Jyi, on 28 November 2019 - 12:27 PM, said:
I have done a couple of the missions solo with some of the worst possible stock loadouts.
I did the demolition mission in a Commando 1B with very slightly tweaked armor and stock weapons.
I don't really know how I can go lower without purposefully gimping myself. And I don't even consider myself a good player. Average at best.
And it isn't hard. Even a mech dad with a joystick can do it as soon as they realize how the AI works. Or doesn't work, to be more precise.
Heck, the AI does almost as much damage to each other as it does to me. I have done the assassination mission without shooting at the first Locust even ONCE and then checked their health mid-battle - and they've been cored from behind with armor on orange from the front. Then, after killing the main target, I've left that Locust behind (in a 48 kph KGC) and it hasn't even tried to follow me or shoot me in my wide open back.
If you're ok with basically a 100% success rate of missions regardless of player input, then I guess you're ok with the game. For me, it breaks the immersion.
Like I said, the AI is serviceable. It's not going to be like a MWO Comp Player. I ran the Assassination mission last night solo in a Locust with SRMs and I skipped most of the targets to complete the mission. I was banged up but not totally cored. If I had stayed to kill all the enemies, then I'd have lost components. Now, in the main campaign if I did that, I'd have weigh that decision against repair costs and downtime.
For a niche game like this, it's better if the AI is slightly on easier side since it can be tweaked by just about anyone. When HBS Battletech was released, the AI was easy and the game was over the moment you salvaged a couple of Heavies. Then came some tweaks from the community and eventually Roguetech. The same will happen to MW5. I wouldn't be surprised if within a week, there was some tweak to the AI to make them all like Quake 3's Xaero on Nightmare with a rail-gun.
You're basing stuff off of the demo which has set things on easy mode 'cause you're not encountering elite mechs and pilots. They're all crappy builds. Their accuracy isn't the greatest therefore it takes a while before you start taking some serious damage. There'll be tweaks. Just relax, man.
Mystere, on 28 November 2019 - 07:21 PM, said:
Pet Peeve:
Just because legions upon legions of dime-a-dozen script kiddie wannabe AI "experts" are learning Python in droves does not mean that is actually the correct way to do AI.
What a stupid comment that is.



























