Prototelis, on 21 February 2020 - 05:29 PM, said:
It's a loss of dissipation because there is more heat; it isn't all of the heat in a destroyed section magically moving back into the system.
That's the whole point of the mechanic in the board game.
So it
is a heat spike. The purpose of which is to hinder your dissipation, pushing your 'mech in to shutdown/override territory is a secondary effect... sound familiar.
Prototelis, on 21 February 2020 - 05:29 PM, said:
MWO ST heat magically moving back into the system makes no sense and isn't remotely consistent with the board game rules or the luore.
MWO ST doesn't actually move heat, your heat doesn't change, rather it's your capacity. What MWO does is take the heat scale and slide it down a few notches. Visually it's a bad way to emulate the mechanic and why they should have added it as heat from the bottom rather than removing capacity from the top. But alas; PGI.