https://dotesports.c...re-to-eliminate
I don't play Overwatch, but interesting article that outlines general expected survival based on health pool and hit box size.
Is there a way to measure the size of hit boxes for MWO?
Obviously "ear'ed" mechs are a dangerous choice to use, but I am curious how bad the hitbox surface area compared to the structure of location (side torso, center torso, etc.) is.
We should probably multiply by speed squared for a 'MWO survivability quotient'.
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Health To Hitbox
Started by Remover of Obstacles, Sep 13 2019 12:49 PM
4 replies to this topic
#1
Posted 13 September 2019 - 12:49 PM
#2
Posted 13 September 2019 - 02:11 PM
Its more involved than that since overwatch heroes have only 1 hit box per se, than mechs that have 8. And MWO is a much less fast paced game, so profiles matter much more.
#3
Posted 13 September 2019 - 04:57 PM
Shanrak, on 13 September 2019 - 02:11 PM, said:
Its more involved than that since overwatch heroes have only 1 hit box per se, than mechs that have 8. And MWO is a much less fast paced game, so profiles matter much more.
I was afraid of that.
I was hoping someone with 3d modeling experience and the right software would be able to extract the info more easily.
#5
Posted 16 September 2019 - 10:26 PM
Will answer all your hitbox questions
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