Nascar *******
#1
Posted 24 March 2020 - 05:53 AM
Some form of constant or near constant checking of game files for cheat corruption is in order as well, sadly there are a lot of cheaters out there.
#2
Posted 24 March 2020 - 06:11 AM
Cold Soul, on 24 March 2020 - 05:53 AM, said:
Yes, but there is nothing what you - or any other player - can do with it. The only advice is: "Get accustomed to it."
Cold Soul, on 24 March 2020 - 05:53 AM, said:
PGI has never done anything to change nascaring, so do not expect PGI to do something now.
Plus, the players do not like game modes with objectives. Typically they prefer pure deathmach. It was pretty clear when the players had such choice.
Cold Soul, on 24 March 2020 - 05:53 AM, said:
Honestly, the majority of medium 'Mechs (and especially those heavier ones) that I have seen in the game manages only relatively short hops. I guess they typically mount about 1-3 jump jets.
The only medium 'Mechs that consistently do long jumps are the Dragonfly (because it comes with hard-wired jump jets) and the Phoenix Hawk with the Assassin (I think that their owners think that their high mobility will help them survive longer and help the with positioning).
Cold Soul, on 24 March 2020 - 05:53 AM, said:
I do not think that this will happen.
Cold Soul, on 24 March 2020 - 05:53 AM, said:
What hard numbers regarding those cheaters do you have, please? Could you post them, please?
#4
Posted 24 March 2020 - 08:01 AM
How, just HOW, does 180 average match score let someone into Tier 2.
Absolute madness this PSR system.
Honestly before one complains about NASCAR, one should aim to do more than 250dmg a game. Because by doing less than 250dmg a game that means you spend more time running in a circle than shooting and thus contributing to the problem.
#5
Posted 24 March 2020 - 08:27 AM
#6
Posted 24 March 2020 - 08:27 AM
-maybe you should have a look into mw5; only one guy to blame in that game. ;-)
#7
Posted 24 March 2020 - 08:29 AM
I remember the game before the domination mode, the one which encouraged nascar, strategies used to be seen then.
Part of the community spoke about it several times and PGI did little, like taking down Escort mode. And specially now, in maintenance mode, will do nothing.
Let's face it, some people are ok with nascar, others hate it. I completely abhor it because it takes out the teamwork principle into a mindless behavior that throws to the trash the taste of each match. It does not matter if at the end you get a win or loss.
Regrettably, seems the nascar disease is here to stay. This is what we got, play it or leave it.
The good thing is that on some matches, some people are open not to do it. Still if no one says nothing, nascar seems to be the "automatic trend", specially on some maps. It's great when you take advantage of the expected enemy behavior and counter their ways accordingly.
#8
Posted 24 March 2020 - 09:02 AM
RWTumbleWeed, on 24 March 2020 - 08:27 AM, said:
I'll stop you right there. Simply because this point has been brought up like 1000 times here already, and like a dozen times since the start of the year. There was literally zero need to create yet another thread when there are three more like it on the first page. We've all discussed this in details, behaviors, attitudes, whether its proper/logical or not etc. It does become rather tedious to repeat onself for the 1000-th time just because there is yet another fresh T2/3 who finally came up from T5 hiatus and started dropping with the big guys, couldn't adjust and decided to make his own personal cry-thread. Hence somewhat simple replies.
#9
Posted 24 March 2020 - 09:33 AM
justcallme A S H, on 24 March 2020 - 08:01 AM, said:
How, just HOW, does 180 average match score let someone into Tier 2.
Do tell.
justcallme A S H, on 23 March 2020 - 02:29 PM, said:
The answer is clearly explained HERE. Why have you not read it? This is maths that a 5yo can do.
+/- 2
So Tier 2 can meet anyone in Tier 1 - 3 - 4.
One answer may be that person was having a bad game (maybe a first game of the day), so some degree of warm-up can be expected. What cannot be explained (and that includes your explanation above) is how such people advance in tiers if 180 really is their AVERAGE match score throughout their CAREER. The picture kindly provided by Tarl Cabot states that 180 score players tend to lose their PSR faster than they gain it. So, if anything, these guys would actually move down through tiers and never end up in our games, yet here they are. This is the point I raised in that thread. Either way the system is broken as all f#ck.
#10
Posted 24 March 2020 - 09:36 AM
#11
Posted 24 March 2020 - 09:48 AM
RWTumbleWeed, on 24 March 2020 - 08:27 AM, said:
Cold-Soul brings-up a valid point about "attitudes" within the MWO community. Leaving your Charlie lance out to dry while perusing personal ambitions of "event-farming" or "tier-upping" is not what in my honest opinion, PGI has in mind for the Quick-Play battlefield environment. We all agree to make our best effort towards a victorious outcome, when we download this fantastic "battle simulator". Abandoning your team-mates to your friends on the enemy team, so that you can take turns "stat-padding" each-other for two-hour meta-gaming sessions, again, is not in my view, the game developers' vision of "proper" game-play conduct...
1) Nascar has been a part of MWO since the very beginning. There is no reason why it should disappear now.
2) Considering that PGI has known about the nascaring since 2013 and it has never done anything, there are two possible conclusions:
___a) Nascaring actually "is" what PGI has in mind for the QP MWO or
___b ) PGI actually does not care about nascaring
Sorry.
RWTumbleWeed, on 24 March 2020 - 08:27 AM, said:
The OP in his first post accused a significant part of MWO community of cheating ("there are a lot of cheaters out there."), so I think that it is quite reasonable to ask him for some hard evidence (numbers, stats, etc.).
#12
Posted 24 March 2020 - 09:48 AM
#13
Posted 24 March 2020 - 10:07 AM
Cold Soul, on 24 March 2020 - 05:53 AM, said:
Some form of constant or near constant checking of game files for cheat corruption is in order as well, sadly there are a lot of cheaters out there.
Look critically at your own play and improve it. A lot of people are very willing to assist new players, including some of the top competitive players in the game. No large changes are likely in the game, and honestly it seems like you don't have a particularly strong grasp of the game. I play assaults a lot, and in some chassis I can consistently drive wins despite going like 48-50kph. You just have to know how and where to move and 90% of the time you won't have any issues doing work in a slow mech.
Cheating is, as far as I can tell very rare. Based on your stats it looks like you are just getting outplayed very consistently, so work on your own play.
Regarding your other ideas, killing mechs is the most important tactical objective. If you kill a mech the enemy team has one less way to deal damage, cap points, control territory, or accomplish anything else. There's a reason kills are important and nothing is going to change that. if you're not trying to do damage you are hamstringing your teams.
I assume you mean base capping, or capping conquest points by "tactical objectives" and those just aren't relevant in QP because of the lack of strategy and cohesion in QP teams. If you watch some comp you'll see that at higher levels controlling space and points is an important part of the metagame. JJs have been nerfed a lot, we're lucky we still have any mechs that can jump reasonably high, adding a consumable for fuel won't happen and is a terrible idea imo. Nascar occurs on most maps without domination, so removing the mode is just misguided and won't accomplish anything imo.
#14
Posted 24 March 2020 - 10:58 AM
RickySpanish, on 24 March 2020 - 09:48 AM, said:
It's not L2P issue. People actually dropping favorable positions like top center of HPG or Mining Collective because they deadly afraid to actually FIGHT and opt for running instead. They are so used to pub-wolfpacking and shooting in the back, that actual fighting seems alien to them. This is especially evident in behaviour of lights, who only knew how to run around edges and circle stragglers, without any actual fight skill.
This is just QP mentality "ooh, match score" and "better you than I", what leads to constant landslide fights.
#15
Posted 24 March 2020 - 11:24 AM
Brauer, on 24 March 2020 - 10:07 AM, said:
Look critically at your own play and improve it.
This right here is the key. When you dont see improvement season over season (to a certain point) and youre still at a relatively low level then you have to look at what you are or are not doing, and not what everyone else is doing (nascaring, cheating, etc). There are so many individual skills to learn in this game from mech placement, using cover, torso twisting, sniping, aiming for components, etc, etc. Pick one of these skills at a time and work on it, and then once youve become more proficient you can move on to the next one. As Brauer said lots of players and units are willing to help out players, but you have to be willing to listen and actually practice.
#16
Posted 24 March 2020 - 11:35 AM
Cold Soul, on 24 March 2020 - 05:53 AM, said:
tbf, most of the MWO population is actually playing legit, whether you believe it or not, some players just know how to place their crosshair on enemies
#17
Posted 24 March 2020 - 11:39 AM
Instead blowing the cherry red leg away on a otherwise legged mech.
#18
Posted 24 March 2020 - 12:00 PM
RWTumbleWeed, on 24 March 2020 - 08:27 AM, said:
But Nascar is here to stay. You've got to change your way of thinking; Nascar isn't some abnormal blight on good tactical gameplay, it's an evolved practice. It happens in QP because there's no coordination, no cohesion, no discipline, and little communication. In that environment it's usually disadvantageous to attempt top-down command. Nascar on the other hand is mindless, herdlike. There are two ways to respond to Nascar: Nascar yourself, or stay and fight. Staying and fighting requires team consensus and coordination, whereas Nascaring does not, thus most people Nascar.
#19
Posted 24 March 2020 - 12:03 PM
#20
Posted 24 March 2020 - 12:06 PM
RWTumbleWeed, on 24 March 2020 - 08:27 AM, said:
It's not a battle simulator, get your facts straight.
https://mwomercs.com/game/user-guide
it is "a tactical, 'Mech-based online shooter"
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