Players should know that the video game industry is based on worker burnout and exploitation. That is the first step towards fixing this problem.
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The Dark Side Of The Video Game Industry
Started by Anjian, Aug 18 2019 04:34 AM
5 replies to this topic
#1
Posted 18 August 2019 - 04:34 AM
#2
Posted 18 August 2019 - 07:14 AM
ive known about this for awhile. this is why i decided not to pursue a career in game dev.
#3
Posted 18 August 2019 - 06:52 PM
LordNothing, on 18 August 2019 - 07:14 AM, said:
ive known about this for awhile. this is why i decided not to pursue a career in game dev.
If you read the book The Soul of a New Machine, crunch time goes all the way back to the beginning of the IT industry and is probably the norm in most tech companies.
#4
Posted 19 August 2019 - 02:18 AM
I don't think its just a phenomenon of the gaming industries. Its generally to be found in IT.
Especially when you code some unique solutions for some customers - you can make a educated guess on your experience.
You are 100% sure that you can make it to the deadline, your code runs fine on your test system - it runs fine on the customers test system - but it fails catastrophic on the customers primary system.
And sometimes the reasons for this cluster **** is based on the "overworked" solution of another guy or in my special case - where I lost a lot of living time because of the stress.... three different problems - each of its own not an issue.
Just for the fun: The front-end software somehow allowed (it should not have been possible) that a data-set of a customer was entered without a birthday.
The database somehow stopped working (without exception or error log) when it reached the data-set of that customer.
the program that should transfer the data from the customers system into the database by using a interface should have warned about "missing" data and use "proxy" values. In this version the warning was disabled.
Well so I stood in mid-summer for 6 hours in the server room of that customer and tried to fix something that wasn't broken. But then we've got an update for the interpreter and the customers front-end... on the next run... failed again, because the frontend changed the coding - and the guy coding the interpreter had his code optimized that was disabled for that special coding.
And again I looked like a moron.
This whole story was the ultimate proof that murphys law exists. (Because this was not the end)
Especially when you code some unique solutions for some customers - you can make a educated guess on your experience.
You are 100% sure that you can make it to the deadline, your code runs fine on your test system - it runs fine on the customers test system - but it fails catastrophic on the customers primary system.
And sometimes the reasons for this cluster **** is based on the "overworked" solution of another guy or in my special case - where I lost a lot of living time because of the stress.... three different problems - each of its own not an issue.
Just for the fun: The front-end software somehow allowed (it should not have been possible) that a data-set of a customer was entered without a birthday.
The database somehow stopped working (without exception or error log) when it reached the data-set of that customer.
the program that should transfer the data from the customers system into the database by using a interface should have warned about "missing" data and use "proxy" values. In this version the warning was disabled.
Well so I stood in mid-summer for 6 hours in the server room of that customer and tried to fix something that wasn't broken. But then we've got an update for the interpreter and the customers front-end... on the next run... failed again, because the frontend changed the coding - and the guy coding the interpreter had his code optimized that was disabled for that special coding.
And again I looked like a moron.
This whole story was the ultimate proof that murphys law exists. (Because this was not the end)
#5
Posted 19 August 2019 - 07:39 AM
Anjian, on 18 August 2019 - 06:52 PM, said:
If you read the book The Soul of a New Machine, crunch time goes all the way back to the beginning of the IT industry and is probably the norm in most tech companies.
wouldnt doubt it. i went to school for it but i get paid more being a bum.
Edited by LordNothing, 19 August 2019 - 07:40 AM.
#6
Posted 19 August 2019 - 07:41 AM
Paid for being a bum, where do we sign up?
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