July 2019 - 05:57 PM, said:

Now you have Nascar - an attempt by both teams to, instead of getting demolished by a firing line, flank the weak side of the enemy thereby scoring some easy kills while avoiding direct return fire.

Honestly, who wants to stand in a line and get shot?


That's fine but that is not what NASCAR this thread is referring to. NASCAR means people simply start the rotation and barely shoot at enemies while they "get into position". Nobody has a problem with the team forming up and flanking the enemy together while keeping an eye on the mini-map to figure out what the enemy is doing and reacting to that.

#48 RickySpanish

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Posted 01 July 2019 - 09:13 PM

View PostFRAGTAST1C, on 01 July 2019 - 07:50 PM, said:


That's fine but that is not what NASCAR this thread is referring to. NASCAR means people simply start the rotation and barely shoot at enemies while they "get into position". Nobody has a problem with the team forming up and flanking the enemy together while keeping an eye on the mini-map to figure out what the enemy is doing and reacting to that.


It definitely is the same thing in each of the separate minds of the 12 players on the team, since players rarely communicate with one another, tend to think they're better than, and don't need each other, and are expecting Nascar so begin the rotation pre-emptively.

#49 Danjo San

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Posted 02 July 2019 - 01:24 PM

View PostKiran Yagami, on 01 July 2019 - 05:46 PM, said:

NASCAR really robs the fun out of this game. If nothing else it's just boring. Start game, begin immediate right handed circle. I'm really just considering quitting at this point. Even tic-tac-toe is more dynamic.

easy fix, before the match starts take command, and tell everyone to go to position XYZ.
Say nothing and people will refer to "standard" maneuvers...

#50 R Valentine

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Posted 02 July 2019 - 02:19 PM

View PostDanjo San, on 02 July 2019 - 01:24 PM, said:

easy fix, before the match starts take command, and tell everyone to go to position XYZ.
Say nothing and people will refer to "standard" maneuvers...


If that was the "easy fix", nascar wouldn't be much of a thing at all. But most people will default to their natural state of play regardless of what others ask them and when others ask them to do it. What people always say is "easy fix" is really just "maybe but not really". Plenty of people speak up during the game. Virtually no one listens.

#51 arcana75

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Posted 03 July 2019 - 01:17 AM

View PostKiran Yagami, on 02 July 2019 - 02:19 PM, said:


If that was the "easy fix", nascar wouldn't be much of a thing at all. But most people will default to their natural state of play regardless of what others ask them and when others ask them to do it. What people always say is "easy fix" is really just "maybe but not really". Plenty of people speak up during the game. Virtually no one listens.

That right there. The problem isn't not speaking out, but despite that, the "swarm" still rotates. And if you don't want to be screenshot'ed as a noob for holding your ground and getting swarmed by the enemy nascar, you better nascar as well.

Too often I call HOLD THIS LINE, only to see the blue blips slowly slide to the right...

The solution isn't to compel random strangers not to nascar, but to play expecting nascar and use it to your advantage. Knowing where your enemy is going to be, is already half-way to victory.

#52 Prototelis

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Posted 03 July 2019 - 01:33 AM

Too often the person calling "hold this line" is actually in bad position.

#53 FRAGTAST1C

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Posted 03 July 2019 - 01:34 AM

View Postarcana75, on 03 July 2019 - 01:17 AM, said:

That right there. The problem isn't not speaking out, but despite that, the "swarm" still rotates. And if you don't want to be screenshot'ed as a noob for holding your ground and getting swarmed by the enemy nascar, you better nascar as well.

Too often I call HOLD THIS LINE, only to see the blue blips slowly slide to the right...

The solution isn't to compel random strangers not to nascar, but to play expecting nascar and use it to your advantage. Knowing where your enemy is going to be, is already half-way to victory.


I've started to keep 500 damage and a kill/kmdd to be a satisfactory outcome and anything more as a bonus. Since then, I have been enjoying most of the matches. I still get stomped in some matches and a couple of them results in me barely doing 200 damage but that's how it goes.

Even when I get into my Dire Wolf, I expect to NASCAR but I've found that once I start to push in a slightly similar direction to where the "team" wants to go and give a call on comms, they end up sticking close and following side-by-side. A bit more practise in timing and situational awareness in this regard and I am golden.

As of now, I've reached a point where most of my mechs with a "tried and tested" loadout gives me 500 MS once in every 5 matches and I'm good with that despite losing 4 of those matches Posted Image . I sometimes lose even the match where I get 700 MS but oh, well.

#54 General Solo

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Posted 03 July 2019 - 02:04 AM

@OP I see you made a new nascar thread, good for you.

I will just leave this here.

View PostOZHomerOZ, on 02 July 2019 - 07:05 AM, said:


If it was the last thing to do it wouldn't be such a hot topic on the forum, in game chat and in game viop.
It must have its merits.
Maybe when your have more experience (according to Jarls) you will understand. After 50K games I tend to like it.

Their are far worse absolute worse things that players do in QP that assist in them losing such as:

1) Using NASCAR or some other excuse to deny responsibility for their failures in varied areas of the game
2) Splitting up to the four winds
3) Ditching your team mates on a firing line cause you heard gun fire
4) Not shooting the same target, coz u need a call, lol, cant you see that enemy mech being hit, maybe add your fire too
5) Not been careful with your aim
6) Not being flexible coz someone said PUSH, TAKE TOP despite the fact in this particular game instance its failing terribly. Switch to play B mang, nascar maybe?
7) Not watching the mini map thus being situational unaware, thus falling behind and then blaming nascar

I could go on.

I love nascar cause lots of people have stiks up their but about it and refuse to get good at it.
So it makes it easy for people who have accepted that its part of the game and have noticed its features, whens it good and when not so to play against those who refuse to adapt to it.

Its not like a weapon or mech that can be nerfed?
Nascar can only be nerfed by counter tactic/stratergies devised by players.
So if you dont like nascar do something about it, just not on the forums, unless asking for help/advice about countering NASCAR.


You cant stop the nascar whining only counter tactics or strategy.
No matter how many nascar threads you make. Nascar, Nascar never changes.
Shake n Bake

#55 Tarl Cabot

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Posted 03 July 2019 - 05:20 AM

View PostPrototelis, on 03 July 2019 - 01:33 AM, said:

Too often the person calling "hold this line" is actually in bad position.


Or a player(s) does nothing to build up to it, but then finally speaks up, making a last minute call that others were not accepting/prepared for... even more so if most of the others were already chasing a squirrel or two... Posted Image

As for the squirrel or two, I have been in a position a few times where I had opt to back up a team mate. Yes, we were definitely out of position but holding out long enough that the enemy team, ahead a few kills but not very aggressive, would abandon their better position in ones and twos to chase two "squirrels" , which would usually be a heavy or assault and a medium.

At least one can not say a team was not paying attention to their minimap and the location of their team mates... it never amazes me though how far a team will try to travel in an attempt to be part of the squirrel kill....

Edited by Tarl Cabot, 03 July 2019 - 05:21 AM.


#56 Danjo San

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Posted 03 July 2019 - 11:57 AM

View PostKiran Yagami, on 02 July 2019 - 02:19 PM, said:


If that was the "easy fix", nascar wouldn't be much of a thing at all. But most people will default to their natural state of play regardless of what others ask them and when others ask them to do it. What people always say is "easy fix" is really just "maybe but not really". Plenty of people speak up during the game. Virtually no one listens.

When people make good calls, people listen.
Obviously, if you have people on your team that have voip deactivated they won't, but that's negligently. Dunno, why people play a team game and then deliberately ignore the team aspect.
Anyway, make good calls, be firm, confident, not insulting, and keep people motivated to follow your plan, and guess what ... It works... People are willing to try other alternative tactics.

"Hey guys lets not Nascar" ---- Is not a call!
"Hold the line" --- closer to a call.
"The enemy will be pushing in from E5 around the corner, set up a firing line facing E5" ---- much better call
"Alpha and Bravo Lance, Set up left of the Chokepoint in D5, Charlie will take the right side, stay in cover don't trade, Once the enemy starts pushing in, the first mech is primary, we will call targets after that." ---- even better call

You see where I'm going...

Next thing to do is keep an eye on the minimap, remind people not to wander off, unless, and here's the twist, the enemy realises what you planned out, in which case you need to adapt and call out a new plan.

Yes, it's an easy fix, you need to be willing to put in work though...

Almost forgot... you said what people ask them ... that's the problem. Don't ask. command!

Edited by Danjo San, 03 July 2019 - 11:59 AM.


#57 John McClintock

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Posted 03 July 2019 - 01:10 PM

View PostJediPanther, on 30 June 2019 - 08:29 AM, said:

Give up with any hope of tactics,team work and any other words that have that effect in qp. Just have fun in qp using your mech trying tons of builds even "bad" non meta ones but most importantly forget about the winning equals fun mentaility or you'll find qp to be hell.

Also don't be a stat warrior only caring that your w/l or kdr or whatever went up or down by .01 percent. No one (but them) give a dam about stats. Unless you're gambling on mwo match outcomes and players as if mwo is like a boxing match or baseball game. My stats suck and get worse every second I pilot an atlas.


Most of these scores have more to do with your luck in finding a good group. I spend half my time leveling up new mechs and/or testing new builds. So i don't really care if my rating is mediocre. It doesn't define my skill as a pilot. Or as a unit commander.

I guess the exceotion is those guys with 7:1 k/d ratios... Otherwise it doesn't mean that much. I had 17th place in total wins recently. That just means i wad playing too darn much. My more meaningfull stats put me at 20%tile. But im still climbing tiers. So that doesn't mean that much either.


#58 John McClintock

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Posted 03 July 2019 - 01:29 PM

View PostFLG 01, on 01 July 2019 - 05:45 PM, said:

... especially considering assaults are the favourite class of beginners (for reasons I never understood since they are rather hard to master).


Funny you say that because one of the web sites i read (a gun forum that led me here) a newbie was complaining that he was getting slaughtered in a direwhale and couldn't understand why. I had initially piloted a direwhale in teir 5 and did quite well. Often getting over 1000dmg. Then as i got up in tiers ended up selling it because of lackluster performance. Then bought one again. Then sold it indisgust of....

Wait for it...

NASCAR

I just don't aee how people can sstnd to pilot a slow mech when half the time they'll just die because of idiot team mates.

#59 Foxwalker

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Posted 03 July 2019 - 04:07 PM

View PostPrototelis, on 03 July 2019 - 01:33 AM, said:

Too often the person calling "hold this line" is actually in bad position.


My experience with this, is that each time I went back to hold the line we got slaughtered. Almost all games (Not all) are won by being more aggressive. Holding the line and calling shots requires more cooperation than can be mustered in QP (most of the time).

#60 L1f3H4ck

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Posted 03 July 2019 - 05:11 PM

You know, Nascar used to be a specific maneuver which needed to be executed properly. I guess that's Lostech now.

https://mwomercs.com...ics-101-comics/





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