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Encourage/reward Grouping In Fp


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Poll: Encourage grouping in FP ? (2 member(s) have cast votes)

Encourage grouping in FP ?

  1. Yes (1 votes [33.33%])

    Percentage of vote: 33.33%

  2. No (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Maybe (2 votes [66.67%])

    Percentage of vote: 66.67%

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#1 Warning incoming Humble Dexterer

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Posted 25 August 2019 - 07:38 AM

Since I never got PGI to reduce the maximum size of FP groups to less then 12 players, I'm taking the opposite approach :

ENCOURAGE grouping in FP, by giving players some kind of bonus for grouping.

"AN EXAMPLE" would be +5% rewards (cbills, xp...) per player grouped in FP, up to a total of 12x5% = +60% bonus

In counterpart, the default rewards for solo players could be reduced to something like ~40%, so that ~40% + 12x5% = ~100% of the current rewards.

So yes, players would still be stomped, grouped or not grouped... But as long as they group they make up to 2.5 more gains (100 / 40 = 2.5x more gains), which means a grouped loss would still be the ~same as a solo win.

QP rewards stay at 100%, grouped or not, as the easier way for new solo players to earn their first Cbills without having to group.

I believe this would benefit casual groups, by allowing them to get rematches once they've got a first good match running, instead of currently slowly queuing back up solo and having a random group show up at the last second and snatch their rematch from them.

So... win (team1) win (team2) win (PGI) ?





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