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Mechassault Is Back!


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#1 VonBruinwald

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Posted 02 February 2020 - 02:35 PM

With MWO collapsing in on itself a new star is born to shine!

https://wolvesgame.com/

#2 Novakaine

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Posted 02 February 2020 - 03:46 PM

Whut!

#3 FupDup

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Posted 02 February 2020 - 04:11 PM

Just played it for a few minutes. It's very, very much work-in-progress. Super quiet sounds, janky walk cycle animations, etc.

I do like the idea of resurrecting MA as a PC game and hope these guys manage to finish it.

#4 RickySpanish

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Posted 02 February 2020 - 06:06 PM

Mech Assault isn't Mechwarrior. Now git off mah lawn, Freebirth.

#5 Prototelis

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Posted 02 February 2020 - 06:15 PM

I love how one of the best received battletech themed video games ever was also the one that threw the most luore out.

#6 Battlemaster56

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Posted 02 February 2020 - 06:17 PM

Oh sweet gonna have mess with this later. Lately been MA1n2 ost so this a perfect timing.

#7 Appogee

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Posted 02 February 2020 - 06:25 PM

I had some fun with MechAssault with my kids when they were young.

I'm not keen to revisit it as a game, though. Too simplistic.

Good on the devs though for recreating it. Takes skill and commitment to be able to do it.

#8 R79TCom1 Night Lanner

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Posted 02 February 2020 - 06:59 PM

View PostPrototelis, on 02 February 2020 - 06:15 PM, said:

I love how one of the best received battletech themed video games ever was also the one that threw the most luore out.

That's why it's not a BattleTech game but an arcade bastardization. If a game is supposedly set in a universe but throws out all of the fiction that makes that universe what it is, then is it actually set in that universe?

MechAssault might be a fine mecha game, but it is a horrible BattleTech game.

Edited by R79TCom1 Night Lanner, 02 February 2020 - 06:59 PM.


#9 Prototelis

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Posted 02 February 2020 - 08:31 PM

^Triggered AF lol

#10 FupDup

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Posted 02 February 2020 - 08:38 PM

I think a more accurate description of what MA threw out was the game mechanics more than the "lore." The game mechanics we normally associate with the MW series like throttle-based clunky movement are not "lore" (and may even contradict lore because mechs can play friggin' football in lore).

Obviously stuff like the mech designs, weapons, locations, etc that appear in Mechassault are still intellectual property of the BT universe. If a game company tried to use any of those assets without licence then they would get sued pretty hard, thus MA is in fact a BT-themed game even if it's not anything like a PC MW game.

Edited by FupDup, 02 February 2020 - 08:48 PM.


#11 Mumuharra

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Posted 02 February 2020 - 09:43 PM

Looks very arcadic for me.

Edited by Mumuharra, 02 February 2020 - 09:44 PM.


#12 Bowelhacker

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Posted 02 February 2020 - 09:50 PM

View PostFupDup, on 02 February 2020 - 04:11 PM, said:

Just played it for a few minutes. It's very, very much work-in-progress. Super quiet sounds, janky walk cycle animations, etc.

I do like the idea of resurrecting MA as a PC game and hope these guys manage to finish it.


Let me know when they do finish it then.

#13 RickySpanish

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Posted 02 February 2020 - 10:44 PM

View PostPrototelis, on 02 February 2020 - 08:31 PM, said:

^Triggered AF lol


Was there enough in that game to really be triggered about? It was just meh - Mechwarrior has always been a little bit more complex than the competition and without that little bit extra, what is there? Well I suppose there's Mech Assault.

#14 Anjian

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Posted 03 February 2020 - 07:00 PM

View PostVonBruinwald, on 02 February 2020 - 02:35 PM, said:

With MWO collapsing in on itself a new star is born to shine!

https://wolvesgame.com/


Put it on mobile four years ago, and you can make a lot of money. A serious amount of money. I do however think that today, this window may have already passed because the field is crowded.

There are quite a few mech games in mobile that played like Mechassault even today, but only one made it to the big leagues and destroyed the competition.

#15 Anjian

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Posted 03 February 2020 - 07:18 PM

View PostFupDup, on 02 February 2020 - 08:38 PM, said:

I think a more accurate description of what MA threw out was the game mechanics more than the "lore." The game mechanics we normally associate with the MW series like throttle-based clunky movement are not "lore" (and may even contradict lore because mechs can play friggin' football in lore).

Obviously stuff like the mech designs, weapons, locations, etc that appear in Mechassault are still intellectual property of the BT universe. If a game company tried to use any of those assets without licence then they would get sued pretty hard, thus MA is in fact a BT-themed game even if it's not anything like a PC MW game.



They will also get sued by guess who HG. Hence no one will touch the franchise. Its in toxic territory.

#16 Prototelis

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Posted 03 February 2020 - 10:58 PM

lol. HG doesn't get to just sue anything BT.

All that product has to do is either;

Not include unseen; the brain dead, easy, lowest effort strategy.

Or

Change depiction


Both strategies have worked.

I know you don't want to hear this; but battletech isn't more popular because it isn't that good and it's very tone deaf in places.

Edited by Prototelis, 03 February 2020 - 11:00 PM.


#17 Anjian

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Posted 04 February 2020 - 02:02 AM

Its the threat of having HG hang a sword over their heads that makes indie developers cringe. Especially with the US being so unbelievably litigation friendly. Maybe an indie can win a lawsuit, but at what costs in terms of legal fees?

This makes it easier to develop your own IP. No IP is popular enough to make it irreplaceable especially when you are not that popular in the first place, or that good. But even if you have good and well known franchises, it hasn't stopped their replacement, in fact, franchises are surprisingly replaceable.

#18 Prototelis

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Posted 04 February 2020 - 04:47 AM

View PostAnjian, on 04 February 2020 - 02:02 AM, said:

Its the threat of having HG hang a sword over their heads that makes indie developers cringe. Especially with the US being so unbelievably litigation friendly. Maybe an indie can win a lawsuit, but at what costs in terms of legal fees?


It's the IP's limited appeal that makes devs cringe.

HG can't sue anyone not infringing on their designs = just don't use unseen if you're scurred.

#19 General Solo

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Posted 05 February 2020 - 08:04 AM

Tru, back in the day computas were only useable by scientists, hard core sim heads and nerds
With advancements in ui and i/0 , mere mortals can use em now
So the demographics have changed

Its called progress
Kinda why we dont fight civil war style no more.
We got more better, and left dat behind

Edited by OZHomerOZ, 05 February 2020 - 08:10 AM.


#20 VonBruinwald

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Posted 05 February 2020 - 10:45 AM

View PostOZHomerOZ, on 05 February 2020 - 08:04 AM, said:

Its called progress
Kinda why we dont fight civil war style no more.
We got more better, and left dat behind


I know the point you're making but I wouldn't exactly call the indiscriminate threat threat from nuclear, biological and chemical weapons "better" than pointing a gun and shooting a single person 500 yards away every 30 seconds.

Medicine on the other hand, now that is something I'd most certainly say was better than what we had in the civil war era.





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