Khobai, on 25 July 2019 - 03:32 PM, said:
steam takes 30% which is completely outrageous. and PGI would still have to give 5% to epic for unreal engine royalties on top of the 30% to steam. for a total of 35%.
epic takes 12% and waives the 5% royalty they would normally charge.
35% vs 12%... its a no brainer which PGI would choose. what sane company would give up 23% of their profit margin?
if you wanna blame anyone blame steam for ripping game developers off. or blame yourself for thinking MW5 was ever going to be a good game in the first place or that PGI wouldnt lie when they have a history of lying repeatedly lololol.
Oh please. Higher cuts or lower cuts would be less relevant if the total is lower anyways.
They could either face the 35% and earn probably up to 5 million, and take home 3.25, or they could take the easy route and just earn 1 million for mere 12% cut which is just 880K + assuming 2 million of exclusivity deal.
If that's the scenario, i'd rather have the 35% royalty fees, and not screw up my loyal customer, Epic-Fails can keep their money. One thing for sure, PGI is not CD-Projekt Red.
Khobai, on 25 July 2019 - 03:32 PM, said:
The problem is steam not EGS. Steam is the one charging the outrageously high fees that everyone agrees are completely excessive for the service provided by Valve. Steams outrageous fees are what set the baseline price of games so high.
Price of doing business.
The problem is exactly EGS gate-keeping by throwing money around to the detriment of consumers. You could "follow the money" all you like, but you're nothing without people buying your game -- it'll just be a waste of money for what is basically a vanity project for Epic-Fails.
Khobai, on 25 July 2019 - 03:32 PM, said:
and EGS is absolutely competition for steam. The same way that netflix is competition for amazon or hulu because of their exclusive shows that you can only watch on those streaming services.
You must be joking. Streaming services at least have great services. Steam is Great and because of that we flock to it, GOG at least tries and is nice about it, so we let it pass.
EGS is ****, and the people are doing anti-consumer stuffs that benefit no-one. They think it will benefit the developers, but really they're just taking away the credibility and the patrons.
Khobai, on 25 July 2019 - 03:32 PM, said:
competition has become more than just whoever has the lowest prices. for distribution services, competition has become a war to monopolize intellectual properties through exclusivity contracts. Although I definitely think a strong case could be made that exclusivity contracts are monopolies and violate trade laws by not allowing fair competition.
Well, exactly, monopoly isn't exactly a good thing. But the thing is that, Steam pretty much have monopoly because they are great at what they are doing. At least Steam is "monopoly" because it's great at what it does, and doesn't exactly prevent competition -- it's just hard to compete with the best.
What EGS should be doing is improving it's store, throwing money at their own devs than throwing money to the desperate.
That's not competition don't you even ******* dare call it "competition", you're shooting the other runners at the leg and winning by default because they can't run. It's not people being enticed by what is best, they are instead forced to buy something from somewhere because that's the only place you can get it.
Edited by The6thMessenger, 25 July 2019 - 09:47 PM.