0) You never ever touch the armor distribution between components. Keep it vanilla and in line with AI mechs. You are not allowed to increase or decrease armor.
1) Laser types can not be changed. IE you have 3 medium lasers and a large laser. You cant switch the mediums to small and the large to medium. You can only switch the large to ER large.
Can you switch lasers to pulse lasers and vice versa? mmm i dont think so. If you want pulse lasers you have to try and grab the particular mech variant like the crabs or the annihilator. Get the pokemon as they say.
2) SRM and LRM slots are not interchangeable. Vanilla LRM stays LRM.
3) Weapon caliber is not interchangeable: LRM15 stays LRM15. You can switch LRM15 to LRM15-ST and vice versa but not to LRM 10 or 20. You can switch AC10 to AC10-burst and vice versa but not to ac 5 or 20. You probably can freely upgrade to artemis (sacrificing the heatsinks to compensate for the weight).
You cant switch AC20 for a gauss. If you want a gauss weapon you go for a particular mech variant. For example, there is an AC20 Victor and separately there is a Gauss Victor variant. You want gauss? you have to find the pokemon. Like the Nightstar.
The big question: can you switch AC for ULTRA AC or LB? What do you think about it? I have not encountered any LB or UAC mechs yet and i cant comment on that. I also dont know how rare are these weapons yet. Have seen none.
4)Flamer stay flamer, machinegun stays machinegun.
5) You can remove all jumpjets freely. Lets face it. The jumpjets are pretty useless and even more so in the hands of AI wingmen.
6) You can remove NARC?
7) Add or delete as much ammo or heatsinks as you like. You are not allowed to remove weapons for extra heatsinks. Hot mechs stay hot.
Edited by lazorbeamz, 11 December 2019 - 11:18 PM.