Does anyone has experiance with editing the ini files for unreal?
I just smashed it commands. For example I wanted to get rid of AA completly as FXAA that unreal uses seams to make the image somewhat blury.
You can find the ini files under -> Appdata/Local/MW5Mercs/saved/config/windowsnoeditor/
I edited the following files
->Engine.ini<-
[SystemSettings]
r.DefaultFeature.AntiAliasing=0
r.DefaultFeature.MotionBlur=0
r.DepthOfFieldQuality=0
r.DefaultFeature.AmbientOcclusion=1
r.AllowLandscapeShadows=1
r.AMDDisableAsyncTextureCreation=true
r.AMDD3D11MultiThreadedDevice=true
r.BloomQuality=0
Turns off AA, Motion blur, Depth of field and bloom
Should turn on Ambientocclusion and shadows on landscape
There are also two AMD workarounds also I had no problems so far with my Ryzen. Maybe its for the graphics cards. Someone with an Radeon might want to give it a try.
-> GameUserSettings <-
sg.AntiAliasingQuality=4
sg.EffectsQuality=4
sg.FoliageQuality=4
sg.PostProcessQuality=4
sg.ShadowQuality=4
sg.TextureQuality=4
sg.ViewDistanceQuality=4
Simply increased the effects beyond the standart of 3 (Max). Don't seam to have any effect.
Oh make sure to turn on write protection, else the game will overwrite your settings.
As I said I have no idea if that does much, it looks fine to me and runs acceptable...so maybe you want to give it a try.
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*.ini Files Editing
Started by Nesutizale, Dec 12 2019 08:06 AM
3 replies to this topic
#1
Posted 12 December 2019 - 08:06 AM
#2
Posted 12 December 2019 - 08:13 AM
PS: Has there allways been selfe shadowing from the machines in the hangar as well as reflections on the glass behind the mechs or did I simply never noticed?
#3
Posted 12 December 2019 - 08:28 AM
Is there a way to turn on the FPS display through the INI file? I know UE has a console command to do it, but Not sure about the INI
#4
Posted 12 December 2019 - 08:49 AM
Haven't found anything. I use Nvidias FPS counter.
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