"kill The Assaults First"
#21
Posted 24 April 2020 - 04:33 AM
#22
Posted 24 April 2020 - 06:36 AM
#23
Posted 24 April 2020 - 07:19 AM
Assuming everyone is of equal skill, you had to pick one mech on your team to die right at the start of a match, which would you pick?
#24
Posted 24 April 2020 - 08:20 AM
Moochachoo, on 24 April 2020 - 07:19 AM, said:
Assuming everyone is of equal skill, you had to pick one mech on your team to die right at the start of a match, which would you pick?
OZHomerOZ, on 24 April 2020 - 01:37 AM, said:
Hey your not an assualt mech
Go away I will kill you later
Same answer.
Easy and convenient is relative.
More ez and convenient
Edited by OZHomerOZ, 24 April 2020 - 08:23 AM.
#25
Posted 24 April 2020 - 08:40 AM
#26
Posted 24 April 2020 - 08:49 AM
The question in fact was posed after dropping a few matches with one commander who repeated the instruction to prioritize the assaults first in each match.
Realistically, after the first couple of minutes, it is kill whatever you can.
#28
Posted 24 April 2020 - 10:42 AM
Nearly Dead, on 23 April 2020 - 06:53 AM, said:
What do you say? Kill their "battleships", or their "cruisers" and "destroyers", first?
Lights play no role in the beginning (except the teams nascar and leave stragglers behind or a pro LRM boat leaves the protection of the herd) and suffer almost in every match from the multitude of lock-on crap namely streaks, lrms, and atms
I would target the fatties first. They are easier to hit and can dish out too much firepower on longer ranges.
#29
Posted 24 April 2020 - 08:32 PM
that being said if you are out in the open with an assault bearing down on you...let loose and hope you nab a leg or torso or something at least so your team can clean up whats left of the enemy...hopefully.
#30
Posted 25 April 2020 - 05:02 AM
first, they can't reposition as easy as the rest; so if they don't press the win-key hard enough, their team rotatoes away from them - aka easy-kills, cause lonely.
many, many good reasons that I won't go into, cause in Terribadhausen, it's just a waste of time to discuss.
but here's the big one for at least 70% of the playerbase:
this is very practical: they're big, slow moving targets - the easiest reds to hit; if you're one of those pilots who can't pull 200dmg, pls shoot the assaults. it's easier than what you're trying to do; if you can't hit lights, meds and heavies outturn and -twist you .. we have training-grounds for a good reason.
and while in a match, shoot the barndoors, and at the same time stop dropping in one; it is NOT RIGHT to see an Anni on the winning team, surviving with <200dmg. it's just. not. right.
Edited by Teenage Mutant Ninja Urbie, 25 April 2020 - 05:04 AM.
#31
Posted 25 April 2020 - 06:20 AM
FRAGTAST1C, on 23 April 2020 - 10:36 AM, said:
Once a year I feel the need to repeat:
The majority of assault pilots may not be timid and unskilled but, unfortunately for their teams, the majority of timid and unskilled players choose to pilot assaults.
Edited by bilagaana, 25 April 2020 - 06:20 AM.
#32
Posted 25 April 2020 - 06:45 AM
#33
Posted 25 April 2020 - 01:38 PM
Teenage Mutant Ninja Urbie, on 25 April 2020 - 05:02 AM, said:
first, they can't reposition as easy as the rest; so if they don't press the win-key hard enough, their team rotatoes away from them - aka easy-kills, cause lonely.
many, many good reasons that I won't go into, cause in Terribadhausen, it's just a waste of time to discuss.
but here's the big one for at least 70% of the playerbase:
this is very practical: they're big, slow moving targets - the easiest reds to hit; if you're one of those pilots who can't pull 200dmg, pls shoot the assaults. it's easier than what you're trying to do; if you can't hit lights, meds and heavies outturn and -twist you .. we have training-grounds for a good reason.
and while in a match, shoot the barndoors, and at the same time stop dropping in one; it is NOT RIGHT to see an Anni on the winning team, surviving with <200dmg. it's just. not. right.
this is what i like to call the bored light phase. because light pilots are so board and want something to do, so the best use of that time is to nascar (usually this starts because enough brain dead pilots mistake the light's actions for leadership and try to follow suit without understanding why) around and see if there are any fatties out of position. this is generally over before whats left of the assaults encounter each other. you might also scout during this phase but the better light pilots know this is not a good way to get score. if you don't actually kill anyone you can usually cause mayhem, split the enemy, slow their progress to the front, or generally waste their time. or sometimes you end up in a squirrel fight. either way at some point surviving lights fall back to their team in preparation for the cleanup.
but from the assault pilot's perspective the lights are the most dangerous, and while you are not equipped to chase them down you do need to deal with it when they show up. other than a light the best way to take out an assault is with another assault. assault pilot's first order of business is to survive long enough to encounter the heavier mechs and put down a lot of damage. nascar is often done merely out of survival, because if the team nascars, and you aren't in the right spot, you will have a bad time. so its often a good idea to start nascaring right away and if the team does something different at least you aren't out in the open and just have to walk a little more, and if they do you are right where you need to be.
#34
Posted 26 April 2020 - 04:27 AM
Second Rule of Light Mech Piloting: Do not be seen
Third Rule of Light Mech Piloting: Save the damn armor for the later part of the game!
#37
Posted 26 April 2020 - 11:48 AM
#38
Posted 26 April 2020 - 09:25 PM
#39
Posted 26 April 2020 - 10:22 PM
Michelle Branch, on 26 April 2020 - 09:25 PM, said:
It's much easer to remove potato Blood Asp, rather than expert Flea. Better take number advantage early and get guns of the board, this will translate in the end-game advantage. Even good pilots on lighter classes will have hard time against mob.
#40
Posted 26 April 2020 - 11:16 PM
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