justcallme A S H, on 29 October 2019 - 09:21 PM, said:
I'm saying don't use them to call/direct a match when you are objectively bad at the game, have no tactical awareness etc etc. You're better off saying nothing and not sending your team to their death. No plan is better than one that is going to get you all killed. At least carry players can attempt to carry. You cannot carry if you're stuck in a bad play because of poor calls. And then what is even worse is players then call similarly poor movements in other games and think it is all good and well.
Now if you actually have an idea - comms / drop call your heart out.
I can say as noob - if I call I call if a torso or center is open. UAV up/down. Calling enemy position...That´s something helpful in my opinion. At least only informations - take them or forget them....
If there is a map I know an "easy" strategy I call a way (like hpg highground, frozen 7-line and NOT valley....).
If somebody else is calling I am fine with that but the silence and everybody is running and shooting random.....not my taste of "fun gaming".
YES you are not that concentrated on your own gameplay if you call - you need to keep the overview.
But for me this is a teamgame and I want to reach teamplay. Focusing fire, helping assaults,...
I don´t want to use my teammates as meat shields....but everybody has his way to do so.....and is it the "i want good stats?" or the "i want fun during games?"
And I understand if a comp player who really spends that much time in strategy etc is frustrated in QP through calling....I mean....it´s rare that they all follow commands....if you are comp or not doesn´t matter...so you focus on your stats and your good feeling...i totally understand. But I want the communication - even if I suck.
So perhaps we can say:
Sharing information and really "calling" are two different things.
And in my opinion you can´t do something wrong if you share that a ct is open etc....
________________
btw i hate nascar.....I get lost behind because I try to hold the fireline....other story....