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I Worry For Mechwarrior 5 Only Being Limited To Epic Games Store
#1
Posted 28 March 2019 - 05:33 AM
MW5 is hosted on the Unreal Engine which is owned by Epic Games and Epic games might have licensing rights.
#2
Posted 28 March 2019 - 05:50 AM
And I'm pretty sure they cannot just decide it's exclusive to epic store, most likely they offer some money (or lesser % of $ for every copy sold) to developer to that happen, developer/publisher will decide how is it published.
#3
Posted 28 March 2019 - 05:58 AM
#5
Posted 28 March 2019 - 06:05 AM
I doubt MW5 will be exclusive to any service. But Steam is mentioned as primary. From the FAQ:
For which platform and delivery method am I pre-ordering?
- The MechWarrior 5: Mercenaries pre-order received through the Community Edition is for PC only.
- The Community Edition Pre-Order program will provide you with a key to the Steam version of MechWarrior 5: Mercenaries and the other Digital Content upon the game's release. The key(s) will be provided through your profile on this site.
- Standard pre-orders may become available through Steam and other digital marketplaces closer to the full release of MechWarrior 5: Mercenaries on September 10th, 2019. However, aside from the MechWarrior 5: Mercenaries Soundtrack, Digital Desktop Pack, and Digital Game Manual, those standard pre-orders will not contain any of the special MechWarrior 5: Mercenaries or MechWarrior Online content present within the Community Edition Pre-Orders.
#6
Posted 28 March 2019 - 06:06 AM
Wolfos31, on 28 March 2019 - 05:58 AM, said:
Don't know how long you have been playing games but 1st time when steam was required to play counter-strike... oh that crying how sh!tty steam was and no one wanted to use it
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#7
Posted 28 March 2019 - 06:10 AM
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Epic take less revenue than Steam it's true. But people seem to ignore that Steam has a system by which developers can take advantage of the great platform, while completely bypassing the revenue % cut. By selling their game on their own site and providing Steam keys to keep your library organized.
Not to mention Epic has been caught out doing a few shady things, like pulling Steam user data. (Though shame on Steam for not storing that encrypted)
Curccu, on 28 March 2019 - 06:06 AM, said:
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You're not wrong, but Epic isn't there yet. I mean, competition in a market is generally good for a consumer. Steam being challenged may push them to innovate more. But at this point I find Steam a very mature and well thought out platform. Plus their sales are great. I've bought more games for under $5 that I'll never play than I can count.
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#8
Posted 28 March 2019 - 06:13 AM
#9
Posted 28 March 2019 - 06:13 AM
What's the big deal?
Edited by GoodTry, 28 March 2019 - 06:13 AM.
#10
Posted 28 March 2019 - 06:17 AM
GoodTry, on 28 March 2019 - 06:13 AM, said:
What's the big deal?
Most games have allowed cross platform. You can play COD on Steam for instance. Epic is trying to build its exclusive library to pull players from Steam. We already have exclusives for console vs PC and that's frustrating enough for a consumer who just wants to game and doesn't want/have the money to spend on multiple pieces of hardware.
Many of us don't want to install a bunch of different launchers on our PC, especially when we don't trust the ethics of some of the companies pushing these launchers.
In the end GoodTry you're right, it's just another launcher, but I understand why people don't like it. I'm one of them. Steam makes it so easy to buy and organize games, I feel that more launchers complicate things.
#11
Posted 28 March 2019 - 06:25 AM
#12
Posted 28 March 2019 - 06:25 AM
If I can't use steam, I'd prefer to just install the game the old school way and not have a launcher at all.
#14
Posted 28 March 2019 - 06:48 AM
Nightbird, on 28 March 2019 - 06:25 AM, said:
This isn't true in the broader sense of possibilities. Several games that have become Epic exclusives, were advertised/ crowdfunded/ preordered with the expectation that they would be available on Steam (or GOG) at launch and are now ONLY available on Epic's store for the next year. So there is nothing intrinsically stopping PGI from going exclusive. Tho I think a multi platform release (steam GOG Epic) is the way to go and the smart play with customers. The Workshop could also be part of MW5 staying on Steam.
#15
Posted 28 March 2019 - 06:52 AM
The Epic Store is barely functional. It launched with bare minimal functionality and according to it's roadmap, it won't even come close to Steam for at least a year from the time of this post. Overall the store launched way before it was ready.
It has also been said that the CEO talked about how the industry (developers/publishers) will determine the outcome of this store war and not the consumer. This to me explains why the store is sub par. The company doesn't want to cater to the consumer, only the publishers. It basically has the attitude of...If we have all the games, people will have to come to us. It's a bullying tactic, and one that is ingenious but at the same time very greasy. This leads to...
The store has also signed exclusivity deals which in general doesn't sit well with me. To make matters worse, they have signed these deals with a few companies that have already promised games to Steam users. Metro Exodus was a high profile one, but at least they honored pre-orders on Steam. Games like Phoenix Point actually promissed a Steam launch in their Kickstarter and then yanked it away. When people brought this up to the dev, they were met with...It's still coming on Epic, but if you don't like it, we will give you a refund.
A refund? As a person who backed HBS's BattleTech on Kickstarter, I have experienced the anticipation for a product I helped back and was very excited over those years of development to give it a try, so I know how the Phoenix Point backers must have felt. If at the end of the wait the company said...new terms, and if you don't like it, we will give you your money back, I would be crushed. This is some slimy stuff (Epic and the Publisher).
Lastly, and most importantly, Epic's feature devoid store also makes me question it's security and ability to protect account information. Fortnite has had account breaches in the past, and it is only about 2 years old. With no features put into the store, I have questions about how much money they actually put into securing their servers. On top of that, if my account is stolen, I question how much of a headache it will be to get it back. In the several years I have used Steam, I have had zero issues with account security.
TL;DR
Epic's Store just isn't ready for consumers, it is lacking way too much functionality. It uses tactics to bully people to the platform instead of making a competing platform, it has questionable security, and overall doesn't seem to have the consumer's interest in mind at all.
Ideally, I hope PGI releases it over all platforms. [/color]If god forbid MW5 does sign an "exclusivity" deal with Epic, it allows for PGI to sell/distribute the finished game on their own as well (similar to U-Play Store for Division 2). If this game goes soley Epic, I don't know what I will do. It won't be going to Epic though.
Edited by MeiSooHaityu, 28 March 2019 - 06:55 AM.
#18
Posted 28 March 2019 - 07:05 AM
Horseman, on 28 March 2019 - 06:58 AM, said:
I remember this happening as well. It was for Metro: Exodus. It makes me glad I pre-ordered for the Steam key. I don't mind if it's available on multiple platforms, but don't lock me into a launcher that I didn't sign up for. Hopefully PGI sees this topic and takes notice.
#19
Posted 28 March 2019 - 07:06 AM
#20
Posted 28 March 2019 - 07:11 AM
In other words it's entirely up to PGI on what platforms they release MW5 on, if it were to become Epic exclusive that would be because Epic offers them a shitload of money to make it so and they accept.
That exactly what happened with Metro. IMO you can't really blame a new digital store for wanting to make as many exclusivity deals as possible because that's their only way to compete until they mature into a true rival to Steam. If anyone is scummy in these situations it's the developers who first promises release on some platform(s) and then signs a deal that breaks that promise, they are the ones treating their customers and backers like ****, not Epic.
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