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Rac5's Rebalance?

Weapons feedback

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#1 Dauntless Blint


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Posted 16 March 2020 - 12:08 AM


I'm not sure if it's the negative side of the heat bug or not but they seem almost unusable.

Pros: limited sustained fire?

Cons: slow spin-up, too hot, slow velocity, jam if you invest your entire build iinto cooling them -in which case you do little damage compared to other options

If they ran a tad cooler and could only be fired in pairs? max- like Gauss for instance. The spin-up is painfully slow. They could have been designed as a ten pellet burst like an LB(x) pellet hose with a cool down or something. I just wish they were fun to use and not left feeling like using them is a trap or a mistake. AC & UAC10's and LB10's seem always a better option per ton & heat and point damage.

Visually maybe it would be better if the projectiles were less blinding and maybe have there own tracer colour. Like machine gun pellet size with a different colour (magenta or teal) for instance.

Wish list item: -Snub nose PPC's to gain shotgun effect like in BattleTech.

-Hammer-Head release.

(and please one day procedural generated maps for Quick Play.)

#2 Aidan Crenshaw


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Posted 16 March 2020 - 12:43 AM

you know they will ghost heat when you fire more than 2 at once, right? Just asking. I personally find them to be of limited use.

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