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Good Starter Assault Mech
Started by SteinerScoutLanceCommander, Feb 19 2020 07:31 PM
9 replies to this topic
#1
Posted 19 February 2020 - 07:31 PM
What is a good starter assault mech? I am leaning towards the MAD-IIC as it fits my playstyle quite nicely, but want to be sure before spending the credits.
#2
Posted 19 February 2020 - 11:26 PM
Based on the information you gave, could be every assault, could be none.
#3
Posted 19 February 2020 - 11:39 PM
Yup, gonna need more info...
#4
Posted 20 February 2020 - 11:55 PM
I would go so far and say there are no good Assault Mechs for someone just starting out... Both Assaults and Lights are very hard to play for different reasons...
My suggestions are always Medium and Heavy Inner Sphere Mechs that are known for being sturdy. The longer you live, the more you benefit your team and the more you learn. Crabs, Bushwackers for Mediums, Roughnecks, Warhammers and Marauders for Heavy are usually good starts.
My suggestions are always Medium and Heavy Inner Sphere Mechs that are known for being sturdy. The longer you live, the more you benefit your team and the more you learn. Crabs, Bushwackers for Mediums, Roughnecks, Warhammers and Marauders for Heavy are usually good starts.
#5
Posted 21 February 2020 - 12:07 AM
PERSONALLY I think you can't go wrong with a Fafnir of pretty much any variety
#6
Posted 21 February 2020 - 12:10 AM
Anything over 64km/h is fine for new players. Much slower and it's a hard time.
So 80-90T MAX. No 95/100T mechs.
MadIIC is decent as it is 65-70km/h for most builds.
So 80-90T MAX. No 95/100T mechs.
MadIIC is decent as it is 65-70km/h for most builds.
#7
Posted 22 February 2020 - 02:14 PM
If you really feel you must start with an assault mech - and it is a terrible idea IMO - then make it a Mad Cat Mk II B. If all else fails, it's a meta chassis that in low tiers can carry matches on sheer brute firepower.
#8
Posted 20 April 2020 - 11:52 AM
Grumpy Old Man, on 20 February 2020 - 11:55 PM, said:
I would go so far and say there are no good Assault Mechs for someone just starting out... Both Assaults and Lights are very hard to play for different reasons...
My suggestions are always Medium and Heavy Inner Sphere Mechs that are known for being sturdy. The longer you live, the more you benefit your team and the more you learn. Crabs, Bushwackers for Mediums, Roughnecks, Warhammers and Marauders for Heavy are usually good starts.
My suggestions are always Medium and Heavy Inner Sphere Mechs that are known for being sturdy. The longer you live, the more you benefit your team and the more you learn. Crabs, Bushwackers for Mediums, Roughnecks, Warhammers and Marauders for Heavy are usually good starts.
I was wondering as well. I already have a Medium Wolverine. Am looking at a Heavy Mech next.
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